Broken Mesmer Rotations

Broken Mesmer Rotations

in Mesmer

Posted by: Zelulose.8695

Zelulose.8695

Follow the Pointer in the video. The sequence of skills used reflects one of many mesmer defense rotations that loops infinitely and defends against anything using alacrity

Many skeptics will call every pause kitten forgetting there is still a skill ceiling to this build. Even though you usually don’t have to use any skill.

Extra unused assets.

Defensive condition amulets
Idefender
Healing sigils
Healing on shatter
Distortion
Diversion
Continuum split
Elite of your choice
Unproced shield skill 4

In addition to the many unused defensive options this rotation allows the player to choose when to overlap defenses. Instead of doing the whole rotation in sequence players can opt to pause giving more time for CD and then overlap 5 of the defense skills such as stealth+ blocking etc. In the hands of a pro player this build is unhittable unless the enemy brings unblockables that are not stopped by distortion or continuum split.

Here is the video demonstration: https://www.youtube.com/watch?v=i55iywFgN2o&feature=youtu.be

I am not sure how long mesmer rotations will remain this easy due to potential nerfs so enjoy. (This does use the meta inspiration, illusion, chrono traits)

Lucky Leaf, Ángël, Clergyman, Side Kick -Lets make Gw2 a better game

Broken Mesmer Rotations

in Mesmer

Posted by: Ithilwen.1529

Ithilwen.1529

Nice Troll attempt. Hopefully the devs are sharp enough to see through it.

Mesmerising Girl

Broken Mesmer Rotations

in Mesmer

Posted by: StickerHappy.8052

StickerHappy.8052

AHHHHHHHHHHHHHHHH THE CLICKING SOUNDS……..

Champion Illusionist Champion Hunter Champion Phantom Champion Magus

Broken Mesmer Rotations

in Mesmer

Posted by: Zelulose.8695

Zelulose.8695

Look the mesmers are scared the new players will catch wind of this rotation or make their own and anet will have to nerf it. (Btw the reason I skill click is to 1 show how easy it is and 2 show them what skills I am using clearly.)

A new player can boost them selves to average or further with this rotation alone as long as they try.

Lucky Leaf, Ángël, Clergyman, Side Kick -Lets make Gw2 a better game

Broken Mesmer Rotations

in Mesmer

Posted by: StickerHappy.8052

StickerHappy.8052

Look the mesmers are scared the new players will catch wind of this rotation or make their own and anet will have to nerf it. (Btw the reason I skill click is to 1 show how easy it is and 2 show them what skills I am using clearly.)

You posted videos before that prove that you were a clicker, unless you deleted it.

Champion Illusionist Champion Hunter Champion Phantom Champion Magus

Broken Mesmer Rotations

in Mesmer

Posted by: Zelulose.8695

Zelulose.8695

An so what if I am? I got to legend then skill clicking. What does that say about this game? Besides, I’m just trying to give new players a chance. Don’t be so upset. Just because all the mesmers using rotations (rather than skill) are about to become average.

Lucky Leaf, Ángël, Clergyman, Side Kick -Lets make Gw2 a better game

(edited by Zelulose.8695)

Broken Mesmer Rotations

in Mesmer

Posted by: Fay.2357

Fay.2357

An so what if I am? I got to legend then skill clicking. What does that say about this game?

It says exactly what everyone always says: legendary is a grind and not reflective of skill. This video is just proof of that.

On topic, I really hope you’re trolling with this video, but a sinking feeling tells me this was intended seriously.

Broken Mesmer Rotations

in Mesmer

Posted by: Curunen.8729

Curunen.8729

I can see so many holes in that “rotation” where one interrupt or cc or even flat burst damage would break it apart. And stealth in melee range won’t prevent good players from still inflicting damage either via aoe, channeled skills or prediction.
And this is nothing in comparison to evade frames on a staff acro/DD evade spamming build – which also ends up doing more damage in melee range through bound and vault spam than this mesmer build.

The only point I can agree with you on is yes in general GW2 does not require much skill to play.

Broken Mesmer Rotations

in Mesmer

Posted by: Zelulose.8695

Zelulose.8695

The holes in the rotation are covered by the moderate list of options I listed. Some of them (such as shield skills) require an actual fight to work. I couldn’t show the use of diversion defensively either vs a test dummy. There are allot of options to fill those holes. Also, I expect a bit of damage to fly though. Each time you complete the rotation you are allowed to take over 10k of damage un-mitigated by the idefender which I also could not show. Also, I don’t expect them to play it like a robot. You may not need skill but you do need common sense. I ran it like a robot just to show the skills in order.

