Alacrity next step
Of course Anet is going to give other classes alacrity. You’re fooling yourself to think otherwise.
Confusion used to be mesmer-specific.
Stealth used to be thief-specific
Torment used to be necro-specific
When they announce the patch notes that say:
- New elementalist trait grants 5 seconds of alacrity to you and nearby allies when switching attunements
- New Engineer trait grants 5 seconds of alacrity when you drink or throw an elixir
- New Necromancer trait makes shroud skill 4 now pulse alacrity every second
- New Guardian trait makes consecrations pulse alacrity
- Thiefs can now steal alacrity and when they steal plasma from mesmers the plasma grants 20 seconds of alacrity
- New Ranger spirit has 75% chance to proc alacrity on hit
- New revenant legend grants alacrity
- Warrior trait now adds alacrity to shouts
- Removed alacrity from chronomancer wells
…. I’m just going to say “yep, saw that coming” and move on.
Except that Alacrity was the big sell for HoT Mesmers…
Except that Alacrity was the big sell for HoT Mesmers…
Looks like HoT hype is over. Plus it was bound to happen: whole raid\group depending on one class mechanic is not a good thing at all.
They’d better compensate it somewhere else though.
Except that Alacrity was the big sell for HoT Mesmers…
Looks like HoT hype is over. Plus it was bound to happen: whole raid\group depending on one class mechanic is not a good thing at all.
They’d better compensate it somewhere else though.
You mean the tiny increase to the attack speed trait that will bearly effect the auto attack of the weapon because of how badly its designed isn’t enough for you?
You mean the tiny increase to the attack speed trait that will bearly effect the auto attack of the weapon because of how badly its designed isn’t enough for you?
I’ll wait for official and final patch notes before deciding, they said some sceptre love, we’ll see how much is it
You mean the tiny increase to the attack speed trait that will bearly effect the auto attack of the weapon because of how badly its designed isn’t enough for you?
I’ll wait for official and final patch notes before deciding, they said some sceptre love, we’ll see how much is it
Considering part of the reson for the preview was to get people hyped for the next patch and the way they decided to get people hyped was to stick up a giant middle finger to Mesmers, I’m not sure why you would be expecting more.
Considering part of the reson for the preview was to get people hyped for the next patch and the way they decided to get people hyped was to stick up a giant middle finger to Mesmers, I’m not sure why you would be expecting more.
Because I’m positive and optimistic!!!
…and have two classes to fall back in case of nerfhammer, metas come and go, thieves relay their Underdog of The Month torch to mesmers only to get it back next big patch and so on and so on
Gone the times when I mained memer. Too frail to main.
whole raid\group depending on one class mechanic
I made a thread trying to get to the bottom of this assertion… Seriously I’d love to see a video or some kind of proof that alacrity was a huge problem in raids. The videos I’ve been able to find of record kills have been pretty acceptable honestly. Alacrity never even has 100% uptime on the whole raid in those videos, and it’s not like they are killing the boss in 30 seconds due to some exploit. The kills happen in 5-6 minutes out of 8.
Seems to me like alacrity isn’t breaking raids at all, but if you have actual evidence instead of anecdotes and hearsay, I’d love to see it.
Seems to me like alacrity isn’t breaking raids at all, but if you have actual evidence instead of anecdotes and hearsay, I’d love to see it.
Since we are in mesmer forum, all my evidences are hearsays, gossips, fabricated, faked, anecdoted and made generally to spread more chaos, confusion and misdirection you can get the idea, but I’ve never seen a raid without chronomancer, and in game filled with minmaxers happy to kick my mesmer outta group when it’s not meta enuf it says something.
Seems to me like alacrity isn’t breaking raids at all, but if you have actual evidence instead of anecdotes and hearsay, I’d love to see it.
Since we are in mesmer forum, all my evidences are hearsays, gossips, fabricated, faked, anecdoted and made generally to spread more chaos, confusion and misdirection you can get the idea, but I’ve never seen a raid without chronomancer, and in game filled with minmaxers happy to kick my mesmer outta group when it’s not meta enuf it says something.
Today is your lucky day then-
Here is an all Guardian Raid run!
Seems to me like alacrity isn’t breaking raids at all, but if you have actual evidence instead of anecdotes and hearsay, I’d love to see it.
