Thief 80 | Elementalist 80 | Mesmer 80 | Necromancer 80 | Revenant TBA
An Idea for Illusions
Thief 80 | Elementalist 80 | Mesmer 80 | Necromancer 80 | Revenant TBA
I think this would be impossible as you can have illusions on different targets as intended. Really, Mesmer isn’t a pet class so I see no reason to keep them running around with you like a ranger or necro.
Angry Intent [AI] | Yak’s Bend |
would make shatter builds even stronger than what they are now. you’re basically getting a free shatter per person instead of having to resummon illusions every time you kill someone.
It’d be nice for phantasms as that would potentially open up a whole new set of pet builds for the Mesmer.
When I first started playing mesmer, I would’ve liked this (A phantasm build would also like this)
But after playing a bit longer and getting used to it, no.
It would allow extra burst for the most complained about build (Shatter build) via allowing a setup before engaging to start off with a full 3 illusion shatter.
I’ve also gotten used to generating Phantasms and Clones on specific targets and using this to advantages (Spawning Phantasms on something that is safe from causing AoE to them, having melee Phantasms spawn ontop of a target allowing it to deal damage with less risk of dying on the way there, having multiple targets have clones attacking them to wear them down/spread conditions/AoE explode in various areas etc.)
Not to mention the issues people would have with AI (It’s bad enough with Rangers and Necro’s let alone with things that would literally die in one hit)
There’s two kinds of people… The quick and the dead”