Knights Of The Knightmare
S3 Legend
I’ve been using this build for sometime now, and i like it alot. I just wanted to get some feedback on it
Its a celestial double ranged chrono build. Any and all feedback is welcome.
Without high might upkeep, celestial is just a weak set that has no offense to speak of. You’ve got hoelbrak runes for might duration…but you have no way to actually generate that might.
Additionally, you’re going to run into thief and DH problems. Double ranged has very little defense against daredevils, especially since you have no reliable ways to lock them down. Dragonhunters will be even worse for you. You have zero access to defense against ranged attacks, and no good way to close distance and burst/control the DH, so they’ll be able to just rip you apart with bow skills.
While your lack of might is an issue, it’s less of an issue than getting eaten by any good DH. I’d take at least mirror for a bit of ranged mitigation, and consider swapping arcane thievery for feedback since AT is awful anyway.
To add to what Fay said, you should have picked up Shattered Strength if you want to run cele * hoelbrak instead of MtD (which is a shadow of its former self anyway)
I would also see Medic’s Feedback instead PImage and TEnchanter over Mental Defense
Swap AT for Nfield of feedback and MI for Time Warp.
But that’s my own preference for the build…
Beside, Ineptitude is all good and dandy, but what access do you have to that blind beside blocks…that you’re lacking anyway?
If you want to play with a condi build I’d highly recommend scepter/torch – shield over GS anyway.
Would give you that block for ineptitude, a higher condi pressure and a way to mitigate range damage
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