Lucky Leaf, Ángël, Clergyman, Side Kick -Lets make Gw2 a better game

Broken Mesmer Rotations

in Mesmer

Posted by: NICENIKESHOE.7128

NICENIKESHOE.7128

Good rotation video, I’m amazed by how much creativity there are. But pile up those “rotations” all you want, 4 of those 8 defensive skills you clicked never make into any current meta builds.

With a skill set like that you’ll only have enough pressure to kill those who just started PvP or those without any condi removal. So you can’t kill, you lose cap point in 5s, and you have none of the ports that you mentioned in your discussion……you’re not really setting a good backup foundation for your argument and you’re resorting your argument to name calling and strawmen argument.

Really can’t blame anyone who thinks you’re trolling

Broken Mesmer Rotations

in Mesmer

Posted by: Zelulose.8695

Zelulose.8695

The build does deal damage it uses the meta trait-line and a torch instead of staff. It is a condition shatter build and you can use any amulet you want. If this doesn’t deal damage than the meta doesn’t deal damage because it uses some of the same weapons and the exact same trait-line.

Just because I didn’t show you the damage doesn’t mean there is none. I’m just showing new players how not to die in 2 seconds. You not helping them. I did not show a build just a rotation. One out of many defense rotations. The same can be done with staff more or less. Just more movement and less stealth.
(I should have mentioned. If you proc the shield/shatter you gain the alacrity needed from that well I used. Just swap the second utility skill for a port.)

Lucky Leaf, Ángël, Clergyman, Side Kick -Lets make Gw2 a better game

(edited by Zelulose.8695)

Broken Mesmer Rotations

in Mesmer

Posted by: Fay.2357

Fay.2357

The build does deal damage it uses the meta trait-line and a torch instead of staff. It is a condition shatter build and you can use any amulet you want. If this doesn’t deal damage than the meta doesn’t deal damage because it uses some of the same weapons and the exact same trait-line.

Just because I didn’t show you the damage doesn’t mean there is none. I’m just showing new players how not to die in 2 seconds. You not helping them. I did not show a build just a rotation. One out of many defense rotations. The same can be done with staff more or less. Just more movement and less stealth.
(I should have mentioned. If you proc the shield/shatter you gain the alacrity needed from that well I used. Just swap the second utility skill for a port.)

The meta build doesn’t spend half of its time hiding in stealth…

Broken Mesmer Rotations

in Mesmer

Posted by: Zelulose.8695

Zelulose.8695

Do the math this build has 6 seconds of stealth every 24 seconds. That is actually not 1/2 time in stealth. Secondly, as I said, the weapon skills are different. If you don’t like it grab a staff and use skill 5 instead of the torch. Phase retreat out of it to kite and gain chaos aura. Its basically the same thing, just less stealth more kite. But again, it really doesn’t matter as mesmer is not a good point guard regardless. You should always bring another class rather than mesmer to hold or 1 vs 1 decap a point. Mesmer is meant to +1 with ports. If you plan on taking a point guard as a mesmer for example, I don’t care how much stealth you avoided bringing your going to take forever to grab that point from a good bunker. Believe it or not, the buff to burning on torch makes for some good unexpected condition burst if timed right. You act like every mesmer build is a point guard. Mesmer has more versatility than such ineffective and close-minded gameplay.

Lucky Leaf, Ángël, Clergyman, Side Kick -Lets make Gw2 a better game

Broken Mesmer Rotations

in Mesmer

Posted by: NICENIKESHOE.7128

NICENIKESHOE.7128

Like I said, you have very little pressure to kill anyone with condi removal. That’s also assuming players will not cleave any illusions and will eat all your shatters, which is unlikely given current meta. Current meta mesmers have SoI which is one of the main reasons why their condi pressure overpowered opponent defenses. It is unlikely that you can achieve the same thing with no superspeed illusions, 1 immobilize and 1 mid range stun.

Do post a video of you using this build on active player of average level, arguing damage over golem or just stating you do “deal damage as meta” is very different from practical level. Until then, sure new players will survive more than 2s, but does nothing else while cap points continue to tick.

Broken Mesmer Rotations

in Mesmer

Posted by: messiah.1908

messiah.1908

i am guessing its not 1v1 or hold point build rather +1 or team fight
do you really need so much stealth in team or +1 scenarios ?

good mesmer players knows that the meta build only useful with good team especially when using portal but other than that more class or build are useful atm. especially as dh counter the mesmer on pvp on point.

so all the evade rotations are not that needed unless 4 enemies target you but if so you will be dead or out of the fight unless your team help you.

staff is better than torch with kite low cd PR skill. same as blink over decoy

yes it can win versus golem . seems it was the same reason ANET nerfed mtd cause they fight golems ….

