About Triumphant Distortion changes

About Triumphant Distortion changes

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Posted by: Clownmug.8357

Clownmug.8357

Q:

Here is a question that hopefully a dev can answer but is open to anyone for speculation. Will Masterful Reflection work with the phantasm distortion? Also, will iDefender still take shared damage while it has distortion?

About Triumphant Distortion changes

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Posted by: Esplen.3940

Esplen.3940

Not a dev, but as far as Anet’s track record on traits working well with each other:

No and yes.

Masterful Reflection still doesn’t work with all the invuln from traits, last I checked. Additionally, iDefender will most likely still take damage within that first second (well, not true, it will “pull” damage) but since it has invulnerability it won’t lose health or proc Retal.

Also, I feel like there’s going to be a delay where Illusions don’t get the 1s of Invuln, similar to Signet of Illusions and other problems we used to have.

About Triumphant Distortion changes

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Posted by: Xavi.6591

Xavi.6591

Yeah, I wonder if you have 3 illusions out, will you automatically get 3s of invuln or will it be 1s start each time the illusion shatters?

Fantasme Bloodwen [R.I.P. Mesmer] | Andi Runi [Warrior] | Bonedoggle [Necro] | Zooerasty [Ranger]
Angry Intent [AI] | Yak’s Bend |

About Triumphant Distortion changes

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Posted by: Fay.2357

Fay.2357

Assuming the illusions work the same as the player, then no, the phantasms won’t reflect.

iDefender will not take damage during that one second…but mainly because it takes about a second for it to run to the target and actually cast the aura.

About Triumphant Distortion changes

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Posted by: Esplen.3940

Esplen.3940

Sometimes the Aura appears within the first second of it’s lifespan. But since it’s invulnerable, it shouldn’t retal and would just halve allies damage (free prot, woo).

About Triumphant Distortion changes

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Posted by: Clownmug.8357

Clownmug.8357

Assuming the illusions work the same as the player, then no, the phantasms won’t reflect.

iDefender will not take damage during that one second…but mainly because it takes about a second for it to run to the target and actually cast the aura.

I may be mistaken but I thought they said it will be fixed to work on players in the September patch.

Sometimes the Aura appears within the first second of it’s lifespan. But since it’s invulnerable, it shouldn’t retal and would just halve allies damage (free prot, woo).

Yes, that’s what I’m thinking if you summon it close to the target.