[Build] Yet another Paladin variant
good ideas
i changed them little bit and i explain
here is the build
http://gw2skills.net/editor/?vhAQNAW8cncfCFohtfCmpBEgilej6MFKhVzMAugMqeUb1XF-TJBFABAcQAW4CAc/+DO8EAAA
sword /sword can be nice choice as dmg from i sword is about 3-4k which is nice
also you have the ability to create 3 illusion with this weapon set the MW can be fully utilized.
but time catch up isnt needed as you illusion mostly close range but the iwarlock so i think AWTEW is much better
also the healing for support need it to be well unless you have guards rifle warrior Lb ranger you need to reflect.(i would have take feedback instead of blink)
BD – downside of it necro will fear you up unless you have too much boons to rip. thus i took SOI to proc boons on me and sigil on swap and also to buff my dmg.
also i took rune and ID trait to take 7-16% less dmg (consider protection +33%)
just play with staff for defense and put iWarlock far from reach
also consider medic feedback for support
the dmg is nice cause of the crit chance and with 10-15 might stack (which can be shared) you can support while doing dmg
just be careful with necro but remember his rip rotation will be 10 sec which he will rip 5 boons if he has good LF so your team need to drain him first at all cost so you can be effective
GG
Thanks for the feedback Messiah.
I agree with you on the Chrono traits for Alacrity…I will give that a try.
I am really enjoying the OH Sword for both the damage and the extra CA, and of course the off-block that hits hard. It’s really a pretty nice mix of damage and sustain.
For Pug unranked it is a nice all-arounder build. It’s not meant to be optimized for group support, or bunkering, or any single role…in Pugs you just often don’t get the support and/or experience from your other teammates for a highly specialized role to work out. You need a little of everything, or at least I do, to enjoy games.
I want to be able to hold a point for a bit against 1-2 attackers, be able to 1v1 most professions at least when played by average or below players, be an effective +1er, be impactful in group battles in both damage and support, etc. (and not be Thief bait!)
So a little of everything, and fill many roles in a pinch. This build is doing well for me as far as those points go.
Again thanks for your suggestions!