(edited by erevos.1629)
A suggestion for Chaos Storm
I like it the way it is.
I liked the mesmer as he was in gw1, if you stayed in chaos storm for the whole duration you were fvcked up, now if you stay in this chaos storm you just laugh for a while lol. Make it stronger, its supposed to be stronger. Even lady Kasmeer knows it.
I would like that too. Chaos storm now is very week, and the amazing animation of lady kasmeer would be a perfect addition to the skill, adding confusion and torment will help the condition mesmer very much because staff is not very helpfull. Mesmer is very weak and its a pitty because they used to be so awesome in gw1. I am 100% positive with your idea and nice idea by the way. And it not nessesary to nerf a class just for pvp…
I don’t foresee good things for this thread.
i would like to see something like this or something like chaos storm from the Elite Risen Illusionist in arah
I would like that too. Chaos storm now is very week, and the amazing animation of lady kasmeer would be a perfect addition to the skill, adding confusion and torment will help the condition mesmer very much because staff is not very helpfull. Mesmer is very weak and its a pitty because they used to be so awesome in gw1. I am 100% positive with your idea and nice idea by the way. And it not nessesary to nerf a class just for pvp…
Just to clarify – when you say condi-mesmer is weak and staff is not useful, you’re talking about PVE, right?
Tarnished Coast
First of all…. i noticed a a non constructive post already , regarding the thread, so i’d like to point out to those who do not agree with the idea to simply refrain from trying to troll the OP , they are welcome to provide valid reasons regarding why they consider the change unwelcome but that’s about it , no need to get rude or use other means of intimidation.
Now, as for the matter at hand, i do agree with the OP , and welcome such a change.
I would not mind a cooler animation for the mesmer especially when a fellow mesmer NPC can use it. Given the fact that Greatsword is a pure damage weapon with a CC skill, it would not be illogical for the staff to be a utility/ hybrid weapon with a pseudo-“burst” skill , that also forces the target to hold still and thus taking a small “toll” on the whole staff mechanism of “Phase retreating” away , running around and so on.
(edited by nanael the angel.2659)
I agree that its very weak skill and it should be more powerful.
and i wish that it will be like the Elite Risen Illusionist in arah one day.
Unfortunately, comparing any Mesmer skill we use (as players) to Kasmeer is going to be … rather lacking. After all, since she’s one of ANet’s ’lil NPC-folk, she cheats. No, seriously. I wish I popped Time Warp off even half as fast as that cheap garden-tool.
As for Chaos Storm. Here’re the problems I can see happening.
- As it is, CS syncs with our Interrupt capabilities by way of Daze procs. This plus more damage … guaranteed higher QQ from Mes-haters.
- We also have to keep in mind that CS applies both (random) Boons and conditions.
Which, honestly, is another thing keeping it from going higher on the damage ranking. - The animation being modified, however … I could get behind that.
- Also, we’re pretty stocked on Torment. Scepter and its Clones. /shrug
Now, what we could alter, and probably should?
- Unnerf the bloody cooldown, already. That and Chaos Armor.
- Mesmer should’ve had a Confusion-on-Interrupt Trait from “Word Go.” Make it happen.
- Unnerf Blinding Befuddlement. It used to be, we could proc some spare Confusion from Blinds on Chaos Armor. Should’ve never been nerfed-by-proxy, during the overall hammering of Confusion/Glamour.
Other 80s: Any but Warrior
(edited by Advent.6193)
I kinda wish Staff and the Chaos line would take the theme more serious. More effects, more caused per cast, but much larger pool of effects so even less reliable.
In total, it should be our strongest weapon, but also completely and utterly unreliable. If all you need to bring is raw power and it doesn’t matter what specifically, Staff would be the weapon of choice and Chaos the line of choice. If you need any form of control, it’s the wrong tool.
Then again, I kind of wish for more strongly supported themes across the board. If a weapon is supposed to be all about, say, AEing, then it should flat out be terrible at single target damage, that’s why there exists another weaponset (for Engineers and Elementalists I’d handle this differently).
(edited by Carighan.6758)
Now, what we could alter, and probably should?
- Unnerf the bloody cooldown, already. That and Chaos Armor.
OMG yes. The CDs for both Staff 4 and Staff 5 are way too crazy long for what they do.
We also should take into account that ANet needs to balance PVE, WvW, and PVP – that was why I was asking if the OP is referring to PVE or WvW or whatever. Right now, with some sort of a lockdown, “on interrupt” build, Chaos Storm works decently in WvW against groups, although that cooldown… Bleah.
Buffing Chaos Storm too much may imbalance that (although I certainly wouldn’t mind it, from a mesmer point of view LOL).
PVE is definitely a completely different story.
Tarnished Coast
I mean only for PVE (I just add “pm” in the main post). I dont care about pvp and wvw, i hate them both :P They can do the same thing they did in GW1, the skills were different in pvp than pve and everyone was happy. Its unfair for the pve players to suffer the consequences from pvp complains.
I would prefer the Signet of Capture so the mesmers captured the Corrupted Gaze and use it as elite skill named Gaze of Lyssa for example, but its a dream I suppose. By the way the Risen Priestess of Lyssa use the same animation as Kasmeer and Meteor Shower when she cast Corrupted Gaze.
(edited by erevos.1629)
Its more like the fundamental problem with PvE really: direct damage outweighs lockdown/condition etc. In that situation it takes more than just chaos storm changes to make staff competitive with other weapon sets.
i agree it needs some modifications in terms of damage so it can be playable in pve, giving it only a long channeling time ,IMO, wont be enough.
for example: chaos storm skill has a larger radius, pulsing AoE that does burst damage, keeps the player in channel mode till the pulses end, applies no condi nor boon, aether field.
to make chaos storm worth the channeling yet keeps you vulnerable so need to be fast with your blinks and evasions to not get interrupted.