Since we are in mesmer forum, all my evidences are hearsays, gossips, fabricated, faked, anecdoted and made generally to spread more chaos, confusion and misdirection you can get the idea, but I’ve never seen a raid without chronomancer, and in game filled with minmaxers happy to kick my mesmer outta group when it’s not meta enuf it says something.
There will always be min-maxers, and there will always be a meta. Nerfing alacrity is only going to shift the meta, and then people will be right back here claiming that something else is breaking raids. It never ends. Reductio ad Absurdum. When do we stop nerfing things just because it happens to be the meta?
I do like your analogy though with the mesmer trickery, clever. :P
Nice!
There will always be min-maxers, and there will always be a meta. Nerfing alacrity is only going to shift the meta, and then people will be right back here claiming that something else is breaking raids. It never ends. Reductio ad Absurdum. When do we stop nerfing things just because it happens to be the meta?
I do like your analogy though with the mesmer trickery, clever. :P
But it will still be mandatory to run, this is what bugs me with all this. New content released yay but suddenly your old core mesmer becomes unwanted and it’s perfectly justified with many reasons because why not, alacrity is nice and trait line is nice, but this is my biggest problem with HoT: you have no choice but to run it(it’s even worse with necromancer which has one exact skill “Rise!” which is unusable if you’re not ripperino but breaks old MM builds this “Rise!” thing would fit perfectly and don’t get me started on elementalist which has silliest trait line ever but you have to run it to overload stuff to bits).
I don’t have problems with buying new content, what I don’t like my old traitlines becoming less desired with new ones, I liked the game because it offered good amount of customisation, but now I am confined, I have to run chronomancer of run alone. I’d like to see fourth trait line for elite professions – no doubt we will have more elite options later, they should not interfere with older ones.
(edited by Winds.3087)
Nice!
There will always be min-maxers, and there will always be a meta. Nerfing alacrity is only going to shift the meta, and then people will be right back here claiming that something else is breaking raids. It never ends. Reductio ad Absurdum. When do we stop nerfing things just because it happens to be the meta?
I do like your analogy though with the mesmer trickery, clever. :P
But it will still be mandatory to run, this is what bugs me with all this. New content released yay but suddenly your old core mesmer becomes unwanted and it’s perfectly justified with many reasons because why not, alacrity is nice and trait line is nice, but this is my biggest problem with HoT: you have no choice but to run it(it’s even worse with necromancer which has one exact skill “Rise!” which is unusable if you’re not ripperino but breaks old MM builds this “Rise!” thing would fit perfectly and don’t get me started on elementalist which has silliest trait line ever but you have to run it to overload stuff to bits).
I don’t have problems with buying new content, what I don’t like my old traitlines becoming less desired with new ones, I liked the game because it offered good amount of customisation, but now I am confined, I have to run chronomancer of run alone. I’d like to see fourth trait line for elite professions – no doubt we will have more elite options later, they should not interfere with older ones.
Well good luck finding that zen master shangri-la level of perfect balance where both chrono and core mesmer will both be desirable and can be chosen based on personal preference no matter the content. I think the real world is going to be stuck dealing with one or the other being the best for any given particular situation.
It’s like evolution. If every life form was perfectly balanced to be good at everything, we would all be the same exact species. Instead we have a multitude of different species adapted to every possible ecological niche, and each one is the best at being in that niche, while not being the best in another niche.
A raid is like an ecosystem too, and builds are like species adapted to survive in it. Survival of the fittest. Right now the alacrity/quickness spamming chronomancer is the fittest mesmer species in the raid ecosystem. If you neuter the build, it will no longer be the fittest, and it will be replaced by something else. That something else will become the fittest, and then people will come along and complain the same as before. Again, reductio ad absurdum. Just because chronomancer is the best raiding spec is not a reason to nerf it.
Now I actually agree with you that core mesmer needs some love, because I too see pretty much everyone running around with chronomancer specs for everything. But it seems to me like Anet intends for people to take an elite spec most of the time. Once they add more elite specs, chronomancer will be dethroned anyway. So nerfing the crap out of it now is only going to recreate this problem in the future, but in reverse. Everyone will be begging Anet to buff chronomancer because the new elite spec overshadows it.