[Build] WvW Commander
I’ll rehash some of the basic WvW tactics to show a bit where this kind of build pays off.
If you are taking down a keep or tower, you can dump wardens on the door to grant regeneration and protection and reflection to those manning the rams. You can dump feedback on people on top of the wall shooting at your rams, and yank them off with focus 4 x2. You can send up illusionary berzerkers from greatsword to trash siege. Greatsword 3 is a nice long range ground target that can wreck stuff out of line of sight on top of the wall. Greatsword 2 will bounce around from one target in sight to others not in sight. You can veil your zerg as they run up the ramp into the Commander’s room, dumping aggro and giving them a minor defensive boost on the way in.
If you are clashing open field in zerg v. zerg, after laying down veil so that your zerg is invis and not targetable on the approach, you can open with focus 4 x2 to knock down the enemy on the alpha strike, then dump a warden and feedback and leap through to hit them, or just spam sword 1 as you joust through them on the initial pass. Dumping a warden on downed foes is just mean as it will sit there and grind away and reflect their attacks, freeing you to go off somewhere else and do something. You can also establish a retreat portal before you go in to give you a hot out option if things are going bad.
You can put swords on a keep by setting up a portal out of aggro range of the keep, then running in with greatsword out. Hit mass invis just before aggro range, then range attack the door, and port back.
Havoc teams of 5-10 have a huge range of tactical options with the veils and ports and mass invis here. You can evade and surprise other units, and retreat by portal.
Fights on cliffs or walls can use focus 4 to toss people off the cliff, and if that is not enough, greatsword 5 to push them the little extra over.
For taking camps, you can set up your wardens and berserkers and just dodge roll to generate clones, keeping up 3 targets at all time, with veil and mass invis as options to disappear. Debilitating Dissipation (Chaos V) is a nice replacement for mirror of anguish as you will be dodging a lot, generating too many illusions. Extra summons beyond 3 cause one to be killed and trigger this AoE 5 target bleed/weakness/vuln.
This is not the best build for running through the enemy to establish a portal bomb. Yes you have invis and veil to avoid detection, but you really do not have a quick way of establishing a lot of clones for a fast distortion shatter to let you evade through a choke point and get in behind them.
Nice post! Details regarding breakdown are excellent.