nerf Traps!!! QQ
yis I suggest red tinted ToF swords for enemy Dh rings and traps, that way they’re easier to tell which ones are safe to be around and which ones you want to avoid.
Redgen Furyblaze – Charr Guardian – [SHD]Shade Warband – Tarnished Coast
Lerious Warhowl – Charr Warrior – [SHD] Shade Warband – Tarnished Coast
Well I was gonna suggest technocolor traps pulsing fireworks that auto tune your bass all the way up and start playing “we will rock you” from your speakers. But what you said makes more sense.
OT: pub tier players would still walk all over it
There’s a few different marking issues left over from HoT.
Hunter’s Verdict for instance having no visual indicator. Your f1 is up… Can you pull?
Who knows.
Youtubes: https://www.youtube.com/playlist?list=PLpXd26ZeABJNWi83dXDjtoZ8Lf-4IJ9Gu
nerf traps? how about redesign HoT specs? game feels so lame atm…. wonder if game is towards lame gammers.
ugly fights everywhere.
Well I was gonna suggest technocolor traps pulsing fireworks that auto tune your bass all the way up and start playing “we will rock you” from your speakers. But what you said makes more sense.
That made me laugh like a little asian girl in preschool.
Rank: Top 250 since Season 2
#5 best gerdien in wurld
I support this. The little red ring isn’t cutting it for me.
Well I was gonna suggest technocolor traps pulsing fireworks that auto tune your bass all the way up and start playing “we will rock you” from your speakers. But what you said makes more sense.
That made me laugh like a little asian girl in preschool.
Haha yeah that was hilarious, this should be the Dh rework xD lol it might be the perfect fix, like when you get stomped with the llama finisher. It’s like… Oh I died :…C but then on the other hand “Doo dee dee Doo Doo it’s a dancing llama!”
(edited by Zlater.6789)
no need i think they are good as is
no need i think they are good as is
No wrong idea, I’m not really asking for a nerf or change to the functionality of traps, or even really a nerf.
Just a way of telling if the trap is a good trap or bad trap. Usually it’s ok, but when you have like 4/5 DH in a pvp map, its just so annoying to have study closely under all of the chaos for a tiny red ring and make sure it lines up properly, just to see if that blender is safe to put my hands into or not. xD It goes the same with other abilities, but these really scream out at you.
zomg guys im not a noob but traps are 2 op can have nerf pls?!!?111!?!!
But seriously, yes they should add red or orange to the enemy traps just so you know which is which.
I just dodge all traps now, even my own. XD