Celestial Mesmer

Celestial Mesmer

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Posted by: kybraga.7103

kybraga.7103

Hello there, I’ve created this build due to being ‘boon hungry..’ This build relies on might stacks and retaliation. It’s celestial to max all sides of damage.

gw2skills.net/editor/?fhAQJARWlknpMtNqxANcrNSrBZ6Ucjci6uklyQqAA-TJBFwAFeCAl2fAaZAAXCAA
Heal is any choice honestly. Same with runes.
Feel free to give me your ideas!

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Posted by: Ross Biddle.2367

Ross Biddle.2367

You have low crit chance. Change sigils of strength to battle. If you can keep your crit chance up with fury however, get battle to, with strength in place of air. You’re gonna need it.

Question is, what’s this build trying to do. Not roaming DPS, not lockdown, not support (or is it boon support?), point bunking? Trouble is you’ve got great shatter rate but no DE to increase your shatter potential. In which case BD (which is already a weak trait, let alone a grandmaster) really suffers. In its place I’d prefer BI, but 30 in Chaos truly lends itself to CI which goes great with chaos storm, and iWave for some cc power.

I guess with IP you can at least always shatter yourself. The build doesnt look horrible, but without DE it’s not optimal

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Posted by: kybraga.7103

kybraga.7103

Oh, that makes sense. The role of this build is actually very flexible… Support, burst and bunker (Sorta). Btw sorry for the link thing… Doing this all on my phone. And the low crit chance… Fury, but then again it does only like 7 seconds. I might stack with GS 2 and F2 giving retaliation, and 7 stacks of might… From just the shatter… Not counting the crits.

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Posted by: Ross Biddle.2367

Ross Biddle.2367

Oh, that makes sense. The role of this build is actually very flexible… Support, burst and bunker (Sorta). Btw sorry for the link thing… Doing this all on my phone. And the low crit chance… Fury, but then again it does only like 7 seconds. I might stack with GS 2 and F2 giving retaliation, and 7 stacks of might… From just the shatter… Not counting the crits.

F2 will give you all the retal you need. Making F1 from BD pointless. Staff AA bounces will also grant you fury and might, so you’ll be with fury more than without.

I’d also be inclined to drop your 2 from Domination and put it into Inspiration. Take Vigerous Revelations as without that you’ve got no Vigor. No vigor = less dodging. Less dodging = more dead. You cannot sustain on a mes without vigor. You’ve pretty much got to evade/avoid everything.

You also have no condi cleanse. This is not going to go well for you. You could swap decoy for somthing. pDisenchanter will be a good choice with the extra bounce trait. It’ll also mean you can shatter him for effect. That’ll give you boon strip too. Otherwise you could take null field and trait for glamors. Instead of blink you could take mirror images for a stun break. That’ll give you more shatter fodder, maintain the stun break, and it benefits from clone cd reduction minor like pDisenchanter.

I’m just trying to maintain the build while finding gnats to improve it’s fundamental design.

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Posted by: MailMail.6534

MailMail.6534

great advice there, Ross! Well said while attempting to maintain this builds individuality.

Good luck with the build, kybraga!

https://www.twitch.tv/thatcho
“The jealous are troublesome to others, but certainly a torment to themselves.”

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Posted by: kybraga.7103

kybraga.7103

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Posted by: Ross Biddle.2367

Ross Biddle.2367

If I were adamant about holding on to BD, personally I’d try to get by with decoy, mirror images, iDisenchanter. Especially since you gave up Chaotic Dampening. However, the changes you made maintain blinks mobility as well as filling the holes of things like condi remove (though once every 40s -_-u) and vigor.

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Posted by: Fay.2357

Fay.2357

I think the main problem with this build is the zero offense. Of your two phantasms, only one is reliable, and it will die pretty quickly. You’ll rarely get strong shatters off, since you have no DE, no mainhand sword (immob), and no CI (other source of immob). Put all together, it doesn’t really matter if you manage to generate 25 might stacks or zero, you still have no source of actual damage.

As Ross said, you also have very little condition removal. If you get loaded up, you have 2 options, and one is more or less of a one-off (lyssa). If null field was already used (in a team fight or something), you’ll have no option but to pop MI to remove the conditions. This will lose whatever point you’re currently on, and is only doable once every 90 seconds. This means that you’re not going to be a decent tank/bunker.

The boon support you’ll be able to provide is going to be pretty weak too. Signet of inspiration is on a 45 second cooldown, but the longest boons you’ll be getting last 10-12 seconds, and most of them last 5-8. This basically means that in an absolute best case scenario, you’ll be able to apply boons to your party for less than 25% of the time, at the cost of a utility slot.

Overall…this is not a good build. It just doesn’t do anything. Sometimes there’s a lot of good reasons why a build hasn’t been done/isn’t done. Sometimes builds simply don’t work. Could you play with this build and probably win some fights? Sure, just like you could play with no traits and 1 weaponset and probably win some fights. It’s just not a reasonably effective way to do so.

(edited by Fay.2357)

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Posted by: Ross Biddle.2367

Ross Biddle.2367

Just one quick word on Mesmer DPS.

Dealing damage as a Mesmer, and I mean effectively, is like playing Poker and on every single hand you’re going “All in”. You’ve got to stack all your chips up and shove em forward just to be able to do anything and compete with what the other classes are going to bring. Every trait, every weapon, ever gear choice has to be stacked in the right direction or you’re going to lose everything. Skill and playstyle have to go into the pot too. It’s absurd just how much Mesmer requires just to function on a basic level when it comes to competing in a fight.

That said you’re putting your life on the line every time you engage or you’re not at all. The money goes into the pot and if you did it right you’ll walk away with everything. If you don’t you’ve already lost it all.

In the end my feelings are that this build will support a little, but without that damage will be dead in the water. I’d hate to see a thief coming my way xD

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Posted by: The Primary.6371

The Primary.6371

Just one quick word on Mesmer DPS.

Dealing damage as a Mesmer, and I mean effectively, is like playing Poker and on every single hand you’re going “All in”. You’ve got to stack all your chips up and shove em forward just to be able to do anything and compete with what the other classes are going to bring. Every trait, every weapon, ever gear choice has to be stacked in the right direction or you’re going to lose everything. Skill and playstyle have to go into the pot too. It’s absurd just how much Mesmer requires just to function on a basic level when it comes to competing in a fight.

That said you’re putting your life on the line every time you engage or you’re not at all. The money goes into the pot and if you did it right you’ll walk away with everything. If you don’t you’ve already lost it all.

In the end my feelings are that this build will support a little, but without that damage will be dead in the water. I’d hate to see a thief coming my way xD

You clearly never utilized a “poker face”.

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Posted by: kybraga.7103

kybraga.7103

Thief gets ruined by my retaliation… Heh… And I tested this with beserker amulet. Decent damage… Just not like shatter mesmer… But it can hurt.