Chaos Armor Swiftness Idea?
Chaos armor should protect you when hit and not help you evading hits. So I don’t like the idea of getting speed when not hit. But it would be great if you get the boon upon activating CA (not reciving, would be op as combo field stat). Mesmer could use some mobility.
“Mentoring engineers / mesmers and showing you what you can do with your fantastic class!
Just pm me for my advice! Always eager to help!”
Chaos armor should protect you when hit and not help you evading hits. So I don’t like the idea of getting speed when not hit. But it would be great if you get the boon upon activating CA (not reciving, would be op as combo field stat). Mesmer could use some mobility.
Yeah that’d be nice, just a little extra swift on CA activation.
I would love to have Chaos Armor (or another weapon/utility skill) that can grant swiftness upon activation.
How about a useful chaos trait?
- Entering or leaving an etheral combo field grants swiftness for 8 seconds. 8 Seconds cd.
“Mentoring engineers / mesmers and showing you what you can do with your fantastic class!
Just pm me for my advice! Always eager to help!”
I think the change to Chaos Armor made it quite obvious that they don’t actually want it to be useful so I doubt we will get this.
Current Chaos Armor with a 35sec CD is literally useless especially when you take into acc that you can spam chaos armors with phase retreat on significantly shorter CD. If possible, i’d kick this skill from my staff skill bar and replace it by something that actually does something. This is a very easy fix tho, you don’t even need to tweak the skill much. All they need to do is double or even triple the duration of given conditions, remove confusion from its rng or make it apply 3 stacks instead of 1, give it stability for the duration of the skill (stability would only trigger on Chaos Armor skill and not the comboed chaos armors, plus we have no stability from anywhere than stupid and useless mantra so that seems fair to me). I would also be happy if the boons given were only aegis (5sec) and protection (5sec) instead of crappy short lasting swiftness and regen. Then it would be a truly defensive skill ppl would think twice before spamming their autos on and the 35sec it has (could even be increased to 40 if needed) would be soooo worth it.
Current Chaos Armor with a 35sec CD is literally useless especially when you take into acc that you can spam chaos armors with phase retreat on significantly shorter CD. If possible, i’d kick this skill from my staff skill bar and replace it by something that actually does something. This is a very easy fix tho, you don’t even need to tweak the skill much. All they need to do is double or even triple the duration of given conditions, remove confusion from its rng or make it apply 3 stacks instead of 1, give it stability for the duration of the skill (stability would only trigger on Chaos Armor skill and not the comboed chaos armors, plus we have no stability from anywhere than stupid and useless mantra so that seems fair to me). I would also be happy if the boons given were only aegis (5sec) and protection (5sec) instead of crappy short lasting swiftness and regen. Then it would be a truly defensive skill ppl would think twice before spamming their autos on and the 35sec it has (could even be increased to 40 if needed) would be soooo worth it.
It just needs to be better against slower attacks, the ICD already nerfed it for rapid attacks which is fine, but it needs to be balanced in terms of slow vs fast attacks.
3 second boon/conditions is bleh.
Chaos armor should apply the boons without getting hit, 1 per sec, like chaos storm, but just for you love me
“Mentoring engineers / mesmers and showing you what you can do with your fantastic class!
Just pm me for my advice! Always eager to help!”
Its like anet wants all auras in this game to be ‘meh’. For what current Choas Armor does, it should be on a 25sec CD max.
I’d just remove the ICD again. I really feel it’s very much ok to have an ability which excels against fast attacks, and is inherently bad against slow attacks.
Chaos armor should apply the boons without getting hit, 1 per sec, like chaos storm, but just for you
love me
That would work pretty well too.
They should just give back the protection. It wasn’t even op to begin with. No idea why they removed it.
It would improve mesmer support a little as well coz we don’t have any reliable protection to spread with signet of inspiration.