Broken Mesmer Rotations

in Mesmer

Posted by: Simonoly.4352

Simonoly.4352

You still take damage in stealth. You concede a point in stealth. You take damage and can be CC’d whilst casting wells. After activating the Sceptre Block you are vulnerable landing the counter or you have to dodge and not use the counter. A bunch of other cast times that can be interrupted and offer a burst window. In a real encounter where you have to modify your rotation in response to the the scenario you can’t just rotate through defences like this unless all you intend to do is delay a player off a point – at which point no one is winning anything. I wouldn’t worry – this won’t be nerfed.

Could troll some people with the rotation but you’d be better off picking something way more efficient for the job, such as a double staff endurance Daredevil that truly has almost no window for damage.

Gandara

Broken Mesmer Rotations

in Mesmer

Posted by: OriOri.8724

OriOri.8724

I don’t see a point to this rotation.

  • Stealth doesn’t protect you from AoE damage
  • Stealth causes you to stop contesting the point, for a rather large % of the fight
  • Condi damage will rek you
  • Very little pressure from you. Which extends fights, which makes it more likely that the mesmer will screw up considering the relative complexity of this rotation compared to most of the faceroll builds in PvP

Broken Mesmer Rotations

in Mesmer

Posted by: ResJudicator.7916

ResJudicator.7916

You can design much more trolly builds for other classes. Like acro/trickery/DD d/p thief, which has even higher evade uptime.

But all these trolly builds are completely ineffective against better players, which is why you never see them in any of the tournaments. I’m not even talking about ESL-level. Even novice teams at AG know better than to run builds like this.

Your mesmer build doesn’t put out enough pressure to neut a point on a side point, is too immobile to +1, can’t put out enough cleave or support in teamfights. All it can do is survive against 1-2 players without even holding the point due to stealth + distortion + csplit. Good players would ignore you while they trash your team 5v4 and 3-cap the map.

I pretty much winstreaked to legend every season after the first and can honestly say that there’s enough bad players in legend for your build to work, but that doesn’t make it a good build. This is especially true in Season 4, where bad players could simply grind their way to the top due to the matchmaking algorithm trying to balance teams by MMR.

Broken Mesmer Rotations

in Mesmer

Posted by: Zelulose.8695

Zelulose.8695

This post was ment to highlight the fact that mesmer can potentially have 100% defense uptime. The more common nesmer builds have timed defenses with 90% defense uptime and 100% if they are good. I just showed an extreme example to highlighting what needs changing for high skill play. The defese uptime is why pros can easy stomp average players without much effort. I am sorry I made the mesmer community defensive.

Lucky Leaf, Ángël, Clergyman, Side Kick -Lets make Gw2 a better game

Broken Mesmer Rotations

in Mesmer

Posted by: Fay.2357

Fay.2357

This post was ment to highlight the fact that mesmer can potentially have 100% defense uptime. The more common nesmer builds have timed defenses with 90% defense uptime and 100% if they are good. I just showed an extreme example to highlighting what needs changing for high skill play. The defese uptime is why pros can easy stomp average players without much effort. I am sorry I made the mesmer community defensive.

Except that your rotation isn’t anything approaching 100% defense uptime. Stealth is far from a perfect defense, aegis is hardly a perfect defense, blocks in general are easily bypassed, you’re vulnerable to various types of cc at multiple points of your rotation, and even disregarding all that, 100% defense uptime the way you did it is useless except for trolling off point.

Broken Mesmer Rotations

in Mesmer

Posted by: Zelulose.8695

Zelulose.8695

Thats why I mentioned I didn’t use distortion, elite, diversion, or continum split, or the second shield proc. These are all extras to fill holes or stop unblockables or defend while in stealth or during the aegis. Mesmer has too much damage, too much healing, too much damage mitigation all in one build. And I am not refering to this extreme example. I am refering to the specs mesmer use in legendary (again my post just highlights how extensive mesmer defenses are without even showing the massive healing a few extra defenses and the idefender.)

Lucky Leaf, Ángël, Clergyman, Side Kick -Lets make Gw2 a better game

(edited by Zelulose.8695)

Broken Mesmer Rotations

in Mesmer

Posted by: curtegg.5216

curtegg.5216

Love how people use a test golem to demonstrate their prowess which in itself only demonstrates under optimum conditions. Try that same test with a Vet Karka and see how it fares. Why a Vet karka? It is the best combat non-boss NPC in the game at the moment with the most variety attacks and boon generation (only lacks the break-bar). Considering the lock-downs and interrupts that can happen, it would be interesting to see how fast you can take down the Vet. It’s a shame that this kind of “real world” test is not applied to all classes.

