sPvP - Bunker vs. other builds
One thing to keep in mind when thinking about what you want to play is that a Bunker works as a multiplier rather than an additional player. You multiply the effectivness of your team by making them that much harder to kill however if you are by yourself it’s basically 2×0 is still 0 at the end of the day.
“Jim’ll Fix It and if he doesn’t it’s not broken”
A 01616 medi Guard can provide a good amount of support as well. Overall, it depends on your enemy composition, but a bunker guard deals absolutely no damage, while other bunkers do. I’d say a medi Guard is overall better in these grim days of Celestial meta Might stackers.
Bunker guard is still very capable holding points against zerker foes -specially if the opponets are melee fighters-. The problem is that Bunker guardian -which also usually excels in team support- is designed to being able to hold until the help arrives, and usually sacrifices a lot of dps. This means that in solo games (hotjoin) is a lot less efficient than in a conformed team in which your team mates are aware of when you really need assist.
This problem was exacerbated with the rising of the celestial meta, which bring us a new kind of “off-tanks” like elementalist, engineers and warriors wielding celestial amulets which are able to have a huge sustain while retaining more dps power than the usual guardian bunker.
This doesn’t mean that our bunker builds aren’t viable -in fact, well played can be still very strong-, but they are a lot more vulnerable to some combos, and to foes kitting at range or through conditions.
Meditation builds instead (really “off-tanks”, due they aren’t allways dps builds) lack team support and -usually- sustain to large degree, but have a much more proactive gameplay.
I’m not sure about which of those two roles is more effective, but until the tournament in the last weekend I was under the impression of guardians (holders or not) were being progressively displaced from the meta in the NA teams, and having some problems in consistency in EU teams. But after seeing Tage’s performance in Orange Logo I think that there’s room for the guardian class in the meta as long as is played with skill, no matter the build.
.. I guess I should look into meditation builds… at least that’s how it seems since I mostly do Hot Join and play alone/with a friend..
I’ll check them out, but I hope they don’t sacrifice alot of durability for the DPS.
Thanks for the help!
Ive actually been trying out shout burn guard, 6/2/0/6/0, with solider runes and either zerker or carrion/rampager. The only problem with this build is the sustain, it has hardly any except for hold the line, and virtues. Hits abit less than a medi but excels in 2v2+. The only way i see this become a stronger build and viable though is if we get a shout that gives us a instant heal, we dont need the 2k per shout as i see that as breaking it. Hope for HoT!!!