Best spec for dungeon speed runs?

Best spec for dungeon speed runs?

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Posted by: kurtosis.9526

kurtosis.9526

I know it includes Portal and Timewarp, but what build, weapons, and other utilities? Phantasm-oriented build or something else? Thanks!

Best spec for dungeon speed runs?

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Posted by: wads.5730

wads.5730

yes, phantasm oriented full berserker build, using GS.

basically you want to maximize dps

Best spec for dungeon speed runs?

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Posted by: kurtosis.9526

kurtosis.9526

Thanks!

….need more characters….

Best spec for dungeon speed runs?

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Posted by: Sarcasmic.6741

Sarcasmic.6741

Sword/Focus, Staff shatter spec in full berserker’s works as well.

Stace (Lv 80 human quickness portal bot) | Sarcasmic (Lv 80 elixir-drunk norn pyro)
Saladtha (Lv 80 salad sidekick to bears) | Dunelle (Lv 80 eviscerating muppet)
Karmell (Lv 80 human might dispenser) | Vast says hi~.

Best spec for dungeon speed runs?

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Posted by: Esplen.3940

Esplen.3940

Focus is great for dungeon speed runs, but the utility you get form it is mostly only useful if you can get the reflects off as well. With Wardens being unable to move, it means you pretty much must spec into it to get the full effect, forcing you to put 20 points into inspiration.

Now, 20 points in Inspiration is a great thing to do, but remember that it also means that you’re not getting as much damage output.

If we compare that 20 points of Inspiration to 20 points in Dueling, we’ll see that we’re getting some defensive capabilities (manipulation cooldown, cond remove on heal, focus reflect, vigor on shatter) in place of clone spawning (for more shatters/damage), bleeding damage (minor, but still damage), critical rate (for swords), and more damage in general.

If we compare that 20 points to Domination, we’re losing out on lots of Vulnerability stacks and, essentially, the entirety of Diversions usefulness in PvE (although the daze itself is nice, it’s use is more of a quick 25 vuln stacker, especially because so many PvE boss spells are picky).

An example of a picky PvE boss spell is Kholer. If you see him charging his pull and you pull a Diversion which successfully “interrupts” him. He MIGHT cancel his pull, but will proceed to spin, regardless. If you see him finish his pull, then successfully “interrupt” him, he will continue to spin.

Same deal with pretty much everything the Svanir Fractal Boss does. The list goes on quite a long way.

Back on topic, however, Focus is great if you’re going against targets that don’t move, but if your target tends to move a lot or switch targets OR if your party loves to run away (something which shouldn’t happen often in a speed run), then you should switch to a different offhand.

Best spec for dungeon speed runs?

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Posted by: Maestro.5376

Maestro.5376

After the new patch, the damage numbers have changed quite abit. It really depends on whether there are large groups of mobs clumped together for you to capitalize AoE on.

If you need AoE: GS/Sword+Focus is the way to go

If you need Single Target Damage: GS/Sword+Pistol

Zerker’s, 20/20/0/0/30.

There are instances where reflection will actually boost your DPS higher than other players can achieve (Malrona in TA EX is a good example), in which case you want to bring a Sword/Focus and 0/20/0/20/30.

Best spec for dungeon speed runs?

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Posted by: Esplen.3940

Esplen.3940

Staff is still arguably better than GS in PvE. If you’re simply going for tagging, they’re about equal, in terms of pure damage, GS comes out ahead, but once you factor in defensiveness, Staff comes out ahead. With most builds relying on shatters, staying alive and spawning a multitude of clones with a Staff is a lot better than doing a tad bit more damage with a weapon that wants you to stay super far away.

Then again, it’s all an opinion.