Abandoning Mesmer Class

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Posted by: Ettanin.8350

Ettanin.8350

I know there are a bazillion Mesmer nerf threads right now. This is mine to address my own personal issues with the class changes. I rarely ever post on the GW2 forums, but I felt strongly enough to finally come here and say something. It’s just my 2 cents.

Since GW2 was released, I fell in love with WvW. And Mesmer was the class I enjoyed using during WvW.

That’s all gone now.

I’ve been playing WvW now for 3 hours today…and all the joy and fun of being a Mesmer is gone. Why? Because I can hardly hit ANYTHING on a fort wall.

Case in point, my server’s army reaches a fort wall…and suddenly I’m useless and literally standing around for the 20-40 min it takes for the wall/gate to come down. Sometimes it takes over an hour to capture a fort. As everyone here knows, many forts have two layers to break through. Keep in mind, I’m not standing around doing nothing…I’m actually trying to fight using my Mesmer…except nothing works now.

Nothing works now at a fort wall. No weapon…nothing. Only Chaos Storm reliably hits for piddly damage and its on an outrageously high cooldown. I use it and I’m standing around for 35 seconds.

I might hit players that stand on the ridge of a fort wall with normal skills, but they’re smart enough to jump back after unloading their two button combo. Most of them don’t need to get on the ridge anyway to do massive damage to me. By the time, I run into range in 1-3 seconds, they’ve already backed off and are unhittable.

How often is my Mesmer in front of a fort wall during WvW? ALL THE TIME.

So, for this very basic reason…that I can do nothing in front of a fort wall for however long a siege will last…I’m quitting the Mesmer class to play Ele.

I know Ele’s aren’t OP. I just don’t want to stand around doing nothing in front of fort walls. I come home from work, I don’t want to wait around on my character while others classes are so much more effective at siege combat. I want motion and dynamic playstyle. I actually did try and fight with my Mesmer at a fort wall…but she’s effectively doing nothing now.

What do you call missing 9 out of every 10 attacks over the course of a 20 to 40 min seige? And suffering cooldowns for all those failed attacks?

Absolute frustration.

At least other classes without much ranged attack had mitigating qualities. Way to ruin a good time. Surely, there were other solutions that didn’t break Mesmers for fort battles.

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Posted by: Ross Biddle.2367

Ross Biddle.2367

Ive never used hsword, nor relied on iBerserker. Bummer for you feeling usless now, there’s not much that can be done about that. But here’s what I do in WvW,

I’m a Scepter/torch user, staff backup. However I carry around a focus for moving quickly and when sieging towers/keeps. I prefer skermishing, capping camps, cutting supply lines, ninja’ing towers etc, but if I do get caught up in some zerg sieging a tower/keep I focus on my focus. With it you get temporal curtain, and with that you can be assured to have loads of action, and plenty of kills. Some ele, ranger, engi, even warrior will inevitably jump up on the ledge, or even jump down for a quick attack, and that’s where I come into play. I yank em off, unload illusions/shatters on them, and with the help of the groupies/horde get some crazy quick kills. Firing up on to the wall is slow and ineffective at killing people inside. Yanking them out and slaughtering them on the ground takes them down, and out of the fight.

Alternatively build a balista and start firing. This is a siege after all.

Really though firing up at the walls is on the less exciting, more boring end of the wvw fun scale. There’s plenty still out there to do. Sorry about your build not working for you.

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Posted by: Zamiel.2130

Zamiel.2130

A valid point is some have invested a lot of time and gold in to their gear and having to buy different gear and weapons to be viable is a tad rude. Nerfs at times are inevitable, but a major nerf like this with no word or explanation is plain wrong.

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Posted by: Ross Biddle.2367

Ross Biddle.2367

I agree, that’s probably the only valid point I’ve seen.

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Posted by: Carighan.6758

Carighan.6758

This was exactly my criticism in the call-for-Zerker-nerf thread, too:

Broken LoS be as it may be, we only have one other attack which can hit onto a wall. Now we have only that attack, so a Staff has just become a mandatory equipment when attacking a keep, since we lack any other option to deny area on top of a wall.

Basically what we’d no need is a ground target-able Berserker.