:>
In total, it should be our strongest weapon, but also completely and utterly unreliable. If all you need to bring is raw power and it doesn’t matter what specifically, Staff would be the weapon of choice and Chaos the line of choice. If you need any form of control, it’s the wrong tool.
This sounds like a mindblowingly awful weapon. It would be so incredibly unfun and aggravating both to use and and to have it used on you. When you get hit, you don’t know if it’s going to just fizzle or it’s going to incapacitate you, it’s pure RNG. When you’re using it, you’re just praying to RNGesus the whole time hoping that you’ll get good effects instead of useless ones.
I hope nothing even remotely like your vision makes its way into this game or any other game I play ever.
When you get hit, you don’t know if it’s going to just fizzle or it’s going to incapacitate you, it’s pure RNG. When you’re using it, you’re just praying to RNGesus the whole time hoping that you’ll get good effects instead of useless ones.
Hate to say it, but this sounds kinda like what we have with the staff now – although two of the three AA effects are good ones, there’s also a fair chance for the fizzle to happen as well.
Don’t get me wrong, I’m primarily a WvW monkey, and I love the staff myself. Can be pretty frustrating tho.
Tarnished Coast
(edited by Dhampyr.2104)
I like it the way it is.
A bit shorter CD would be nice.
But god no dramatic shift towards pure dmg or channeling time PLEASE.
Are you guys trying to turn mesmers into a weaker version of staff elementalist or something?
In total, it should be our strongest weapon, but also completely and utterly unreliable. If all you need to bring is raw power and it doesn’t matter what specifically, Staff would be the weapon of choice and Chaos the line of choice. If you need any form of control, it’s the wrong tool.
This sounds like a mindblowingly awful weapon. It would be so incredibly unfun and aggravating both to use and and to have it used on you. When you get hit, you don’t know if it’s going to just fizzle or it’s going to incapacitate you, it’s pure RNG. When you’re using it, you’re just praying to RNGesus the whole time hoping that you’ll get good effects instead of useless ones.
I hope nothing even remotely like your vision makes its way into this game or any other game I play ever.
But The daze has higher chance to proc during first pulse right?
I agree that its very weak skill and it should be more powerful.
and i wish that it will be like the Elite Risen Illusionist in arah one day.
Totally agree with that. Also the cooldown should be smaller in my opinion.
PvE skills can not be devoted from pvp/wvw – it’s Anet words. That changes are very bad for spvp/roaming , so, no thx
I hope nothing even remotely like your vision makes its way into this game or any other game I play ever.
Heh. Well, most games already have effects like that. :P
The point is, I couldn’t care any less about smallscale in my MMOs if I tried. That’s the polar opposite of why I play these games to begin with. In other words, so long as it balances out in largest-scale, I’m fine. More than happy.
DAoC was still the pinnacle of PvP design IMO, especially pre-ToA.
Maybe they should just rename chaos storm to chaos plane. Or chaos field.
The cooldown, as others have said (including making chaos armor more threatening) could do with a revert. Visually I’d like it to be enhanced a little, if it looked like a blown up version of the Guild Wars 1 counterpart I’d be stoked.
But really other than that, I’d leave it as it is. It also gets in some fairly nice damage ticks on a power-build. Remember Staff shines in the defensive department, evading, getting out of the way of a hammer-combo. A buffed Chaos Storm with an already fantastic Phase Retreat would cause more harm than good.
Maybe they should just rename chaos storm to chaos plane. Or chaos field.
It can not be renamed, its from GW1, the only thing they must do is to make it powerfull as it used to be in GW1 and they must stop to listen to mesmers haters just because always crying when they lose from them. Mesmer is pure creation of arenanet, and they did a great thing in gw1 who used to be the most powerful class in the game.
Its not fair the pve players to suffer the cries of the pvp players… they must stop play pvp, beside i dont see anyone complain about engineers who they cause 25 stack of confusion with a single hit… these are the mesmers of gw1… xD
Its not fair the pve players to suffer the cries of the pvp players… they must stop play pvp, beside i dont see anyone complain about engineers who they cause 25 stack of confusion with a single hit… these are the mesmers of gw1… xD
Yes. There darned well needs to be a skill split for pvp. Silly how the game’s smallest population can whinge balance changes that nail PvE and WvW in the pills …
We don’t discuss Confusion in the hands of Engineers. Especially (old) Perplex-ineers.
And yes, it is kinda ridiculous that the “Confusion Class,” with a small army of Traits related to said condition/Glamour, got rather … hosed on application thereof.
(Hell, that’s why my “issues” with the Scepter rework were based around speeding up the AA/Confusing Images, and -if any Condition were added- Confusion instead of Torment to said AA.)
Other 80s: Any but Warrior
I agree with most comments making Chaos Storm stronger, but I disagree with having the Meteor Shower animation in chaos storm… Of course we need better animations almost in every skill there is, but having this one in chaos storm only a disadvantage it will be because we will lose a lot of HP from enemies while waiting for the animation to stop, or we will not throw the full effectiveness of the should-be chaos storm into battle if we move and interrupt it. Animations like this could be added in scepter’s skill 2 and 3 instead.
(edited by E Phoenix Gr.1672)
My goodness, you must have taken a wrong turn somewhere. The necromancer forums can be found here: https://forum-en.gw2archive.eu/forum/professions/necromancer
Not if they make it fearsome with daze 1sec per pulse, beside that is what chaos storm suppose to do but almost 3 years I play the game, I have never seen my chaos storm to cause “daze” not even in lowlevel areas. The long CD is more dangerous than the 3sec animation , they can also make it movable (not to hard if we consider that mesmers are telepaths and telekinetic class)
(edited by erevos.1629)