Can Anyone help with my mesmer build.
What parts of the game do you play? Disappearing and confusion sounds like Blackwater, but that’s really only a WvW roaming build.
I only really play pve.
Well the current PvE meta i think are the 10/20/0/25/15 or the 10/30/0/20/10 builds both are good for PvE stuff.
In that case, confusion and retaliation are both really not worth it, since they only proc when enemies attack, and most mobs don’t really do that very much.
For PvE you really want a berserker phantasm / reflection build. I’m going to shamelessly copy the post I just made in the other thread:
Glass cannon phantasm + reflection is standard for dungeons.
10/20/0/25/15 with all the phantasm-boosting traits and a traited Focus. The other major variant puts 30 points into Dueling to grab Empowering Mantras and runs 3-4 mantras on the bar to get more damage multiplier; it’s a bit harder to play in PUGs since you basically give up your utility bar, but is hands down the best reflection damage you can get which is useful for Lupi and some other bosses. It loses out a little bit more in general now too, since you can run the new Signet heal instead to get more frontloaded damage (by having three phantasms out right away).
https://forum-en.gw2archive.eu/forum/professions/mesmer/What-is-the-PVE-Mesmer-DPS-meta/first
https://forum-en.gw2archive.eu/forum/professions/mesmer/Guide-PvE-Dungeons-Phantasm-build-s/first
For the disappearing, you can always run Decoy on your bar. If you want to disappear even more, I suppose you could do Sword/Torch + Sword/Focus, or something. The Prestige is actually a pretty decent AoE burst, so that could be a fun playstyle for open-world gaming.
(edited by Valarauka.2719)