The strength of heart to face oneself has been made manifest. The persona Carighan has appeared.

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Posted by: Mystiq Angelic.8193

Mystiq Angelic.8193

I completely agree with your sentiments, and it’s what many of us are feeling right now. I normally don’t post on the forum but I’m constantly reading several topics day in and day out. I usually post here when I see there are issues that need to be brought to attention, and contribute my findings on bugs related issues and making constructive feedback here and there.

The WvW aspect has the most negative impact for Mesmer after the patch, including the “unintentional” changes to Phantasmal Berserker’s attacks and damage. PvE is also effected after these changes such as in certain dungeons and on certain grounds that have issue with line-of-sight and causing obstruction that makes summoning phantasms inconsistent and harder to deal with on skill cool down.

I was highly anticipating for the new event and now I’ve being afk’ing in game since patch. I cannot stand to tolerate playing my Mesmer (over 1100+ hours clocked) with the half broken skill. I cannot imaging bringing my Mesmer in this current state to high level contents such as dungeons and level 80 zone group DEs. Yes I can switch to my sword + offhand meanwhile, but I really don’t see the point investing even more time on this profession and GW2 as a whole when I don’t see a clear bright future worth spending my time on. With every new patch introduced, Anet broke something else unintentionally. I understand we make mistakes, it’s what makes us human. But in the end of the day, it’s the customers that has to bare with it. Broke something unintentionally on top of unbalanced changes is simply a rub salt in the wound.

“If you sacrifice nothing, you gain nothing”
GWAMM & CotG
[HERO] – Star Leader – Black Gate

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Posted by: Pyroatheist.9031

Pyroatheist.9031

I cannot stand to tolerate playing my Mesmer (over 1100+ hours clocked)

I agree with everything said in this thread. I just have a simple question. 1100 hours WAT. Did you misplace a decimal or something?

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Posted by: plasmacutter.2709

plasmacutter.2709

A valid point is some have invested a lot of time and gold in to their gear and having to buy different gear and weapons to be viable is a tad rude. Nerfs at times are inevitable, but a major nerf like this with no word or explanation is plain wrong.

The greatsword bug is annoying to be sure, but I was prepared to ‘wait that out’.

What I can’t stomach is the utterly simplistic view Anet has taken to our illusion generation.

Look at our traits and skills. Most of the skills provided by other people’s active targeted aoe and signets are baked as passives into our illusions, as are 30% of our damage, 90% of our defense, and 65% of our AOE.

Now, anyone who reads these patch notes knows they can use blind, dodge, or invulnerability to deny us illusion generation and in so doing starve us to death.

We’ll no longer provide group utilities like regen. Our iWarden won’t be there to reflect projectiles. Our set of 3 will not be there to provide us with daze or distortion. Half our phantasms produce aoe, but if the ONE person we happen to target does this to us, we lose damage on EVERYONE.

We will be sitting ducks with no aoe and nothing to provide the group.

That is bad design. I’m just sad I spent so much on my mesmer.

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Posted by: Mystiq Angelic.8193

Mystiq Angelic.8193

I cannot stand to tolerate playing my Mesmer (over 1100+ hours clocked)

I agree with everything said in this thread. I just have a simple question. 1100 hours WAT. Did you misplace a decimal or something?

I’m indeed a very hardcore player like I was in GW1. “You have played this character for 1,166 hours 4 minutes over the past 2 months.” I’ve literally put away my real life commitments and plans on hold just for this game since head start 9pm PST Aug 25th. Back In GW1, I’ve earned the titles of GWAMM and CotG. It’s how much I love Guild Wars, and I definetely feel disheartening by the recent changes including the unintentional changes to Berserker. Today also happens to be the same day I have accumulated just enough materials to craft a very first expensive Vision of the Mist greatsword which I’ve been working very hard for it for the past month. I’ve to put this plan aside for now, it’s a very sad decision I had to make.

“If you sacrifice nothing, you gain nothing”
GWAMM & CotG
[HERO] – Star Leader – Black Gate

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Posted by: Erebus Delirium.4892

Erebus Delirium.4892

Not only does this ruin the Greatsword Mesmer build, the iBerserker seems to randomly not fire even when in range, with line of sight, and under no affliction. Furthermore, there seems to be a damage nerf on top of the already flaky reliability.

