I have been playing pvp mode since the launch of the game (barely touched pve) so I feel I have a pretty good grasp on what a guardian can do and the different skill combos available to us. By no means am I a pro though. I would like to hear some critics on my build.
My build focuses on spirit weapons and AH along with virtues and a shout of your choice. Here is the breakdown of my traits.
25/0/30/0/15
Major traits are
Zeal – fiery wrath, eternal spirits.
Valor – purity, retributive armor, altruistic healing.
Virtues – improved spirit weapon duration.
Weapons
Greatsword
Scepter/torch
Utilities
Shield of the avenger, Hammer of wisdom, hold the line (you can use any shout here)
elite
Tome of courage
Amulet
Use knights with berserk or all berserk if you are confidant in your dodges and cc.
On my armor I go for precision and critical dmg. On my weapons I go for condition removal on greatsword and torch. This will make sure conditions never take you down on top of your purity trait and healing skill. You will have 3 condition removals every 10 seconds. If you feel that is not enough you can always switch you trait from symbolic power to absolute resolution for an extra 3 on command condition removals . For my scepter I have added precision per kill.
The idea on the gameplay is
Defensively
- you will have protection coming from your virtue plus any shout you would rather use (ie. stability, protection…)
- you will also be able to use retaliation from any of your virtues when someone tries to burst you down. This will inflict a lot of damage to them and little to you due to protection.
- You have your shield spirit weapon that will create a bubble which will severely hinder any kind of range damage. You will also have your spirit hammer that can knockdown anyone who has you cc’ed and unable to use skills. The hammer will still be available.
- Tome of courage is your last chance for survival and needs to be pulled off with skill because it can easily be interrupted. if it fails at first run around activating everything else it offers and then try it again. I pull this off A LOT. Many times I use this for my team’s health and not my own, so its a lot easier in those instance because no one is focusing on you right away.
- You also have your weapons that include an immobilize from scepter, and an aoe pull from greatsword which will knock them down as well as a leap to get in or out of reach.
- Of course you have AH at your disposal. Use virtues or shouts to give you more health. A worthy note is that it will heal you more when your spirit weapons are out due to them receiving boons. Also works with stone dog from ogre runes.
Offensively
Great synergy between weapons.
- Usually open up with #3 immobilize from scepter followed by #2 smite (they will not be able to move away) plus #4 zealots flame (throw the fireball. I have crit for 5.5k). At this point you will want to knock them down with your spirit hammer to follow up with #5 cleansing flame. You should be in melee reach at this point.
- Next you will go into your greatsword combo. Open up with #2 whirling wrath to get as many hits in while they are knockedown. Next put #4 wrath symbol down and activate #5 blinding blade. From here if they chose to stay in melee just activate virtues to get protection and retaliation to eat their burst while you use your #1 auto attack (3rd attack crits for 2.5k). If they did not stay in melee you can pull them to you with #5 and keep smashing. When they try to get away again #3 leap to them. At this point if they are still running switch weapons to immobilize with scepter. Repeat all the combos thereafter. #1 on scepter crits for 1.3k =)
You will take out a large amount of their health and this works on everyone. Keep in mind you can activate shield for extra damage and to add weakness. You should be able to pull 2 of these off during the entire summon. You will also have hammer that you can activate 2-3 times per summon. It will also keep attacking and knock the target away on it’s third auto attack. For the shield I would step in and out of it depending on where the target is. The rangers nightmare.
You will be staying alive while at range and using your spirit weapons and shouts appropriately. When ready to burst do the combo above or just immobilize and follow up with leap to get on target followed by #2 whirling wrath.
People tell me they have a very hard time taking down my build. I often don’t die during games and this is also in the tourneys.
This build works surprisingly well and is very versatile. I don’t think I see Anyone else using spirit weapons much.
Let me know what you think.
Kaizoku Zorro
(edited by Vidal.5384)