projectiled on greatsword and sword

projectiled on greatsword and sword

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Posted by: Zantmar.5406

Zantmar.5406

i hate them =.=
i really really do
why cant we just have whirling wrath/sword auto do more damage/hits instead of relying on completely inconsistent projectiles

how are we fine with this

gs #2 Whirling Wrath tag random mobs that you don’t wanna tag, kills your self on reflect (jade maw jade golems) and the damage provide is in consistent in pvp – so it is difficult to judge how much effectiveness you are gonna have when you land it, also gets yourself killed by retaliation mobs/bosses.

sword auto- just faster auto attack instead of projectiles pleas

Life blast should hit twice and have its damage halfed
If Rocket Charge is only 2 leaps then it should look like 2 leaps
True Shot should be cast on the move

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Posted by: Ragnar the Rock.3174

Ragnar the Rock.3174

Expecting Anet to fix guardian problems (many of which have been present since launch) is like expecting a politician not to lie.

Every once and a while you may get a little hope but its quickly dashed out when you realize screwing you is in their nature.

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Posted by: Ezrael.6859

Ezrael.6859

Most of our best damage comes from projectiles.

Longbow / GS 2, 5. Sword 3 & Auto 3. Torch 4.

Meanwhile you have Tempests able to have 50-75% uptime on personal reflection.
Mesmers with Reflection after dodging or on Manipulation utilities and a Reflection heal.
Warriors Blocking and Reflecting for 3s with Shield.
Scrappers with a 2s Reflection on a 6s cooldown + Gyro toolbar 5s or traited Turrets large AoE Reflection.

And not a reflection but Rev hammer also puts up a 50% uptime mobile projectile blocking wall, while itself having Coalescence of Ruin which does more damage than True Shot, can be cast on the move and can’t be Reflected in any way…

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Posted by: Aeolus.3615

Aeolus.3615

Ezrael.6859, not only those classes but the outdated vanilla mace shield guard with SoA SW, also nullifies completely a DH/guard.

@Coalescence of Ruin, that skill needs to be changed a bit, XD but htat is what makes players good and keep playing.

I think true shot is fine, altough other classes should be bringed to guard lvl, if otherwise will be a spamfest of kitten stack class with more range damage skills everywhere and that would not be a clever gameplay.

1st April joke, when gw2 receives a “balance” update.

(edited by Aeolus.3615)