In light of the constant knee jerk nerfs to Mesmers, across the board, and the buffs and proper bugfixes to the other classes, and their, seemingly constant state in the meta in every aspect of the game. I’m looking at you anything that isn’t a Ranger, Mesmer or Necromancer.
I’d like Arcane Trickery to treat being a ‘Mesmer’ as a condition, and say, Elementalists, a boon. So we can swap classes and force others to play this garbage. Enjoy being pure taxi in speed runs in pve or wvw. Enjoy PvP nerfs that reduce your effectiveness in PvE, and bugfixes that break more things than they fix, or target the -wrong- skills.
Menders Purity – bugging Mantra of Resolve, and simply not functioning at all at random intervals. Atleast the previous bug wasn’t random.
Imagined Burden – Why even bother changing this? Was there some sort of sub par boon share tactic with this? It shares the same Grandmaster as Mental Anguish and Power Lock for PvP. For PvE, It’s a Greatsword. You’re not using a greatsword except in very specific fights.
Blinding Disappation – Fair. Most unevadable blind spam fixed across the board, I approve. The one good change in this patch. Now fix Beastmaster Ranger’s unevadable taunt CC.
Malicious Sorcerery – Introduced a cool new bug, that’ll be fixed soon enough, and break something else.
Mantras – You make it great. For one month, You make it feel good to use, then take away our candy. Thanks.
Mirror Blade – . Yes, the burst needed to be toned down, but making our Mirror Blade worse than prepatch , Where you had the OPTION of making it 4 bounces. Is just right on the predicted path of nerfing us to prepatch days. How about look at Thieves 9-13k backstabs followed up with quickness auto attacks for 4k? Less telepgraph than Mirror Blade. Elementalist’s pheonix arcane spam nonsense? Oh, right, those are apart of the meta classes.
The grass IS greener on the other side.