[Change Suggestion] Restorative Illusions
That and increase the healing power modifier. *0.2 is just too small for anyone who even think about investing in healing power. I can understand restorative mantra having 0.2 modifier due to mantra of pain fast recharge, but shatters have longer cooldowns as well as consuming illusion resources.
On the side note, the wiki (updated at about a year ago) said its bugged with IP, causing restorative illusions to heal twice as much. Does this bug still happens?
On the side note, the wiki (updated at about a year ago) said its bugged with IP, causing restorative illusions to heal twice as much. Does this bug still happens?
’’bug’’, yes, it still happens. If they nerf it, it’s going to be an over nerf. Nobody use it anyway…
I guess it could work with Zealot stats, but like you said, the healing power scaling is terrible.