[Build] Bubble Build

[Build] Bubble Build

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Posted by: Hexxen.7216

Hexxen.7216

The Bubble Build:

http://gw2skills.net/editor/?fgQQNAW8flwzKqXVTqGb9IhpH9G5A/UBmj6x1r+3B-jkyAINioZaRgIRKzpQscIREb1NI13pxqZw0oER1ekioVLEwi1A-w

I have switched up the build A LOT. With the new “nerf” (I in no way find this a nerf at all I was actually really REALLY upset when they first change the Staff#4 to give protection on use instead of procing on hit). The internal CD might be an issue. I am currently at work (love when my kids have tests) and cannot test at the moment.

The NEW idea with this build is you kill with condition/confusion.

You are going to be either invisible and getting PU buffs of visible with Chaos Armor on thanks to Staff4 and ether field leap finishers. You should never just BE visible. Like I said I cannot test at the moment BUT thinking about the CDs and timers in my head you really should either be invisible or in a Purple Bubble.

I will be testing this A LOT when I get home in both WvW and PvP. This was the absolute funnest build I have ever worked on before the confusion nerf and I am hoping that these buffs can make it viable again though in a slightly different way.

(edited by Hexxen.7216)

[Build] Bubble Build

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Posted by: Hexxen.7216

Hexxen.7216

Reserved for future use.

(edited by Hexxen.7216)

[Build] Bubble Build

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Posted by: knight.8926

knight.8926

shhhh this is my build that lets me kill everyone even thieves

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Posted by: Pyroatheist.9031

Pyroatheist.9031

Gonna have to rain a bit on your parade I’m afraid.

Protection is only given when chaos armor, the skill, is activated. It will not proc from the on-hits, you can only get regeneration or swiftness. This build is certainly an interesting idea, but it will not have the tankyness of that permanent protection uptime that you were planning it to have.

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Posted by: Hexxen.7216

Hexxen.7216

Gonna have to rain a bit on your parade I’m afraid.

Protection is only given when chaos armor, the skill, is activated. It will not proc from the on-hits, you can only get regeneration or swiftness. This build is certainly an interesting idea, but it will not have the tankyness of that permanent protection uptime that you were planning it to have.

Yeah I figured it wouldn’t when I read the forums and the wiki but it seems to be up in the air if this is a bug or not. If it is a bug I can hope it eventually gets fixed. If not I would say that this build might prove to be impossible BUT I am still going to try it out. ^^ I will let ya know if I can live long enough to do anything.

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Posted by: Hexxen.7216

Hexxen.7216

Also, Sigils will be tweeked as I go. I have two Corruptions on there cause I want to get my stacks if I am on either weapon set. As I plan on dying a good deal while tweeking this (and potentially even after tweeking this if it proves to be a bad idea) I don’t think it will be much of a waste.

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Posted by: Pyroatheist.9031

Pyroatheist.9031

If I recall correctly, it used to provide it on the proc, but was changed so that it was a more consistent source, albeit less total uptime in some circumstances. Don’t quote me on that one though.

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Posted by: Embolism.8106

Embolism.8106

Chaos Armour used to proc Protection or Regeneration on hit. People complained that that’s too weak and not “armour like” (with silly arguments such as “you shouldn’t be hit using a ranged weapon so gaining boons when you’re hit is USELESS!”), so Anet changed the Chaos Armour effect to Swiftness or Regeneration on hit and made the Chaos Armour skill bestow Protection on cast.

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Posted by: Hexxen.7216

Hexxen.7216

Ok needs more testing but in about 3 hours worth of WvW roaming finding small groups I am able to beat 1v1 without really trying. I thought I might have an issue with a full galmor mesmer BUT i was lucky enough to find one. Wasn’t nothing. Just turned off my auto attack and cleansed before did a combo for CA.

Groups of 3 were taken down with a bit of difficulty but still 100% win rate. Groups of 4 however……. they would all down themselves but they I can’t take that kind of damage either so they would down me around the same time and 4 people downed beats 1 person downed.

Ran with a smallish zerg for a bit as well to see if I felt like I was helping and I did. Not nearly as much as a full glam mes but I was able to do my part just fine putting confusion on anyway who hit me.

In the end I am going to keep testing this build. I am REALLY upset that they took protection off of CA procs cause yeah I am sure I could take 4 with the extra protection duration.

I switched between Mantra Condition Cure, Thievery and Signet of Midnight. I liked the Mantra the best EXCEPT vs other mesmers. With other mesmers Thievery was the best can I could give them there own confusion back.

I would say this is a viable build even without the protection from CA hits. However, I must say that I found myself moving even more than I do when I run my Shatter Cat.

Was REALLY fun though. Wouldn’t say it’s the best but very much viable so far. As I said more testing to come but I think it will stand up. ^^

After a bit more testing I will rewrite the first two post to be a more easy to follow guide. ^^

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Posted by: Hexxen.7216

Hexxen.7216

After playing with this build after the Nerf it is now totally useless I can still stack confusion but not like I could with the Befuddlement CD. And with confusion hitting for less.

I REALLY enjoyed this build but it simply isn’t viable when its two key components, befuddlement and confusion damage, were both nerf hammered

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Posted by: Hexxen.7216

Hexxen.7216

This new “nerf” to Chaos Armor that has come is actually a small step to making this viable again. ^^ I am excited to see what happens next. ^^

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Posted by: Hexxen.7216

Hexxen.7216

The build has been changed to work in the awesomeness that is PU. I will be testing tonight (live in Japan) and will fill out the a guide and more info later on.

The current build you see is for sure not the final product.