Celestial Madonna sPvP build

Celestial Madonna sPvP build

in Mesmer

Posted by: LiuliRenai.3928

LiuliRenai.3928

Celestial Madonna build

This is an sPvP build meant to take full advantage of the Celestial Amulet (with berserker jewel) to have all around high defense while still maintaining respectable direct damage as well as condition damage. The build’s role versatility focuses on solo queue play, where you are not sure you can depend on your teammates in a fight or if they’ll just run off in a random direction. It’s good for both defending and assaulting points, for 1vs1s and group battles.

Celestial Amulet is terrible on most classes, yet Staff Mesmers can make good use of it due to high uptime on Fury, good condition applications from clones and shatters, and decent direct damage with using the Illusionary Ellasticity trait in close range.

How to play this build in sPvP

When engaging an enemy, cast either Chaos Storm or Feedback, stand inside the AoE and cast Phase Retreat to proc Chaos Armor. If you use this three skills in different time intervals, you should have Chaos Armor up for 15 seconds out of every 28 seconds. If you are targetted and taking damage, cast Cry of Frustruation with at least two clones to proc the long-duration Retaliation from the Confusing Cry trait. If you are in a group fight cast Mind Wrack and Cry of Frustruation as much as you can. If you are fighting one person, leave the clones alive longer so they would cast more conditions on your foe and use your shatters when you see your illusion skills are off cooldowns for quick replacements.

When you are using the staff, try to stay within 400 range of your opponent so Illusionary Elasticity would bounce a second attack on them, yet stay out of melee range. This is a range a ranged class finds themselves within often in sPvP at any rate. This way you pressure your opponent with both direct damage and clone conditions with the occasional shatter, while also stacking might and fury from Winds of Chaos.

If you notice your opponent has exhausted their defensive cooldowns/dodges, switch to Sword/Pistol. This set is useful mostly as a fire and forget, switching to it to blow off all cooldowns fast, using the illusionary leap->switch->blurred frenzy->shatter combo, and quickly switching back to staff.

Distortion shatters are mostly good for finishing a downed player, while Diversion shatters are ok for stopping an enemy from downing a friendly. If you are heading to a capture point and there aren’t nearby enemies, use Ether Feast to proc swiftness from Runes of the Centaur to get there faster – Ether Feast will almost always be off cooldown by the time you need it again.

Equipment Selection

Celestial Amulet: A staff mesmer benefits from each of the stats it increases. Fury from bouncing Winds of Chaos will help you maintain a 50% crit chance and the amulet’s +crit damage stat is as high as berserker’s.
Berserker’s Jewel: When using a Celestial Amulet, the stat that suffers the most for it is Power. This jewel is there to compensate for it.
Runes of the Centaur: This give more +power to compensate for the amulet’s low power stat, grants you swiftness for 14 seconds from Ether Feast every 21 seconds, and gives you +bleed duration to push your Winds of Chaos to 8 seconds per bleed (Winds of Chaose base bleed duration is 7 seconds for your attacks, and 5 seconds for your clones’ attacks. Ignore the tooltip, it’s bugged).
Staff – Sigil of Agony: The +bleed duration now works on clones, pushing the duration of their bleeds to 6 seconds.
Sword – Sigil of Fire: This AoE will almost always proc when you use Blurred Frenzy due to it’s multiple hits, enhancing Blurred Frenzy’s own AoE damage.
Pistol – Sigil of Accuracy: Helps you maintain your crit chance at a workable level, as you won’t have Fury procs as often while not using your Staff.
Trident – Sigil of Earth: Since Trident bleeds last two seconds, an extra bleed proc chance is better than +duration that won’t do anything.
Spear – Sigil of Fire: Same as Sword, this AoE will almost always proc when using Vortex, enhancing it’s AoE damage.

Liuli – Mesmer – Piken Square

Celestial Madonna sPvP build

in Mesmer

Posted by: LiuliRenai.3928

LiuliRenai.3928

Skill choices

Ether Feast: Low cooldown and high healing burst (when having clones out) is important in sPvP where you can run into an enemy behind every corner.
Mantra of Resolve: Null Field might be more useful with a coordinated team, but this is a solo queuing focused build. Mantra of Resolve’s low cooldown offers a good defense against conditions, and, more importantly, it helps you instantly remove immobilize and avoid bursts when your Phase Retreat is on cooldown.
Feedback: gives you a second source of Ether Field to proc Chaos Armor as well as helps shut down ranged enemies for a little bit.
Decoy: A stun breaker, a stealth, and a distraction. Important for when you are focus fired.
Moa Morph: To be honest Mass Invisibility is fantastic for ressing allies in sPvP and has a lower cooldown. I was once in a 2vs2, both sides had one player down, so I popped mass invisibility, protected my ally from a stomp, and stealth-stomped the downed enemy to proc a rally. But come on. It’s a skill that turns your foe into a big bird. It’s hilarious. An Elementalist transformed and going “Moaaaaaa” in /say will brighten your day.

Why choose offhand Pistol over Offhand Sword or Focus?
Phantasmal Duelist procs 4 bleeds on avarage during each channel, making it a good source of both direct damage and condition damage. This build isn’t focused enough on pure burst damage for Sword’s Phantasmal Swordsman to be very effective. While Focus’ Temporal Curtain is an amazing ability, it’s Swiftness portion is not needed due to Runes of the Centaur, and Phantasmal Warden never stands where I want him to in sPvP (a personal issue perhaps).

What equipment can be used with this build in PvE/WvW?

I use Soldier’s armor (Sentinel pants), a mix of Cavalier/Berserker jewelry, and Knight weapons. I don’t invest in +condition damage on my PvE/WvW set because of the 25 bleed stacks limit, and the scale of big WvW battles making clone bleeds/burning not as useful to stack. If I want to increase my solo PvE condition damage I replace Feedback with Signet of Domination. Also in dungeons it’s -sometimes- useful to switch Feedback with Signet of Illusions, since the build’s relatively high toughness draws bosses A.I. to target them more often, helping your party tank some of the damage.

Liuli – Mesmer – Piken Square

Celestial Madonna sPvP build

in Mesmer

Posted by: djtool.8372

djtool.8372

Well I just want to commend you on tryung to make the celestial amulet work.

Celestial Madonna sPvP build

in Mesmer

Posted by: LiuliRenai.3928

LiuliRenai.3928

Well I just want to commend you on tryung to make the celestial amulet work.

I know right?

Liuli – Mesmer – Piken Square

(edited by LiuliRenai.3928)