the BEST BUNKER tPVP build!!!
Staff if your team is extremely co-ordinated and you don’t need 2 snares.
Staff/Hammer on Spirit and Nifhel usually.
Sword/Shield on Khylo and always hammer on Khylo.
Staff if your team is extremely co-ordinated and you don’t need 2 snares.
Staff/Hammer on Spirit and Nifhel usually.
Sword/Shield on Khylo and always hammer on Khylo.
I’d recommend picking up Master of Consecrations instead of Indomitable Courage in the virtues line, been trying it out for the past week and it’s absolutely amazing. Sanctuary lasts 10 seconds on a 90 second cd, even been using it offensively to setup interrupts and knockbacks for kills
If you choose the ground targeting consecration trait Sanctuary also lasts for 10 seconds, but you get the flexibility of not needing to be right there to lay it down. The cooldown is as normal but it’s a good compromise.
Staff if your team is extremely co-ordinated and you don’t need 2 snares.
Staff/Hammer on Spirit and Nifhel usually.
Sword/Shield on Khylo and always hammer on Khylo.I’d recommend picking up Master of Consecrations instead of Indomitable Courage in the virtues line, been trying it out for the past week and it’s absolutely amazing. Sanctuary lasts 10 seconds on a 90 second cd, even been using it offensively to setup interrupts and knockbacks for kills
That’s what I ran originally, but definitely worth trying out again. I’m significantly better than I was when I first ran Bunker builds ^^.
If you choose the ground targeting consecration trait Sanctuary also lasts for 10 seconds, but you get the flexibility of not needing to be right there to lay it down. The cooldown is as normal but it’s a good compromise.
Sorry, that’s actually false. The tooltip is incorrect, the duration is not increased with Consecrated Ground. You do get the much, much faster cast time and the choice of area placement so you can interrupt stomps to a much greater effect.
This also means you can save people on side points easier.
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(edited by Jax.5261)
There is no “best” build. Play what fits your and the teams playstlye. Also the difference between NA and EU is really big in terms of bunker-guards. As in EU just nobody plays with a hammer for eg.
Staff if your team is extremely co-ordinated and you don’t need 2 snares.
Staff/Hammer on Spirit and Nifhel usually.
Sword/Shield on Khylo and always hammer on Khylo.I’d recommend picking up Master of Consecrations instead of Indomitable Courage in the virtues line, been trying it out for the past week and it’s absolutely amazing. Sanctuary lasts 10 seconds on a 90 second cd, even been using it offensively to setup interrupts and knockbacks for kills
That’s what I ran originally, but definitely worth trying out again. I’m significantly better than I was when I first ran Bunker builds ^^.
If you choose the ground targeting consecration trait Sanctuary also lasts for 10 seconds, but you get the flexibility of not needing to be right there to lay it down. The cooldown is as normal but it’s a good compromise.
Sorry, that’s actually false. The tooltip is incorrect, the duration is not increased with Consecrated Ground. You do get the much, much faster cast time and the choice of area placement so you can interrupt stomps to a much greater effect.
This also means you can save people on side points easier.
It’s not false, I use it all the time without Master of Consecrations. The tooltip says nothing different, it actually reflects the 6 second duration. However, if you count, it lasts for 10.
It doesn’t last that long for me 0o,
maybe I can’t count derp, can anybody else confirm?
It doesn’t last that long for me 0o,
maybe I can’t count derp, can anybody else confirm?
i checked this and yes i got 10 secs, to my surprise.
I did check this with a timer, Not just in my head. sif i know how long a second is
(edited by Devils.3679)
It doesn’t last that long for me 0o,
maybe I can’t count derp, can anybody else confirm?
Yes, it is close to 10 seconds with master of consecrations. It’s a bit odd that sanctuary gets such a huge boost while WoR duration barely changes.
Proud member of Velocity [VcY]
It doesn’t last that long for me 0o,
maybe I can’t count derp, can anybody else confirm?Yes, it is close to 10 seconds with master of consecrations. It’s a bit odd that sanctuary gets such a huge boost while WoR duration barely changes.
Nobody was referring to MoC, rather Consecrated Ground.
Nobody was referring to MoC, rather Consecrated Ground.
Oh sorry, my bad.
I saw someone mention it earlier, so I just assumed it was about that.
Now when I tried I got some weird results though. Lasted for about 7 seconds with just MoC, ~10 with CG and around 11 with both.
Proud member of Velocity [VcY]