[BUILD] Condi Damage. Is this viable?

[BUILD] Condi Damage. Is this viable?

in Mesmer

Posted by: trooper.2650

trooper.2650

http://gw2skills.net/editor/?fgEQNAraWl0zqpXUzgGb9IyZGQn0hmB25dlUgbXIA-jUCBINCi0CAkIRMHqIasVhFRjVzATHjIq2YmIq2HATKgFlGB-w

With this build I want to achieve the highest condition damage possible without loosing in survivability. The calculator shows 2529 damage with a 25 stack of condi and only 5 of might which I think I can easily stack even more (I will explain more on this later). Do you see it viable?

My doubts.

- I am debated whether to use a torch or a pistol as off hand. Torch is without shadow of a doubt a condition weapon but it’s weak, especially if not traited. Having picked “sharper images” I think pistol is a much better option: stronger overall damage plus a lot of bleeding. Down side: no stealth for those hairy moments…

- Phantasmal Strength or 30 points in Illusions. As I said I want the highest condi damage possible from this build. I already spent 25 points in Illusions. Should I take 5 points off Inspiration (loosing Phantasmal Strength) and put them in Illusions for extra 50 condi damage? (I do not want to take shatter traits and Illusionary Elasticity would be the third choice)

- I see Illusions and dueling to be mandatory. Should I spend 20-25 points in Chaos for Chaotic Dampening/Chaotic Transference instead of boosting the scepter and Phanstasm damage? +5% of thoughness in condi damage would be less than 200 from traited scepter… I could even go 30 in chaos and pick PU which is a great boost to survival but my HP would suffer a big loss. Also rabid has already good toughness while lacking in Vitality.

- Utility. Signet of Domination boosts conditions damage and gives a lovely 1200range 3sec stun. I seem I cannot do without it but I am tempted to swap it for veil which unfortunately has a much longer CD.

- Is Phantasmal Disenchanter better than Arcane Thievery? Is Arcane thievery 100% reliable? Will it transfer conditions even if there are no boons to steal from the target?

- Runes. I see three options here and would like to hearing from you: Adventurer. Short CD on heals (Mirror) means much more endurance which will allow me not to take sigil of energy. Tormenting. 2 stacks of AoE torment every time I use mirror should do a great deal of damage with such a high lvl of condition damage… nice addition to my powerful bleeds. Noble. This one is intriguing me. 3 stacks of might on every heal + those from sigils which I have on both weapon sets should easily keep me on a minimum of 5 stacks. Which should I go for?

So, in this build, fast healing by using Mirror has a great synergy with cleansing (trait), energy (Rune of Adventurer) , aoe torment (Rune of Tormenting) and more damage (Rune of the Noble). Which one should I go for?

To me it all gels well together. What do you say? Do you see a weak side? Condition duration will come from veggi pizza. I wish I could have more points to spend in domination for longer conditions…

[BUILD] Condi Damage. Is this viable?

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Posted by: K U T M.4539

K U T M.4539

Can’t really give it a full overview atm, but “Phantasmal Strength” is more beneficial in phantasm power builds than condi builds.

Basic [BS] NSP/Mag

[BUILD] Condi Damage. Is this viable?

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Posted by: trooper.2650

trooper.2650

Can’t really give it a full overview atm, but “Phantasmal Strength” is more beneficial in phantasm power builds than condi builds.

This is something I will take in to consideration. But this build already allow me to get phantasmal haste and fury… missing out on p. strength seems a waste. The build is already lacking in power and the iduelist is suffering from this. Ok, he gives good bleedings, but why deny him a 15% more damage? Lets face it… the only damaging conditions are bleeding (we have plenty of that), poison (random from Chaos storm every 35sec ), torment (if I take tormenting runes ok… otherwise meh..) and confusion (again meh and don’t ask me to get Perplexity )

[BUILD] Condi Damage. Is this viable?

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Posted by: Pyroatheist.9031

Pyroatheist.9031

Can’t really give it a full overview atm, but “Phantasmal Strength” is more beneficial in phantasm power builds than condi builds.

This is something I will take in to consideration. But this build already allow me to get phantasmal haste and fury… missing out on p. strength seems a waste. The build is already lacking in power and the iduelist is suffering from this. Ok, he gives good bleedings, but why deny him a 15% more damage? Lets face it… the only damaging conditions are bleeding (we have plenty of that), poison (random from Chaos storm every 35sec ), torment (if I take tormenting runes ok… otherwise meh..) and confusion (again meh and don’t ask me to get Perplexity )

Phantasmal strength will be worthless in this build. An extra 15% of horrible damage is still horrible damage. % boosts only get effective when the base amount boosted is rather high, at which point they become great.

[BUILD] Condi Damage. Is this viable?

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Posted by: trooper.2650

trooper.2650

Can’t really give it a full overview atm, but “Phantasmal Strength” is more beneficial in phantasm power builds than condi builds.

This is something I will take in to consideration. But this build already allow me to get phantasmal haste and fury… missing out on p. strength seems a waste. The build is already lacking in power and the iduelist is suffering from this. Ok, he gives good bleedings, but why deny him a 15% more damage? Lets face it… the only damaging conditions are bleeding (we have plenty of that), poison (random from Chaos storm every 35sec ), torment (if I take tormenting runes ok… otherwise meh..) and confusion (again meh and don’t ask me to get Perplexity )

Phantasmal strength will be worthless in this build. An extra 15% of horrible damage is still horrible damage. % boosts only get effective when the base amount boosted is rather high, at which point they become great.

