Challenge Accepted ANET, challenge accepted.

Challenge Accepted ANET, challenge accepted.

in Mesmer

Posted by: Pheryllt.8524

Pheryllt.8524

When I first started building my Silvari Mesmer in beta I played it because it was the hardest toon to master, the very real ability to psychologically mess with your opponent with misdirection up the ying yang…and of course the butterfly’s.

Well I still see butterflies, I can still misdirect but……. it looks like they upped the difficulty.

Challenge Accepted ANET, challenge accepted.

Challenge Accepted ANET, challenge accepted.

in Mesmer

Posted by: venusiano.8246

venusiano.8246

First, this thread would likely be deleted for containing “Anet” in the title (at least, that’s what they did it to me).

Second, the mesmer in beta and after game release was the result of the class design. But the last patch is not the result of the design but a “fix” to satisfy the complains of players not playing mesmer that are unable to deal with the mesmer’s phantasmal zerker. So what they did was to totally break the GS build and mechanic.

No, it’s not a challenge to make the class harder to master, but a mistake that just makes a branch of the class weaker.

Challenge Accepted ANET, challenge accepted.

in Mesmer

Posted by: Marius Verius.2530

Marius Verius.2530

They just need to separate the skill-set for each gameplay environment.
PvP-only, PvE-only, WvW-only. Done and done.

And of course, fix all the kitten bugs already, which affect the entire game very negatively.

Challenge Accepted ANET, challenge accepted.

in Mesmer

Posted by: Sparda.9750

Sparda.9750