Broken Mesmer Rotations

in Mesmer

Posted by: Ithilwen.1529

Ithilwen.1529

Uhm, several,(if not all,) classes can have defenses up 100% of the time. So what? Now if it were 100% Aegis uptime, that would be a talking point.

Of course you want defenses up. This doesn’t mean you can’t be hammered into the soil of Tyria. I can speak from experience on this point.

You are definitely trolling now, OP.

Mesmerising Girl

Broken Mesmer Rotations

in Mesmer

Posted by: Zelulose.8695

Zelulose.8695

You said it other classes have 100% defense uptime. Mesmer is not the only class I have issues with. I also have issues with 100% evade uptime on thief or Duid massive healing. Just as bad is DH blocking rotation which I have found can be chained in strait blocks for up to one minute + and choppy blocks and dodges for longer than that. (Not including healing). This these defenses are insane and allow players to play glass cannon like bunkers. Tank amulets are losing their value and the toughness stat is becoming negligible and/or a sign that you are new to the game. I highlight this for my main class because I am unbiased to this. All the Mesmer with bias defending their class have missed one key point I am addressing. I am not showing how effective my build is. I am not showing how good I am at the game. I am not showing how well I can use this rotation verses other players. I am showing that the amount of defenses at our disposal that we can use in multiple different ways is ridiculous. You can refute my quality of gameplay but you cannot refute mesmer is overloaded with defenses now as I did not have to change my spec to gain all of those skills. I used the exact same traits as meta condi chrono.

Every player saying how bad I am is not refuting the fact that I cycled though nothing but defenses without Even Using Them All. That point cannot be refuted and needs to be addressed to promote more active and less passive gameplay.

On another note if a novice like me figured this much out imagine what half decent players could do with this much defense uptime. This video proves mesmer potentially cannot be blown off of defensive CD. We only die if we don’t touch our defenses.

Lucky Leaf, Ángël, Clergyman, Side Kick -Lets make Gw2 a better game

(edited by Zelulose.8695)

Broken Mesmer Rotations

in Mesmer

Posted by: OriOri.8724

OriOri.8724

You said it other classes have 100% defense uptime. Mesmer is not the only class I have issues with. I also have issues with 100% evade uptime on thief or Duid massive healing. Just as bad is DH blocking rotation which I have found can be chained in strait blocks for up to one minute + and choppy blocks and dodges for longer than that. (Not including healing). This these defenses are insane and allow players to play glass cannon like bunkers. Tank amulets are losing their value and the toughness stat is becoming negligible and/or a sign that you are new to the game. I highlight this for my main class because I am unbiased to this. All the Mesmer with bias defending their class have missed one key point I am addressing. I am not showing how effective my build is. I am not showing how good I am at the game. I am not showing how well I can use this rotation verses other players. I am showing that the amount of defenses at our disposal that we can use in multiple different ways is ridiculous. You can refute my quality of gameplay but you cannot refute mesmer is overloaded with defenses now as I did not have to change my spec to gain all of those skills. I used the exact same traits as meta condi chrono.

Every player saying how bad I am is not refuting the fact that I cycled though nothing but defenses without Even Using Them All. That point cannot be refuted and needs to be addressed to promote more active and less passive gameplay.

On another note if a novice like me figured this much out imagine what half decent players could do with this much defense uptime. This video proves mesmer potentially cannot be blown off of defensive CD. We only die if we don’t touch our defenses.

You are still missing the point. This rotation can be absolutely rekt by a competent player in other classes. Condis and AoEs will destroy it fast, and even though WoE is strong, it can’t outheal a sustained condi attack from some classes.

This build is just gimmicky, that’s all. It avoids direct attacks and that’s about it. Plus, even if you couldn’t be killed on this build, what’s the point? With so much reliance on stealth, you wouldn’t be able to hold a point, so it is effectively useless in PvP. Other players will just wait for you to pop stealth, and then decap your point

Broken Mesmer Rotations

in Mesmer

Posted by: Zelulose.8695

Zelulose.8695

This is not about a build… You again have downplayed my build. That’s ok. I don’t want or expect players to use this exact build. As I have stated, there are many different rotations most of which are better. Yet regardless of how bad you make me look (which is very much intended as I am an example of a S4 solo que legendary player that shouldn’t be there based on how I didn’t try.), You have to relaize that you are avoiding refuting my bold points entirely. Would then you happen to say that mesmer is defenseless? (Rhetorical question) You cannot refute mesmer is overloaded with defenses at this point at all.

