Am I incorrect in thinking this?

Am I incorrect in thinking this?

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Posted by: Majora.6028

Majora.6028

When using a scepter, you produce clones like a madman. There are an endless number, and very rarely do I not have 3 out. I made a build around this idea.

http://www.guildhead.com/skill-calc#mMmMcz9cMbLamML0lMGG0aGcVMaVca

So, my question is this. Would I be able to replace that build that just keeps clones alive longer and instead use the traits that cause conditions on a clones death, and have it go into effect each time a clone is replaced by another one, or does that not count as a death?

Am I incorrect in thinking this?

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Posted by: Embolism.8106

Embolism.8106

Clone replacement count as death, yes. I should point out however that the Sceptre’s Clone generation is actually quite slow compared to Deceptive Evasion, and Sword Clones would be better if you’re hoping to abuse Clone death traits as they’d try to stay in melee range.

I wouldn’t base your build around replacing Clones to trigger death effects though, they aren’t actually that good… Crippling Dissipation is great but won’t help with DPS, Debilitating Dissipation only has a chance of inflicting Bleeding with the rest of time inflicting a short Weakness/Vulnerability, and Confusing Combatants lasts only 3 seconds and cannot be lengthened in any way.

Am I incorrect in thinking this?

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Posted by: Kanto.1659

Kanto.1659

It does count.

/15characters

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Posted by: Esplen.3940

Esplen.3940

@Embolism, Debilitating Dissipation causes Poison as well, sometimes.

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Posted by: Majora.6028

Majora.6028

So, what about the current build I posted? Would that work well with Scepter/sword?

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Posted by: Embolism.8106

Embolism.8106

@Embolism, Debilitating Dissipation causes Poison as well, sometimes.

I’m pretty sure it only inflicts Vulnerability, 3xBleeding or 3xWeakness: those are the only conditions that come up in my tests, unless there was a stealth change I was not aware of.

Am I incorrect in thinking this?

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Posted by: EasymodeX.4062

EasymodeX.4062

Wtb pre-nerf Adventurer Runes and Sigil of Energy, whatever the endurance refill was.

Unlimited Clone Works ftw.

If you can’t read English, please do not reply to my post.

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Posted by: DaisyRogers.6837

DaisyRogers.6837

So, what about the current build I posted? Would that work well with Scepter/sword?

Scepter/sword is quite nice. I pair it with an off set of sword/torch.

the two blocks you get allow you to kite amongst your clones with ease and if you are waiting on cool downs the sword/torch can take you a long ways all the while popping more clones.

I do 10/20/10/0/30 instead though in my build. Because I am spawning so much and honestly shattering as well, I didn’t really get any benefit out of the greater damage dealt by phantasms. I like counting my self as an illusion since I am generating so much kitten anyways might as well make it go boom that much brighter.

It takes a bit to get going but if you kite amongst your clones you’ll be proc’ing a lot of on death traits from over spastic AoE casters.

If they want to stay range and pew pew from there, all the better. I can still shatter, and I have sword so I can force a close range duel.