Alright, from the thread with that amusing condi video, the question arose: can condi mes damage compete with other condi classes in pve?
Based on my experiences with my burn Engi and burn Guardian, I’d say that for the most part it’s very hard to keep up in sustained damage, and you’ll never beat them for burst…at the moment.
HOWEVER, Duelist’s Discipline is still bugged!
So, I’ve done the math for a sustained bleed build based around iDuelists, assuming Duelist’s Discipline gets fixed.
First off, I’ve done the math assuming Sinister gear. You can see the final numbers for Rampager’s gear in the next post. The Rampager’s numbers are out of date, but the cardinality is the same: Rampagers has less dps given the same build. Changing the build slightly could have some different results.
First build:
http://gw2skills.net/editor/?vhEQNAraWnsICVohNoBuqBUrhlcDyMBvOko/YJzoMAruXA-TxxCABAcCAYW9HnV+d8hAgq9HQ+JA6DGTJYAgDgdrbd3Nw4jP+4jPe7u7u7u7ulCYRlVA-e
Assumptions:
1. For condition damage, take the number listed and add 150 for compounding power, then another 9 for the extra that adds through bursting.
2. Stack the Sigil of Corruption on the scepter+pistol, but use bursting on the staff to get both bonuses.
3. The numbers are computed as averages over a long period of time of doing nothing but sitting with iDuelists out and auto-attacking with Winds of Chaos.
4. We don’t use any weapon abilities besides AA.
5. Our opponent lives long enough to get 3 iduelists out and hitting full stacks, and doesn’t try to kill us or our phantasms in any way that impedes steady dps.
6. 25 might, 25 vulnerability on target, Banner of Discipline, Banner of Strength.
7. We can get the double bounce from Winds of Chaos on the target every time (off-bounce doesn’t need to be to us, as we are ignoring might for now).
8. Neither we nor our iDuelists ever miss (I really just don’t know the numbers on that).
9. We have at least 2 boons on us at any given moment, putting condi duration at 100% via Chaotic Persistance.
10. None of our phantasms receive Fury from any source.
iDuelist bleeds
Expected average bleed stacks per second: 45.
Damage per second per bleed stack: 238
iDuelist Bleed dps: 10,731
iDuelist attacks
Damage per volley: 2152
Crit chance: .5786
Expected crit modifier: 1.3549
Expected dmg per volley: 2916
Volley timing: 6.6s
Expected dps per iDuelist: 292
Expected dps for 3 iDuelists: 1,325
Personal bleeds
Winds of Chaos attack speed: 1.32s/attack
2 hits per attack
Chance of bleed per hit: .33
Expected bleed stacks per attack: .66
Bleed Duration: 14s
.66*14=9.24
9.24/1.32=7 expected average bleed stacks per second
=1,668 dps
Personal Burns
Winds of Chaos, as above
Chance of burn per hit: .33
Expected burn stacks per attack: .66
Burn duration: 2s
.66*2=1.32
1.32/1.32 = 1 expected average burn stacks per second
1*690.151=690 dps
Personal attack damage
Winds of Chaos, as above
Dmg per hit: 349.4
2*349.4=698.8
698.8/1.32= 529.3939 base damage per second
Crit chance: .5786+.2=.7786
Crit damage: 1.6133
Expected crit damage modifier: 1.4775
1.4775*529.3939=782
Compounding Power bonus: .09
1.09*782.1795 = 853
Total dps:
10,730.8463+1,667.764+690.151+1,325.3385+782.1795=15,267
15,267*1.25 = 19,083 dps
So 19.1k dps, about.
Probable modifiers:
- Adding in non-AA skills increases dps
- Phantasms quickness from allies increases dps
- Bosses killing iDuelists decreases dps
- Ramp up time for iDuelists and bleed stacks decreases total dps vs sustained dps
- CC or pressure taking you off your target decreases dps
- Winds of Chaos bouncing to different targets decreases dps
- DPS does not scale with multiple targets
- Miss chances decrease dps
- Duelist’s Discipline never getting fixed dramatically decreases dps.
So it could be higher, or it could be lower on sustained damage, and the ramp-up time makes the build suffer up-front.
As far as ramp-up time goes, Signet of Ether gets you to 2 iDuelists in the first few seconds, and a staff clone is a passable substitute until you can get the next iDuelist up.
That leaves bleed ramp-up from Winds of Chaos on you and your clone.
I’ll do an analysis on how that dps ramps up, sometime. See the conversation below for some analysis on timing.
(edited by AlphatheWhite.9351)