Lucky Leaf, Ángël, Clergyman, Side Kick -Lets make Gw2 a better game

Broken Mesmer Rotations

in Mesmer

Posted by: OriOri.8724

OriOri.8724

But we aren’t. Except for distortion and CS, all of our defenses can be bypassed. Shield 4 can be bypassed with unblockable projectiles. Shield 5 can be bypassed by ranged attacks that aren’t projectiles (Mesmer scepter 3 says hi), neither shield 4, sword 2, nor WoP prevent you from taking condition damage. Stealth doesn’t prevent condition damage, or AoE damage.

The point you are trying to make is just flawed. Mesmer have a lot of defensive utility, but almost all of them can be bypassed in some way, so they are in no way overloaded with defenses.

Broken Mesmer Rotations

in Mesmer

Posted by: Zelulose.8695

Zelulose.8695

Ok so let me understand this. As long as a DH has 2 unblockable skill ever ~20 seconds and a pull every ~40 it is ok if we have 100% uptime on everything else? All of DH unblockables can be outhealed three times over between shatters and a healing skill and every pull just use distortion when tugged. How can you say constant defense upkeep is ok as long as one or two skills get through it? Distortion is on the same CD as most unblockable issues and a little bit of loose damage in stealth can be healed easy. I just faced a friend (unamed) from FEAR who claimed mesmer defense needs a fix. It was one sided. Either I killed him or he ran and gave up. One strong condition burst would end him in 2 seconds.

Lucky Leaf, Ángël, Clergyman, Side Kick -Lets make Gw2 a better game

Broken Mesmer Rotations

in Mesmer

Posted by: Curunen.8729

Curunen.8729

At least be specific about these defenses as in order to be “overloaded” one must build exactly for it – which is why meta pvp builds have gravitated towards Inspiration/Illusions/Chrono with x/Shield plus another weapon.

Now take the situation of building away from that and facing off against any other HoT elite spec – it most likely won’t go well either due to not enough illusion sustain/replenishment, not enough condi clear or not enough cooldown reduction (among other things).

For example don’t take shield (ie take another offhand or two hander). Now suddenly there’s a big hole where that block was. Now don’t take RI (Inspiration) – anti condi and sustain in general drastically diminishes. Don’t take MoF – F3 loses most of its potency outside of a 1v1 duel. Don’t take minhand sword – there goes your evade. Don’t take Blink – well good luck because you’re likely kittened…

So not only are you pressured into taking everything necessary, even when you do it is simply enough to be on par with all the other faceroll HoT builds out there.

If you are suggesting the entire game needs overhauling in terms of defence, offence and passive mechanics then I agree. However this thread appears to single out mesmer as uniquely broken when that isn’t true.

Broken Mesmer Rotations

in Mesmer

Posted by: Zelulose.8695

Zelulose.8695

Well I cant be a mesmer main and highlight druids issues or other classes without also highlighting my own class’s issues. Im honest and my history shows me highlighting issues with every class.

Lucky Leaf, Ángël, Clergyman, Side Kick -Lets make Gw2 a better game

(edited by Zelulose.8695)

Broken Mesmer Rotations

in Mesmer

Posted by: Ithilwen.1529

Ithilwen.1529

I think this is a troll thread intended to argue nerfs for Mesmer.

Mesmerising Girl

Broken Mesmer Rotations

in Mesmer

Posted by: Zelulose.8695

Zelulose.8695

Noone still has refuted my claim that mesmers have much more than enough to keep a constant defensive rotation in addition to healing. This is broken.

Lucky Leaf, Ángël, Clergyman, Side Kick -Lets make Gw2 a better game

Broken Mesmer Rotations

in Mesmer

Posted by: OriOri.8724

OriOri.8724

Ok so let me understand this. As long as a DH has 2 unblockable skill ever ~20 seconds and a pull every ~40 it is ok if we have 100% uptime on everything else? All of DH unblockables can be outhealed three times over between shatters and a healing skill and every pull just use distortion when tugged. How can you say constant defense upkeep is ok as long as one or two skills get through it? Distortion is on the same CD as most unblockable issues and a little bit of loose damage in stealth can be healed easy. I just faced a friend (unamed) from FEAR who claimed mesmer defense needs a fix. It was one sided. Either I killed him or he ran and gave up. One strong condition burst would end him in 2 seconds.

The fact that you believe DH is the only class with unblockable skills…….

There are dozens of unblockable attacks, as well as Rev, Warrior and Reaper all have utility skills that grant them an effect where all of their attacks are unblockable for a short period of time (and none of those are DH, just thought I would point that out in case you missed it).

Broken Mesmer Rotations

in Mesmer

Posted by: OriOri.8724

OriOri.8724

Noone still has refuted my claim that mesmers have much more than enough to keep a constant defensive rotation in addition to healing. This is broken.

Yes, we have. Its just that you refuse to listen to arguments and continuously attempt to deflect any counterpoints that are brought up.