I too fell in love with this game and had the only thing I loved about it taken away.

The good news is Thieves and Elementalists are much more awesome than Mesmer now. So, you know, you can flavor of the month train to it like everyone did to the Mesmer.

-Tarnished Coast since the beginning

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Posted by: venusiano.8246

venusiano.8246

Same feeling here. All my gear, traits, and gameplay was designed for my Greatsword build. That’s many hours (even months) invested to get it right. The nerfing is so serious (both making the iBerserkes un-castable and reducing its damage) that I feel like quitting the mesmer for now.

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Posted by: wads.5730

wads.5730

in terms of WvW and pve, this is the most poorly thought out, over the top, completely kitten ‘balance’ patch this game has ever seen. does the team that decided this was in anyway balanced even play this game? there is no serious WvW non-condition damage build mesmer would think this is a fair balance patch.

what sort of balance patch forces you to make the decision of, do a fraction of your original damage, or invest 20-30 gold to buy all new gear/jewels/runes/etc. its just so poorly thought out.

if arenanet doesn’t revert or rebalance things, i would atleast like to hear some sort of rational for this decision from the game design team. and for once, have a dev post some insightful posts in the mesmer forums.

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Posted by: EoLtheCroW.9176

EoLtheCroW.9176

think how i fell about this game, they nerfed ranger , i rerolled mesmer , now they nerfed it…they can t do nothing right…why to fix bugs like WvW one ( that i don t have bonuses from start of game ) , or to stop bots … let s nerf all classes and give some more dmg to warrior cuz he s poor dps

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Posted by: SteepledHat.1345

SteepledHat.1345

I’m not leaving mesmer. This is the character I most identify with. I refuse to leave. They’d have to really, really break it to get me to reconsider.

I was GS/Staff, but I knew we’d be getting a hard set of nerfs because of all the forum QQ. I’ve switched to Sword-Pistol/Staff now. I’ve given up on keep siege and stick to supply camps and general skirmishing. I could use the extra cash and xp you get from keeps, but we can’t do anything there but stand around like an idiot or beat on a wall/door.

I really hope they fix GS on the mesmer. I had planned on getting sunrise…..

“Failure to remain calm is the sign of a weak mind.”

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Posted by: Aeolus.3615

Aeolus.3615

(..)

Nothing works now at a fort wall. No weapon…nothing. Only Chaos Storm reliably hits for piddly damage and its on an outrageously high cooldown. I use it and I’m standing around for 35 seconds. (..)

I feel your pain, and my main is a guardian, have the same problem. i belive that only a few classes are able to a better success while defending from walls or atacking them.
The rest leave it for the siege

And dont forget that W vs W is just a JQ in large scale nothing new, get in a group that is caputiring on the ground level or just wait for siege to blow castle wall/door down.

1st April joke, when gw2 receives a “balance” update.

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Posted by: Candide.3902

Candide.3902

Same here, my (PVE!) mesmer is dead basically. This Line-Of-Sight for phantasms killed my build, no mor regeneration or protection, and loosing huge damage because my duelist never gets summoned because an invisble wall of bullkitten obstructed my cast, or I’m out of range when I’m standing right in front of the enemy…

I’m very, very very frustrated with this “patch”…

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Posted by: wads.5730

wads.5730

another extremely aggrevating thing is that when other classes get nerfs, its always a change in the numbers, such and such skill now deals 15% less damage, or has reduced duration, or something along those lines.

this patch is, nerf mesmer, CHANGE THE WAY THE CORE MECHANIC WORKS ENTIRELY.

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Posted by: Zamiel.2130

Zamiel.2130

If ANET were to spot us all a set of carrion exotic weapons, jewelry and armour to replace our berserker gear then I would happily play a CB build, but seeming the likelihood of that is pretty low….

The only solution I see is to reverse the LOS changes to the phantasims thus restoring their original damage until they can actually fix the LOS bugs that exist in the game. I think that’s a fair compromise.

