Bug: Temporal Curtain reflect w/Wardens Fdbk

Bug: Temporal Curtain reflect w/Wardens Fdbk

in Mesmer

Posted by: Fiennis.4387

Fiennis.4387

Does anyone else notice how curtain sometimes doesn’t reflect the way it should? Ideally it would behave similar to Guardian’s Wall of Reflection but for some reason projectiles will fly over it without being reflected.

I seem to recall that this was a known bug but I can’t find it on the skill page on Wiki. I believe it has to do with how close to the ground the actual field was, especially when compared to Wall of Reflection, and how much taller Wall is in comparison.

I notice it most frequently at the end of the Molten Furnace fractal when the team must survive the fireball barrage. I believe Wall of Reflection is so much more effective there because of the height of the wall. I’ve noticed the issue other times when there are height differences between the projectile and the target. This issue doesn’t come up nearly as much with Wall of Reflection and I believe it’s because the wall is so much taller instead of ground level.

You guys notice the same issue?

Bug: Temporal Curtain reflect w/Wardens Fdbk

in Mesmer

Posted by: DuckDuckBOOM.4097

DuckDuckBOOM.4097

Yup, it’s been around from the beginning.

Bug: Temporal Curtain reflect w/Wardens Fdbk

in Mesmer

Posted by: AlphatheWhite.9351

AlphatheWhite.9351

Does anyone else notice how curtain sometimes doesn’t reflect the way it should? Ideally it would behave similar to Guardian’s Wall of Reflection but for some reason projectiles will fly over it without being reflected.

I seem to recall that this was a known bug but I can’t find it on the skill page on Wiki. I believe it has to do with how close to the ground the actual field was, especially when compared to Wall of Reflection, and how much taller Wall is in comparison.

I notice it most frequently at the end of the Molten Furnace fractal when the team must survive the fireball barrage. I believe Wall of Reflection is so much more effective there because of the height of the wall. I’ve noticed the issue other times when there are height differences between the projectile and the target. This issue doesn’t come up nearly as much with Wall of Reflection and I believe it’s because the wall is so much taller instead of ground level.

You guys notice the same issue?

Yes. It’s not a bug, it legitimately is because Temporal Curtain is shorter.
I would wager you saw it in Sanderinoa’s guide on dulfy.

But just because it’s not a bug, doesn’t mean it’s not an issue. It really should be taller :p

Bug: Temporal Curtain reflect w/Wardens Fdbk

in Mesmer

Posted by: Fiennis.4387

Fiennis.4387

It’s called a curtain! I’ve never seen a “curtain” that short in real life.

Just extending the reflect height and possible the height of the animation would make the skill/trait so much better.

(edited by Fiennis.4387)

Bug: Temporal Curtain reflect w/Wardens Fdbk

in Mesmer

Posted by: rabidsmiles.5926

rabidsmiles.5926

It’s been a complaint for years now. It really should work more like how Wall o Reflect does…and not be so kitten unreliable at reflecting. It should either reflect with trait or not…not this half junk way we’ve got it now.