Broken Mesmer Rotations

in Mesmer

Posted by: Zelulose.8695

Zelulose.8695

You all named one counter argument: unblockables and players with reveal. I refuted it stating mesmer had extra defenses to deal with it and none said anything else on that. in other words, I have made a point. You all pointed out a flaw. I refuted it. Now I need someone to refute my claim that mesmer has enough defenses to deal with warrior or DH or other classes unblockables for the short time they are available during a fight. otherwise you all still have proved nothing and my point is valid.

Lucky Leaf, Ángël, Clergyman, Side Kick -Lets make Gw2 a better game

(edited by Zelulose.8695)

Broken Mesmer Rotations

in Mesmer

Posted by: DuckDuckBOOM.4097

DuckDuckBOOM.4097

Shocking aura instantly ends blurred frenzy. Retaliation is only ~240 per proc but ends up doing 2-6k damage to the Mesmer depending on how many ppl are cleaved. Other auras will also go through blurred frenzy.

Weakness reduces endurance regeneration and poison reduces healing.

There are a lot more unblockables out there than just a few guardian skills. Necro warhorn 4 and traited staff marks are huge here. All corruptions are unblockable. All walls/wards are unblockable. Traited deflecting shot is a 10 second unblockable knock back on guard. Basi venom makes any attack unblockable for the entire team. Check out the full list:
https://wiki.guildwars2.com/wiki/Unblockable

Reveal is not necessary. Mesmer stealth isn’t tricky. Just cleave where they were and watch your auto attack rotation flip over to know you are hitting them. It’s so easy to kill stealthed targets. And then you show a rotation that has you camping wells while stealthed. If you didn’t the rotation wouldn’t work. Everyone knows where you are. Furthermore stealth and distortion prevent capping.

Channeling scepter 2 doesn’t mean nothing can hit you for 2 seconds. Just the next attack. Likewise, aegis is only 1 attack. Especially vs fast hit enemies or multiple enemies these defenses fall apart.

Sure your “rotation” may keep you alive in most 1v1s but this isn’t a 1v1 game. It’s a team game. If a team focuses you, you might be able to pop distortion to prevent 1 unblockable but if focused, that “rotation” won’t save you. I’m also fairly certain I could probably kill you on my DD or necro 1v1 if you just did that rotation but whatever.

Also no decent DH or warrior should die to that rotation. It’d be a stalemate at best for you.

Broken Mesmer Rotations

in Mesmer

Posted by: OriOri.8724

OriOri.8724

You all named one counter argument: unblockables and players with reveal. I refuted it stating mesmer had extra defenses to deal with it and none said anything else on that. in other words, I have made a point. You all pointed out a flaw. I refuted it. Now I need someone to refute my claim that mesmer has enough defenses to deal with warrior or DH or other classes unblockables for the short time they are available during a fight. otherwise you all still have proved nothing and my point is valid.

Sure, ok @Azukas

Broken Mesmer Rotations

in Mesmer

Posted by: Curunen.8729

Curunen.8729

Shocking aura instantly ends blurred frenzy. Retaliation is only ~240 per proc but ends up doing 2-6k damage to the Mesmer depending on how many ppl are cleaved. Other auras will also go through blurred frenzy.

Weakness reduces endurance regeneration and poison reduces healing.

There are a lot more unblockables out there than just a few guardian skills. Necro warhorn 4 and traited staff marks are huge here. All corruptions are unblockable. All walls/wards are unblockable. Traited deflecting shot is a 10 second unblockable knock back on guard. Basi venom makes any attack unblockable for the entire team. Check out the full list:
https://wiki.guildwars2.com/wiki/Unblockable

Reveal is not necessary. Mesmer stealth isn’t tricky. Just cleave where they were and watch your auto attack rotation flip over to know you are hitting them. It’s so easy to kill stealthed targets. And then you show a rotation that has you camping wells while stealthed. If you didn’t the rotation wouldn’t work. Everyone knows where you are. Furthermore stealth and distortion prevent capping.

Channeling scepter 2 doesn’t mean nothing can hit you for 2 seconds. Just the next attack. Likewise, aegis is only 1 attack. Especially vs fast hit enemies or multiple enemies these defenses fall apart.

Sure your “rotation” may keep you alive in most 1v1s but this isn’t a 1v1 game. It’s a team game. If a team focuses you, you might be able to pop distortion to prevent 1 unblockable but if focused, that “rotation” won’t save you. I’m also fairly certain I could probably kill you on my DD or necro 1v1 if you just did that rotation but whatever.

Also no decent DH or warrior should die to that rotation. It’d be a stalemate at best for you.