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Posted by: bradderzh.2378

bradderzh.2378

think how i fell about this game, they nerfed ranger , i rerolled mesmer , now they nerfed it…they can t do nothing right…why to fix bugs like WvW one ( that i don t have bonuses from start of game ) , or to stop bots … let s nerf all classes and give some more dmg to warrior cuz he s poor dps

This

First character was a ranger. Rerolled mesmer… Man I feel for ya. I havent even logged in yet (DL at 67%) but after hearing all this I may have to make a warrior…

In reference to ascended items:
Nar: I love that it will take me time and money to
reach the same level I’m at right now… …said no one, ever.

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Posted by: Volatility.6729

Volatility.6729

TBH iZerker was IMO never a super dooper contribution to keep fighting. I have a Staff Ele that I run typically for WvW tower/keep raiding, and feel that class/build contributes a lot more w/r/t to breaking siege equip, even before the iZerker nerf. The most fun/usefulness I have with my Mesmer is taking supply camps/fighting 1v[x] – the Mes is IMO one of the best, if not THE best backstab thief counter in the game and that’s obviously still the most common enemy you’ll encounter in WvW roaming. Also, the Mes is one of the best classes at utilizing a glass cannon WvW build with our higher HP pool, and all of the damage mitigation/avoidance that we have.

Also, the PvE leveling in this game is EZMODE and I don’t see why people need to play only 1 class and expect it to be the jack of all trades. Not bragging but I rolled 3 80s – Ele, Thief and Mes (with last 2 being completely craft leveled 1-80 for ~20gp a pop) because I wanted to be able to play every aspect of the WvW game. If breaking siege is your main goal there are much better ways to do it than on a Mesmer.

Ostrich Burger
The Patryns [TP]

(edited by Volatility.6729)

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Posted by: Lewis Burnell.2493

Lewis Burnell.2493

Take a Scepter + Focus + Staff for WvW. Works wonders.

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Posted by: zbaaca.6429

zbaaca.6429

i’m just wonderin’ in this so called “patch” every class was a little tweaked a little.
we got castrated for unknown reason.
lets look closer for other classes core mechanic :
warrior – adrenaline ,works fine warriors can fight without it
guardian – virtues works , also can fight without them
thief – initiative , steals , hide a little buggy but works
ranger – pet is useless addition in wvw to 5th skill barrage (lol) & it works too fine in pve and even without a pet ranger can fight
engineer – bugged but works
elemental – constant patches with comments “now works as intended instead of overpowered before” & btw core mechanic works fine
necro – death shorud works . btw can live fine without it
and finally “The Great And Powerful We!” : core mechanic – illusions . traits that works dont stack & goes buggy -> useless. half utils are bugged . skils on every weapons have summons illusions -> so i can say they at least ineffective . we dont have choice and make a build without illusions .
so 3 month have passed since release + no bugs fixed and core mechanic is broken to hell + nerfs to “patch” …
so conclusion of my post : MAYBE BEFORE NERFING U NEED TO FIX US AT LEAST?
P.S. hello “bug fix” team . mesmers sends u purple rays of hate

(edited by zbaaca.6429)

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Posted by: Volatility.6729

Volatility.6729

i’m just wonderin’ in this so called “patch” every class was a little tweaked a little.
we got castrated for unknown reason.
lets look closer for other classes core mechanic :
warrior – adrenaline ,works fine warriors can fight without it
guardian – virtues works , also can fight without them
thief – initiative , steals , hide a little buggy but works
ranger – pet is useless addition in wvw to 5th skill barrage (lol) & it works too fine in pve and even without a pet ranger can fight
engineer – bugged but works
elemental – constant patches with comments “now works as intended instead of overpowered before” & btw core mechanic works fine
necro – death shorud works . btw can live fine without it
and finally “The Great And Powerful We!” : core mechanic – illusions . traits that works dont stack & goes buggy -> useless. half utils are bugged . skils on every weapons have summons illusions -> so i can say they at least ineffective . we dont have choice and make a build without illusions .
so 3 month have passed since release + no bugs fixed and core mechanic is broken to hell + nerfs to “patch” …
so conclusion of my post : MAYBE BEFORE NERFING U NEED TO FIX US AT LEAST?

