some things

some things

in Guardian

Posted by: Tesq.1432

Tesq.1432

1- buff to “boom” timer don’t stak with our concentration buff, i mean if i have a 20% from my trait thx to concentration and a 20% of protection from rune it don’t stack, and is in this way for every other boon, don’t know if it’s a bug or is normal, if isn’t fix it,
if is correct tell us about this stack capacity/latency more…..

2-shield skill should no longer do damage instead you should increase def of the shield, you could tell me why? first becouse atm the shield is only a half def weapon and with out healer on this game a half def wepon is not complete balanced to fight versus 2 off weapon , second becouse i will never use shield skill for damage but only for buff or knock back enemy, and for the first i will use the skill on my party and not for the enemy cos the skill work in the range effect of the animation so basicaly this attack do’t damage in any case, the other is a knock back with a too long calldown that is even futile argument.

3- skill coldown are too long, very, very,very too much long compared to all other classes!!!! thief have all weapons skill of 6 second so why my def are not of 6 sec coldown?If all classes should be able to cover the same range of damage/def why with all thing that reduced my skill coldown my skill have a coldown that is double of the other classes? for mine def i should have the best low coldown as like thief have the best low coldown as damage skill

4-why elite skill “renewed focus” don’t let me move? in this way after the 5 sec invulnerability all enemy surround you and the skill is quite useless. But in Bw3 the skill let you move ……..so why now it doesent? there’s a lot of skill that give immunity and aren’t elite so why mine with a coldown of 90 sec don’t let me move?

5-whirling wrath 2h sword skills let you move too much slow at least if you dont want let use move faster leave us with normal speed , in this way is impossible hit a intelligent enemy it will dodge roll and will evade all skill……………

6-why my signet passive effect and my trait don’t work togheter? I should remove 1 condition every 10 sec x2 so 2 condition every 10 sec. I’m speaking of glyps of resolve and of trait called “purity” on valor path. Then the remove is quite bugged cos a lot of condition don work for a lot and the enemy will simple re use it every 6 sec so basicaly you will never remove the condition becouse it start after 10 second after the condition was actived…..generaly after 10 seconds it end for itself, the first two condition should be removed then the ability should go on coldown………

7- the recharge of the virtus redution from virtues path is USELESS

30% of 30 sec is= 30:100=0,30 × 30 = 9 sec= from 30 second to 26,
30% of 60 sec is= 60:100=0,60 × 30= 18 sec=from 60 to 42 sec
30% of 60 sec is= 90:100=0.90 × 30= 27 sec= from 90 to 63

for take this you need 30 point in virtues but what if i spend 20 point or 10?

the last virtues become

90:100×20= 18——>90-18=72 with 20 point
90:100×10=9 —-—>90-9=81 with 10 point

So with 10-20 point is quite useless take this path considering that 1 bonus from path dont stack and other is lack of utility . And IS NOT FINISH YET! even if still low it could be to help but!!!!!! no!!! becouse seems that this path that decrese the coldown of virtues dont work!!!!!!

now put some consideration

1-you nerfed guardian heal 50%cut(8k—→4k)
2-you nerfed guardian life 10k cut (22—_>12)
3-the virtues path increase booms don’t stak with other rune or skill effect so is basicaly a thing less than other classes, the virtues recharge are usless and in any case atm don’t work.
4-the shield is not still balanced with other off weapon.
5-mobility with the only 2h good weapon on damage is a trash…………

So now tell me who said that the guardian need a nerf when a thief can do with a crit backslash 19.8 k of damage?………………………………..i wait your answer…………….

(edited by Tesq.1432)