Good post.

In the end you are left with one of the following:
- survive a 1v1 indefinitely but not able to kill the other player or prevent decap
- get focused by more than one enemy and die/be forced to run.

Either way it’s not contributing anything useful and I should point out that in a similar way bunker mesmer doesn’t work anymore.

I should also say that these (active) defences are the only defence for mesmer (no, iDefender is useless when you get focused and protection won’t save you anymore either). There is no shroud, insane healing, immunities, unlimited evades, unlimited blocks and so on. When you get hit (which you will because a good opponent will hit in the gaps of this rotation using methods that have already been pointed out), you will take a lot of damage.

Believe me I don’t want to have brainless defence – but singling out and this away from mesmer without smacking down every elite spec in both offence and defence at the same time will be bad.

Broken Mesmer Rotations

in Mesmer

Posted by: Zelulose.8695

Zelulose.8695

Shocking aura instantly ends blurred frenzy. Retaliation is only ~240 per proc but ends up doing 2-6k damage to the Mesmer depending on how many ppl are cleaved. Other auras will also go through blurred frenzy.

Weakness reduces endurance regeneration and poison reduces healing.

There are a lot more unblockables out there than just a few guardian skills. Necro warhorn 4 and traited staff marks are huge here. All corruptions are unblockable. All walls/wards are unblockable. Traited deflecting shot is a 10 second unblockable knock back on guard. Basi venom makes any attack unblockable for the entire team. Check out the full list:
https://wiki.guildwars2.com/wiki/Unblockable

Reveal is not necessary. Mesmer stealth isn’t tricky. Just cleave where they were and watch your auto attack rotation flip over to know you are hitting them. It’s so easy to kill stealthed targets. And then you show a rotation that has you camping wells while stealthed. If you didn’t the rotation wouldn’t work. Everyone knows where you are. Furthermore stealth and distortion prevent capping.

Channeling scepter 2 doesn’t mean nothing can hit you for 2 seconds. Just the next attack. Likewise, aegis is only 1 attack. Especially vs fast hit enemies or multiple enemies these defenses fall apart.

Sure your “rotation” may keep you alive in most 1v1s but this isn’t a 1v1 game. It’s a team game. If a team focuses you, you might be able to pop distortion to prevent 1 unblockable but if focused, that “rotation” won’t save you. I’m also fairly certain I could probably kill you on my DD or necro 1v1 if you just did that rotation but whatever.

Also no decent DH or warrior should die to that rotation. It’d be a stalemate at best for you.

Good post.

In the end you are left with one of the following:
- survive a 1v1 indefinitely but not able to kill the other player or prevent decap
- get focused by more than one enemy and die/be forced to run.

Either way it’s not contributing anything useful and I should point out that in a similar way bunker mesmer doesn’t work anymore.

I should also say that these (active) defences are the only defence for mesmer (no, iDefender is useless when you get focused and protection won’t save you anymore either). There is no shroud, insane healing, immunities, unlimited evades, unlimited blocks and so on. When you get hit (which you will because a good opponent will hit in the gaps of this rotation using methods that have already been pointed out), you will take a lot of damage.

Believe me I don’t want to have brainless defence – but singling out and this away from mesmer without smacking down every elite spec in both offence and defence at the same time will be bad.

I want to point out that this build has enough damage to take down a bunker ranger. Either quickly though a torch-shatter synced combo or though pressure. It has the damage needed to win as it is meta condi-chrono. It can maximize damage given that it can use any amulet it wants. Telling me this build doesn’t do enough damage is assuming the metabattle builds do no damage. It is just common sense that if your not taking damage you can use your scepter skills to attack, or if you take damage dodge interrupt the skills or distortion and keep using your offense. Again This rotation can be paused strategically to deal damage I just didn’t show how to use offense in the video.

You make valid points. I would argue that shocking aura is limited in that it has to be next to the mesmer to end blurred frenzy. If it hits you once you can always Csplit or distortion or diversion to deal with it.

Shatters remove weakness and poison if the healing skill doesn’t

Lucky Leaf, Ángël, Clergyman, Side Kick -Lets make Gw2 a better game

(edited by Zelulose.8695)

Broken Mesmer Rotations

in Mesmer

Posted by: Zelulose.8695

Zelulose.8695

You list allot of unblockables. It is true there are allot. But not allot per class. Also if a class has access to allot of unblockables they usually find it nonviable to bring all of them. Necro would really be the only case where they have excessive unblockables. But necro conditions can be easily cleared by mesmer. Furthermore, They dont have shocking aura or anything else to stop mesmer. This means all a mesmer has to do is time a distortion or condition removal with shatter during its blocks which make up 6 seconds inter dispersed. That is six seconds where mesmer can be hit by necro’s weak unblockables and it is highly likly necro bought all of them because it wouldn’t be viable if it didn’t. Even if it did it can be out cleared and out healed. All the other unblockabeles seem like allot next to each other but when divided into their respective classes, it is often one skill or two skills or one trait. Otherwise their build again won’t be viable. I have found on my mesmer and DH that saving all your CC, Dodges, and blinds, for a warrior when he uses his signet prevents him from using his unblockables. Once it is up. There is not much he can do anymore. The same goes for other classes. Just use the extra defenses to deal with the unblockables and resume the rotation while their unblockables are on CD.