Have to wonder if you have read the patch notes? The Ele had one of their builds completely nerfed full stop (see Evasive Arcana). The only item the Ele had “buffed/fixed” were tooltip typos. Go to the Thief forums for even more QQ, they also had another build (one used only by a handful of people i.e. not cheese) nerfed.

Ostrich Burger
The Patryns [TP]

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Posted by: venusiano.8246

venusiano.8246

Take a Scepter + Focus + Staff for WvW. Works wonders.

Which means I have to spend another 20-30g in getting new armour, weapons, jewellery and traits and changing my gamepay for doing less damage than before…

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Posted by: Iruwen.3164

Iruwen.3164

They fixed things that weren’t broken, nerfed things that didn’t need to be nerfed (some probably unintentionally) and didn’t think about changes, like the portal change which doesn’t change any of the apparent problems it causes in WvW (why not simply limit the portal to a maximum of five ports and actually fix its duration while they’re working on it anyway?)
I feel pretty much like the OP. I don’t even do a lot of WvW/PvP, and I’ll probably drop my mesmer. I won’t start playing another class though, with everything that happened lately I’ll probably quit playing GW2 altogether. If that happens, I’ll definitely never touch any game made by ANet again. I’m just very disappointed, and I usually don’t jump at the mimimi train.
Many things ANet does are somehow a symptom of their general failure. This isn’t limited to the mesmer class, I’m well aware that other classes are frustrated as well, and I’m with all of them. That’s why I speak of symptoms and why I won’t reroll.

Iruwen Evillan, Human Mesmer on Drakkar Lake

(edited by Iruwen.3164)

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Posted by: Kirtai.9023

Kirtai.9023

Have to wonder if you have read the patch notes? The Ele had one of their builds completely nerfed full stop (see Evasive Arcana). The only item the Ele had “buffed/fixed” were tooltip typos.

Indeed. It’s particularly annoying since my two main characters were a GS/Staff mesmer and a Staff ele. I don’t have any motivation to play either of them right now.

Shiori Flutura – Human Mesmer
Mairi Lestari – Human Elementalist
Desolation EU

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Posted by: supergica.8652

supergica.8652

I don’t wanna downplay the nerfs (they really are uncalled for, except LoS) but maybe you could do something else in www other then attacking people in keeps? After all, that’s just one thing you can to there. I think maybe people should acknowledge the fact that not all professions are suited for every possible activity. You wouldn’t complain that a thief should play a support healer or that an engineer should roam and gank people easily .

Mesmer still does very good in open field, and i would go as far and say that it dominates 1v1. And don’t forget portals, some people hate that strategy in WvW, but we mesmers are the only ones who can pull that off, so we are still needed. There are a lot of things you can do in wvw, if that’s your only concern.

The rest of the nerfs and their overall implications are whole other topics

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Posted by: Lordryux.9785

Lordryux.9785

i’m just wonderin’ in this so called “patch” every class was a little tweaked a little.
we got castrated for unknown reason.
lets look closer for other classes core mechanic :
warrior – adrenaline ,works fine warriors can fight without it
guardian – virtues works , also can fight without them
thief – initiative , steals , hide a little buggy but works
ranger – pet is useless addition in wvw to 5th skill barrage (lol) & it works too fine in pve and even without a pet ranger can fight
engineer – bugged but works
elemental – constant patches with comments “now works as intended instead of overpowered before” & btw core mechanic works fine
necro – death shorud works . btw can live fine without it
and finally “The Great And Powerful We!” : core mechanic – illusions . traits that works dont stack & goes buggy -> useless. half utils are bugged . skils on every weapons have summons illusions -> so i can say they at least ineffective . we dont have choice and make a build without illusions .
so 3 month have passed since release + no bugs fixed and core mechanic is broken to hell + nerfs to “patch” …
so conclusion of my post : MAYBE BEFORE NERFING U NEED TO FIX US AT LEAST?
P.S. hello “bug fix” team . mesmers sends u purple rays of hate

Comming from a thief myself hide is fixed now so u can totally see us when we backstab u xD yes i said backstab because anet has pushed us in eithier a condition build or backstab build since they nerfed S/D into the ground. and shortbow got hit hard aswell as dancing dagger got hit even harder. trust me u guys arnt the only ones who are pissed off at this patch but i feel for u when i run with my mesmer friend joe iZerker was my absolute buddy xD but now he is thinking about rolling a thief or a warrior lol.

