(edited by Sinaya.4201)
[Build Feedback Request] Small-Group Power
I’ve changed it up a little and moved 20 points from Domination into Dueling, making the build now 0/30/0/25/15.
This allows for higher precision and a greater variety of Dueling Traits, (1-hand Sword Cool downs, 1200 Range Blink, and Fury for Phantasms) rather than just having to pick one trait. The loss of Power is mitigated by the increase in Precision and Critical Damage, and although the build’s Condition Damage isn’t that high, my Illusions can now apply Bleeds on Critical Hits and apply Confusion when they die.
I usually sit around 3000 Attack with 1500 Toughness, 18k Health. Critical Damage is 100%, but Critical Chance without food or stacks is only around 35%-45%. (50%+ with Stacks and Oil) I’d still love any feedback or tips regarding gear though! Thanks for reading.