Bug with Dodge Roll, Queue, and Stun

Bug with Dodge Roll, Queue, and Stun

in Mesmer

Posted by: MLieBennett.9031

MLieBennett.9031

Fixed a bug with Dodge roll where it could get stuck in the queue and unintentionally execute after a stun or immobilize.

Anyone else now notice this happening to us, AFTER they mentioned fixing a bug?

My Mesmer now seems to get hit by this bug EVERY SINGLE TIME since that update.

YOU NEED TO BELIEVE IN THINGS THAT AREN’T TRUE. HOW ELSE CAN THEY BECOME?
- (Death, Terry Pratchett, Hogfather)

Bug with Dodge Roll, Queue, and Stun

in Mesmer

Posted by: wads.5730

wads.5730

its happened before and after the ‘fix’

and its not exclusive to mesmers, they just havent fixed it

Bug with Dodge Roll, Queue, and Stun

in Mesmer

Posted by: MLieBennett.9031

MLieBennett.9031

Huh.

Must have been the case that I simply never noticed it before the bug was mentioned.

YOU NEED TO BELIEVE IN THINGS THAT AREN’T TRUE. HOW ELSE CAN THEY BECOME?
- (Death, Terry Pratchett, Hogfather)

Bug with Dodge Roll, Queue, and Stun

in Mesmer

Posted by: KratosAngel.7289

KratosAngel.7289

It also works the same with death. You dodge but your dodge does not work for some reason so you’re downed, you rally, and you finish your dodge lol

Bug with Dodge Roll, Queue, and Stun

in Mesmer

Posted by: BlackDevil.9268

BlackDevil.9268

Just as they didnt fix that, once you dodge in combat mode, your clone still attacks a target that didn’t have agro on you yet.