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Posted by: Tekla.2139

Tekla.2139

I’m not going to log in game anymore, your recent changes to the mesmer class happen to be the tip of everything going on with this game. I just feel sorry to the poor ppl like me who lost a fun source of entertainment.
No one will miss me and for sure i won’t miss anyone so, no damage is done. I would just like to make the dev know about mine feelings and where they are taking their game and also let em know that if they overhaul thier patch progression i’ll might be back as customer till then cya and thanks for all the fish!
— *Also, i’m getting this post merged here, since the other discussion got cought: I mean deleted.
I’m so sad to abandon such beauty duo the inability of some ppl to understand that they were getting stomped becuase they were both’s upscaled with little to no effort put on thier toon and also in the wrong place at the wrong time.

Dynmha – Far Shiverpeak.. the irony at last! she was blinded all along.

Edit: I do understand that the perfection is not easy to attend while the road is not yet full of mistake, altho, I’m gonna show that I still support Anet by logging mine account in the hope they find back their emphasis and do something about these issue intrduced within the 11-15 patch.

Attachments:

(edited by Tekla.2139)

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Posted by: Lewis Burnell.2493

Lewis Burnell.2493

Take a Scepter + Focus + Staff for WvW. Works wonders.

Which means I have to spend another 20-30g in getting new armour, weapons, jewellery and traits and changing my gamepay for doing less damage than before…

Er no you don’t. Just run a dungeon a couple of times to get the weapons. AC takes as little as 20 minutes per run. It really doesn’t matter about your personal stats in WvW either; I can’t remember the last small group fight I had. It’s all one big blur of zerging.

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Posted by: mihopoulas.6307

mihopoulas.6307

Wtf?? when we are blinded we cant use phantasms?? Even from Guild Wars 1 Mesmer was “MENTAL” attacker. Why when you are blind you cant summon a phantasm? If blind works then mesmers should attack melee with Greatsword..
Anyway me and many of my friends were playing with Mesmers because of their philosophy from Gw1 Mental attackers and bypassing armor. Since you havent put the armor penetration ability just let them be casters.. lol i still cant believe blind works on casters… Now we have to Reroll and leave our favorite class and maybe leave the game forever. I will not discuss WvW because i will not play it again, i cant do anything at all there maybe supply running lol.

Commander of Greek Titans [GRTS] – Gunnar’s Hold

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Posted by: venusiano.8246

venusiano.8246

This patch showed to me that Anet have no team specialized in the Mesmer class. And if it does, it’s not them who take desicions about the Mesmer class. Which is a real pity since Mesmer was the “unique” class of Guildwars that no other game had. Bad, bad decisions taken.

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Posted by: Eurosdown.6072

Eurosdown.6072

@OP: I think you’ll greatly enjoy playing Ele in WvW, it’s a great class for it. Engineer is also a good option imo.

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Posted by: Killyox.3950

Killyox.3950

So the OP faces now issues every other class has and finds it gamebreaking? What ? I also need to have LOS in wvwvw to hit someone. Why should you be excluded?

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Posted by: Iruwen.3164

Iruwen.3164

So the OP faces now issues every other class has and finds it gamebreaking? What ? I also need to have LOS in wvwvw to hit someone. Why should you be excluded?

We don’t have a decent ground target AoE, the one we had was already nerfed. Greatsword mesmers don’t have any.

Iruwen Evillan, Human Mesmer on Drakkar Lake

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Posted by: Hyung.6140

Hyung.6140

So the OP faces now issues every other class has and finds it gamebreaking? What ? I also need to have LOS in wvwvw to hit someone. Why should you be excluded?

We shouldn’t! The zerker behind walls was broken. BUT the LoS should actually work – you shouldn’t be able to stand slightly uphill and within range and prevent me from summoning ANY illusions. This is particularly bad for mesmer as not only do we lack the damage from the illusion attacks, illusions act as a resource which fuels our skills/heals/traits, AND our shatters. So it hurts three times for a broken mechanic like LoS.