Are those 5 points better spent in Dueling for the last minor trait or in Illusions for extra cond damage and one more major trait?

[BUILD] Condi Damage. Is this viable?

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Posted by: Pyroatheist.9031

Pyroatheist.9031

Can’t really give it a full overview atm, but “Phantasmal Strength” is more beneficial in phantasm power builds than condi builds.

This is something I will take in to consideration. But this build already allow me to get phantasmal haste and fury… missing out on p. strength seems a waste. The build is already lacking in power and the iduelist is suffering from this. Ok, he gives good bleedings, but why deny him a 15% more damage? Lets face it… the only damaging conditions are bleeding (we have plenty of that), poison (random from Chaos storm every 35sec ), torment (if I take tormenting runes ok… otherwise meh..) and confusion (again meh and don’t ask me to get Perplexity )

Phantasmal strength will be worthless in this build. An extra 15% of horrible damage is still horrible damage. % boosts only get effective when the base amount boosted is rather high, at which point they become great.

Are those 5 points better spent in Dueling for the last minor trait or in Illusions for extra cond damage and one more major trait?

Depends on how you’re playing. 5 more points into illusions is a pretty focused on shattering. I’d probably recommend the points into dueling. One more thing to note is that you’re taking Illusions 3. Being another % damage boost, this is useless in a non-power build. Replace it with illusions 5, and this combos nicely with dueling 25.

[BUILD] Condi Damage. Is this viable?

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Posted by: nearlight.3064

nearlight.3064

Can’t really give it a full overview atm, but “Phantasmal Strength” is more beneficial in phantasm power builds than condi builds.

This is something I will take in to consideration. But this build already allow me to get phantasmal haste and fury… missing out on p. strength seems a waste. The build is already lacking in power and the iduelist is suffering from this. Ok, he gives good bleedings, but why deny him a 15% more damage? Lets face it… the only damaging conditions are bleeding (we have plenty of that), poison (random from Chaos storm every 35sec ), torment (if I take tormenting runes ok… otherwise meh..) and confusion (again meh and don’t ask me to get Perplexity )

We also get burning from staff clones, and torch if you opt to use it (a more defensive choice than pistol imo, but pistol gives mroe condition pressureif you don’t spec for boons/stealth). And the torment from the scepter block is not a joke at all. Pistol offhand is best used in a perplexity rune build. I typically run traveler runes for mobility/durations with a blackwater spec for roaming or a glamour spec for zerging, I’m not very original. Simply move the 5 points from inspiration to illusion for imbued diversion, and tag on perplexity runes. You’ll have the interrupt from pistol, and AoE interrupts from chaos storm (a daze) and the diversion shatter. I’d also reccomend moving the remaining 20 from inspiration to chaos for chaotic dampening or bountiful interruption if you do go that route (the ten point trait should be clone death or fall-chaos storm), for better utility from interrupts or simply better staff clone/skill generation.

As far as your utilities go, arcane thievery is very hard to land in my opinion. Use nullfield instead, and you can even combo it with your duelist to stack a bit more confusion. For zergs you could even move the 20 from chaos or dueling for dazzling glamours for even more confusion, but for roaming/smallgroup/spvp stick with the other traits. Also consider use the mantra daze, mantra condi cleanse, signet of domination, blink/decoy in the other slots for reasons that should be obvious!

I hope this helps!

Necromancer Main
Taking a break from GW2 to play various
Nintendo games..

[BUILD] Condi Damage. Is this viable?

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Posted by: Helios.3598

Helios.3598

why not go GS + Staff if you’re might stacking? Why ignore the Chaos tree given that might stacking goes with interrupts?

mesmer of Blackgate
http://intothemists.com/

[BUILD] Condi Damage. Is this viable?

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Posted by: nsk.4762

nsk.4762

hi.
I use very similar build for solo camp/small group roaming.
my build has some problem about survivability(lack of condition removal), but this is so fun.
Polymorph Moa with Torment, Bleed stacking -> YOU DIE.

http://gw2skills.net/editor/?fgAQRAra7dl0zipXUzgGZ9IxJFQX6oecdv/9SKwduB-jECBINDimWIyk0BMHqIas11FRjVdDTHjIq2KWISKAYmGB-w

protip:
Superior Sigil of Bursting and Major Sigil of Bursting will increase condition damage +11%.
I hit 2600 condition damage without might stack.

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[BUILD] Condi Damage. Is this viable?

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Posted by: colesy.8490

colesy.8490

OP, clarify whether you’re using conditions in PvE or not. If yes, it’s not viable. If you’re using it in PvP/WvW, as far as I know (someone prove me wrong if otherwise, they’re not my strong points at all), conditions are fine.

Sanctum of Rall (NA) – [LOD] – PvE/Dungeon Phantasm Mesmer build
Morrï (Mesmer) | Serah Mahariel (Guardian) | Morrï Mahariel (Warrior)
“colesy’s on rampage today. Slaying casuals left, right and centre” – spoj

[BUILD] Condi Damage. Is this viable?

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Posted by: DuckDuckBOOM.4097

DuckDuckBOOM.4097

I would like to second the Might stacking idea. 25 in chaos will give you 109 condition dmg to both weapons instead of 200 to one. It’s also 25% longer boon duration and a lot of might stacking. That will more than make up for the 91 less condition damage on the scepter.