Changes to make mesmer QoL better

Changes to make mesmer QoL better

in Mesmer

Posted by: Hlord.5940

Hlord.5940

I think it is time we have another kind of this thread to make mesmer quality of life better and more of a choice in pvp. Hopefully the dev will take a look at this thread and implement them.

1. Reduce all phantasm activation time to 3/4, including the phantasmal defender/disenchanter (1 and 1/2 sec activation time, abysmal).
ps two handed weapon skills have the activation time of 3/4, don’t know why other one have longer activation time

2. Make all clone skill activation time instantaneous, all clone skill have nearly instantaneous activation time except illusionary leap and by the time you finish activate it, you’ve already reach the target, if it wasn’t because of the immobile it would become useless.

3. Change Wastrel’s Punishment trait to something more useful, by the love of god, this trait is useless!

4. Remove the animation after Illusionary Riposte block, the skill it self is nice, the damage is nice, the extra clone is nice but why do i have to stand still to receive another attack, kinda miss the point of blocking there.

5. Reduce the recharge time of all mantra to 1 and 3/4 sec, in pvp, 2 and 3/4 sec is too long, especially in pvp