Blatant exploitation

Blatant exploitation

in Mesmer

Posted by: Southerncarl.2740

Southerncarl.2740

I just read that it was possible to uncheck show NPC names in the options menu and just enable player names meaning that none of your clones will have a name above there head, only the real Mesmer making it so blatantly obvious who the real one is even Stevie wonder could spot you in an instant.

Is this not a blatant exploit some people are using that seriously damages the concept of a Mesmer being confusing etc and the play style?

Does annet know about this? If so, something so easy to fix why hasn’t it been done already?

Its a bit frustrating as it is basically a mild form of cheating, imagine if there was an option to uncheck stealth so you could see invisible players, thieves would go crazy

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Posted by: Blackmoon.6837

Blackmoon.6837

If it’s true, then yea, it’s an exploit.

Our only strong survival mechanic is rendered utterly useless if so. Anet said that illusions are the basis for Mesmers, rather it be our DPS or defense. They’re everything for us. So something like that would definitely be a bug/exploit.

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Posted by: Esplen.3940

Esplen.3940

Tested and it works, but it makes fighting painful. Also, if they target a clone, it ruins the intended exploit effect.

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Posted by: Zen.4678

Zen.4678

Make sure you file a bug report so it might actually get fixed. There’s already enough indicators of real vs clone.

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Posted by: wookie.8934

wookie.8934

Someone needs to make a thread in the bug forum. This effectively makes mesmers much less useful if people can just spot the real one so easily.

Havok Legion [HL]
Fort Aspenwood

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Posted by: Ross Biddle.2367

Ross Biddle.2367

One reason why I’ve never used my clones as a distraction. Just get those babies up and send em in for murder death kill. It’s obvious many players know about, and have been using this for a very long time.

Rep it.

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Posted by: Daishi.6027

Daishi.6027

One reason why I’ve never used my clones as a distraction. Just get those babies up and send em in for murder death kill. It’s obvious many players know about, and have been using this for a very long time.

Rep it.

^ pretty much

Though it would be nice to make it harder after dropping target if they staggered for a second trying to retarget instead of just instantly grabbing the right one.

“I control time and space; you can’t break free.~”
“Maybe I was the illusion all along!”

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Posted by: Aberrant.6749

Aberrant.6749

This should be fixed… but isn’t a big deal tbh… it’s only an issue at lower levels of gameplay.

It’s obvious to a vet which one is the real mesmer. If you decoy you’ll have a black swirl at your feet when you exit stealth. Even if you miss that and they pretend to be a clone and auto attack… the clones attack at a different rate than you character does.

If they can’t catch any of those signals… well… they are inexperienced and you could have just smashed them faster without trying to trick them in the first place.

Tarnished Coast
Salvage 4 Profit + MF Guide – http://tinyurl.com/l8ff6pa