So yes, the zerker was wrong, but they’ve gone way too far the other way and made the class fundamentally screwy. Hopefully it’s just their LoS implementation is bugged and then they can fix it and we can all be happy.

—-
Hyinna, Gunnars Hold
[Ub] – My Life for Alesia

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Posted by: SaintSnow.6593

SaintSnow.6593

Even though I dont roll Gs as a main, I still kept on as backup for certain dungeons and in WvW. I normally ran Staff, Sword/Pistol or Sword/focus. Even my playstyle is extremely effected by the LoS whether it may be PvP or PvE. At least my phantasms didnt get nerfed like the Zerker. This patch means that the exotic gs in my inventory will collect dust and be yet another waste of money.
Anet you messed up plain and simple. Just come out and admit it and revert the changes. Save a dying class.

Säïnt

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Posted by: grimfeather.7519

grimfeather.7519

what drags them off the wall? sry im new

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Posted by: Tallis.5607

Tallis.5607

I think that they need to give us some AOE attacks, so that we are usefull in sieges again.

I kinda understand the big nerf that they did (it never felt right to create a phantasm on a wall) but they did not give us anything in return. So now, we have to wait untill some idiot jumps up the wall so that we can pull them down. We only got one single AOE attack (on a 60s CD) so for the rest of the time, we just stand there and wait, wait, wait.

Tallis – Perpetual newbie – Tarnished Coast.
Always carries a towel – Never panics – Eats cookies.

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Posted by: atmacide.6419

atmacide.6419

Soooo basically you’re quitting the class because they fixed a bug/exploit?
Alright.

If you feel useless, hanging around waiting for gates to break, why not supply run?
If you’re standing around being useless, you’re being totally useless. Build sieges to break the gate faster, run supplies to build up these sieges.
I can’t believe how many people have felt the need to quit Mesmers because we’ve been FIXED!

You, good sir, are an idiot.

That is all I have to say to that considering we have broken mechanics that have been broken since launch…

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Posted by: Thora.6428

Thora.6428

Soooo basically you’re quitting the class because they fixed a bug/exploit?
Alright.

If you feel useless, hanging around waiting for gates to break, why not supply run?
If you’re standing around being useless, you’re being totally useless. Build sieges to break the gate faster, run supplies to build up these sieges.
I can’t believe how many people have felt the need to quit Mesmers because we’ve been FIXED!

Darling, you don’t play mesmer, do you ? If you did you would know what we’re capable of and how do we do it. So prior to posting in this forum get your facts straight. Fixing LOS is 1 thing, reducing damage 60 percent is another (which is not a fix, not even mentioned in the patch notes).

Chorgom
Aurora Glade
Diversity requires versatile play

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Posted by: Kalar Meadia.8439

Kalar Meadia.8439

There’s enough wrong with Mesmer right now for me not to play the class. LoS just brings to light all the other problems going wrong with the design of the class, which is unfortunate because I otherwise quite enjoy it.

However between the negative attiude of the forums (which is merited given the “we’re not going to say anything until it’s too late” policy Anet has) and the severe hits classes keep getting because players are complaining about PvP, I just don’t feel comfortable enough to spend my time in a game that just doesn’t feel polished.

Which, as Mesmer was what drew me into the game, it being in the sorry state it is in is enough to keep me from logging back on.

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Posted by: rootnode.9546

rootnode.9546

There’s enough wrong with Mesmer right now for me not to play the class. LoS just brings to light all the other problems going wrong with the design of the class, which is unfortunate because I otherwise quite enjoy it.

However between the negative attiude of the forums (which is merited given the “we’re not going to say anything until it’s too late” policy Anet has) and the severe hits classes keep getting because players are complaining about PvP, I just don’t feel comfortable enough to spend my time in a game that just doesn’t feel polished.

Which, as Mesmer was what drew me into the game, it being in the sorry state it is in is enough to keep me from logging back on.

Yep. They made the Mesmer almost unplayable, especially in WvW or PvP. I mean, I know that there’s a lot of work to do etc., and all I would need to continue playing the game is some message from ArenaNet that they know about the problems, are working on it and make a thread with suggestions from the players and that they are actively working on fixing the bugs. They don’t even say anything about bugfixes that would take 5 minutes to fix, like the world completion star not appearing on clones.

