(Build) The Inspired Mesmer

(Build) The Inspired Mesmer

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Posted by: Khrall.1036

Khrall.1036

Q:

I wanted to submit a build and see what everyone thought of it. First I want to apologize if this build has been duplicated at all, I have searched the forums and I have not found this specific build posted. I have been the mesmer for about 8 months now and I have tried everything from the various Shatter builds, Condition staff, and Glamour builds.

Recently I have been running the following build: 20(III,X)/20(II,X)/0/25(II,VIII)/5 with a GS & SW/F. I have reluctantly been thinking about dropping the GS with all of the recent bugs that it has, and I have finally built up enough frustration to try something else. I mean how many times can you bear to watch your clone get those stacks of might that should have been yours, or regret that you even pressed the 4 skill because it can such a waste at times. I love the utility and the synergy of the SW/F so I wanted to keep those weapons, and I wanted to keep the theme of a Phantasm build. In addition, I wanted a maintain a ranged presence, so I came up with this build. I call it the Inspired Mesmer, please correct me if this name has been used before as well.

10(III) – Empowered Illusions for the extra 15% damage
20(II,IX) – Phantasmal Fury, Duelist’s Discipline (Not opposed to taking Blade training here)
0
30(II,VII,VIII) – Glamour Mastery, Warden’s Feedback, Malicious Sorcery (Glamour Mastery can situationally substituted for Mender’s Purity or possibly Persisting Images)
10(III) – Compounding Power

Utilities: Ether Feast, Feedback, Null Field, (*wild card), Time Warp
In my wild card slot, I substitute utilities to fit the situation I am. For example, if I need extra condition removal I will slot Arcane Thievery, Blink/Decoy/Mirror Images for a stun breaker the latter 2 if I feel I need more clones and I require a little bit of shattering to augment my damage. Or I will use Signet of midnight if I am farming and need the extra speed boon duration while using the focus.

Gear: All Beserker gear and trinkets.
Runes: Runes of the Dolyak (not a typo) let me explain my reasoning. I am a casual player, above average at best in my skill level. I need to extra toughness as this build literally provides none. I feel these runes give me the proper amount of toughness and extra vitality to allow me to pour everything else into beserker gear.

Weapons: Beserker stats. I am still undecided on the proper sigils to use at this time and I am still experimenting on the right mix.

My normal game play is almost exclusively pve content with a little bit of wvw mixed in. I usually do all guild content, dungeons, world events, and farming. I run fractals on the side and probably run wvw once a week. I will try to keep with this post and share my thoughts as I progress and continue to tweak it. Please let me know what you think and if you have suggestions to improve it, or if I am just plain mad to consider this build. Also note: I will strongly consider to going back to my previous build if they ever fix GS. Thanks all.

http://gw2buildcraft.com/calculator/mesmer/?4.0|b.1g.h2.a.1g.h1|c.1g.h2.d.1g.h1|1g.7m.1g.7m.1g.7m.1g.7m.1g.7m.1g.7m|2s.d19.2s.d19.2t.d19.2s.d19.2t.d19.2s.d19|a3.k29.0.u287.a3|3a.1|0.38.39.3d.3q|e

(Build) The Inspired Mesmer

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Posted by: Hexxen.7216

Hexxen.7216

Why Scepter CD +50Condition Damage Skill? Confuions is drastically underpowered in PvE due to enemies not hitting abilities very often. Is it for the block? If so I think you are wasting the trait. Other than that it looks like a pretty normal phantasm build.

(Build) The Inspired Mesmer

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Posted by: Helios.3598

Helios.3598

for pve it looks fine. I’m not so sure about wvw. If blink is on CD and you get stunned you’re done. That and forget about running with a zerg. I suggest running Staff and Decoy in WvW. Also, Null Field is fairly weak these days with the confusion nerf in wvw. Melandru and Leek food works well enough along with one cleanse sigil or Mender’s Purity trait.

mesmer of Blackgate
http://intothemists.com/