The point to the build is to combine Lockdown traits (in anticipation of the new Defiance mechanic, particularly since it was mentioned by a Dev that Daze would have a high interrupt priority) with the current Reflect Mesmer to create a build that focuses almost entirely on mitigating enemy actions/attacks and enabling allies to be safer/to have more leniency with regards to their survivability. It also makes use of boon stripping and the occasional Mantra should you desire to also work on cleansing your allies/granting them stability etc.
http://dulfy.net/gw2traits#build=AgMBXAScBZg~
If damage is more useful than interrupts, Power Block can be replaced with Mental Anguish etc.
Any thoughts?