ArenaNet: all we need is a little communication. That’s all. Sure, bugs occur everywhere and it’s normal. But to be honest…. just put 2-3 more people on the PR team and maybe another 3-4 people on the team for class design.

Until then, I’m very close to staying logged off until the next patch.

Foran Lonewind – Mesmer
Gwens Avengers
Riverside

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Posted by: Zilm.8459

Zilm.8459

I’m not a fan of the patch but come on guys. You all make it sound like the class is useless. They will get the “unintended” bugs fixed.

For WvWvW;
Since we have no real AoE anymore, do something else to help your team. Set up a ballista, guard your teams flanks. Look at new builds.

Mesmers on the walls have the same LoS sight issues you do, they will get on the edge of the wall so yank them down when they do.

We most certainly are not a useless class now.

Zed Trufar, Mesmer
Zaine Trufar, Thief
Yak’s Bend, Knights and Heroes Guild [Beer]

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Posted by: rootnode.9546

rootnode.9546

The only viable builds at the moment are CB or Shatter. Both are at the moment pretty much….useless.

You’re right, we’re not useless. But we are the most useless class at the moment, compared to all the other classes. Warriors and thieves can still faceroll through enemy zergs.

Foran Lonewind – Mesmer
Gwens Avengers
Riverside

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Posted by: plasmacutter.2709

plasmacutter.2709

The change regarding illusion generation was a serious double-standard which, unlike the profession skill examples below, is utterly crippling for us:

For every other class the attack still comes out.

If an Elementalist casts meteor storm and the opponent dodges, at least there’s still a fire field on the ground to use.

If a Thief uses steal and the opponent rolls, the Thief still ends up behind the opponent (In fact the Thief can steal regardless of any status effect on him).

If a Mesmer uses Warden and the opponent has Aegis, I hope you weren’t planning on it reflecting projectiles because now the attack won’t even appear.

In fact I can’t think of anything else that is like this. Does an Engineer’s turrets not spawn if he’s out of range? Does a Ranger not evade attacks with his third Greatsword attack if he’s blinded? Does a Mesmer not get his whirl combo finisher if he doesn’t have line of sight? Oh wait, he doesn’t because the attack doesn’t happen at all if the phantasm doesn’t come out.

No other class can have their attack “not happen” unless they are interrupted. Essentially rolling, blinding, aegis, evasion, ect… now all “interrupt” the Mesmer preventing them from even attacking with 20% of their attacks.

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Posted by: rootnode.9546

rootnode.9546

Compete? You mean kick us around like punching bags? Mesmers never were OP…
If any class would be OP, Thief and Warrior are closest to it, but not Mesmers

Foran Lonewind – Mesmer
Gwens Avengers
Riverside

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Posted by: JediJoe.3960

JediJoe.3960

Cya GW2 and Anet. My GW2 account has slowly been collecting dust since the last Mesmer nerfs. I’ve been checking the forums for new patch notes, and this just finalized that opinion. I’m looking for a real MMO, not this BS.

More thought needs to be put into patches by Anet concerning the direction of Mesmers in PvE. I don’t play PvP – only PvE, and many others are like me. Mesmers are the only class that has been fun to me in this game. It seems Anet just wants a bunch of sword and axe swinging ’ kitten running around, an the magic using classes are there for sword fodder.

Screw this, I’m off to find a game that doesn’t penalize me for not wanting to bash other people with a big hammer.

PLZ STOP SCREWING OVER THE MESMERS!!!!!

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Posted by: aphoxi.4378

aphoxi.4378

I don’t think many people would argue that it wasn’t bugged in it’s previous incarnation, but it’s hard to argue with people upset about having built a gear set and play style around it because I don’t think we ever saw any confirmation that it was a bug. The radio silence was essentially implicitly condoning the status quo, so people are rightfully upset.

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Posted by: SteepledHat.1345

SteepledHat.1345

i am happy you guys got nerfed
now other classes can compete with mesmers , in WvW

You must be terrible at the game. I still wipe the floor with people in skirmishes even after these nerfs. No amount of nerfing will save bad players.

“Failure to remain calm is the sign of a weak mind.”