I only channeled Scepter 2 to make of for the time the shield was missing and I couldn’t even make up for the alacrity the shield would have given me. Regardless, you can use scepter 2 to blind them or use it to block. If you are about to get hit. You can interrupt the retaliatory attack by dodging or swapping weapons or even diversion or distortion or Csplit or simply shattering to out-heal the damage you might take.

I will say I have 2 vs 2 with this build. It works well swapping the one offensive well with a port. I can’t be focused because it takes to long to down me when focused by 2. This forces them to attack my other team mate after they notice this and I then go full on offense.

Now to address the quoter.

The idefender is meant to cover your mistakes as are the shatters for heal and condition removal and the healing skill itself. However, It is unnecessary if the player times his defense in the rotation. You have assumed that a player is going to apply a robotic use of every skill. This is not true. Rather than using a skill and waiting to get hit after. It is better to use a skill anticipating an attack. You forget that the build can easily time defense to attacks much like the attacker can chain attacks to the mesmer’s defense. The point this proves it not about the holes which are covered by an extra layer of sustain and defense still being vulnerable. Rather, It proves that if a mesmer uses this build at the average level with some common sense it wont die at all and can potentially survive a 2 vs 1 because It’s defense is never really on CD it always has an available defense.

I want to further note you have restated the part I refuted earlier about unblockables. This post and a post before it just refuted that. At this point you would need to prove that my defense is invalid with evidence. Otherwise, I will just refer you back to this post.

Lucky Leaf, Ángël, Clergyman, Side Kick -Lets make Gw2 a better game

(edited by Zelulose.8695)

Broken Mesmer Rotations

in Mesmer

Posted by: Ithilwen.1529

Ithilwen.1529

You, sir, are a troll and reported as such. The “defensive rotation” you name is not invulnerability , nor is it proof against being killed.

All classes are capable of a defensive build. Few use a full defense build, (other than an auramancer support ele which has pitiful damage. I speak from experience. ) They don’t because such a build would be nearly useless.

Having a defense available most of the time is true of most classes. Therefore, your complaint is moot. I suggest you try to get over your vendetta.

Mesmerising Girl

Broken Mesmer Rotations

in Mesmer

Posted by: Curunen.8729

Curunen.8729

You, sir, are a troll and reported as such. The “defensive rotation” you name is not invulnerability , nor is it proof against being killed.

All classes are capable of a defensive build. Few use a full defense build, (other than an auramancer support ele which has pitiful damage. I speak from experience. ) They don’t because such a build would be nearly useless.

Having a defense available most of the time is true of most classes. Therefore, your complaint is moot. I suggest you try to get over your vendetta.

I think that’s the key point – most if not all classes can build for indefinite or high uptime of defence if they choose to. Only perhaps necro in outnumbered can’t manage it.

Broken Mesmer Rotations

in Mesmer

Posted by: Daishi.6027

Daishi.6027

Thief evade, and Engie among other class/builds rotations are much more effective than this crap. They are easier, hold more pressure, contest the point, and have less holes in their defense.

But Mesmer is broken? Yeah, Ok…

This is why we can’t have nice things.

“I control time and space; you can’t break free.~”
“Maybe I was the illusion all along!”

Broken Mesmer Rotations

in Mesmer

Posted by: Zelulose.8695

Zelulose.8695

This is the key issue. Such high defense up-time has turned this game into a rotation war. The only class that can’t keep its defenses up all the time is necro. Once defenses are nerfed multiple core builds will become viable again. Mesmer is just one of the classes I am looking at currently. My post history outlines how I feel about HoT powercreep.

Edit: I if I am not responding to you it is because you haven’t challenge my longer double post above, or you are just attacking my reputation to obscure the truth.

Lucky Leaf, Ángël, Clergyman, Side Kick -Lets make Gw2 a better game

(edited by Zelulose.8695)

Broken Mesmer Rotations

in Mesmer

Posted by: Windwalker.7421

Windwalker.7421

Show actual PvP game play if you’re going to make any sort of valid PvP argument.

Otherwise…