Hello,
Out of curiosity, I’d like to ask a question to do with my PVE viper chrono regarding perplexity vs nightmare runes. They both boost condition damage, but perplexity boosts confusion duration only while nightmare boosts the duration of all conditions, albeit to a lesser degree.
This got me thinking: given that mobs in the open world only attack once a second or so, is it better to focus on confusion (which, admittedly can be quite powerful as I discovered against the ancient jotun in BFF who almost killed himself with confusion on my perplexity build below) or is it better to spread the duration across the 11 conditions the builds below are capable of on staff? The elites of both runes are also quite attractive.
It’s probably a question best answered by experimentation, and I’m going to do just that. But any thoughts/opinions/experiences you’d be willing to share would be appreciated to.
[Disclaimer: it’s a given anything works in open world.]
My build is below, in two forms: the first with perplexity runes, the second with nightmare.
http://gw2skills.net/editor/?vhEQNArfWnsnBNqhlpBOoBEgilXjCNAypnreYT2l1cFGuaC-Txh0wAQV+BTfwlTBAgnAAh9HAq+jZlgBAOA2tu1d3AjP+4jP+4t7u7u7u7GA-e
http://gw2skills.net/editor/?vhEQNArfWnsnBNqhlpBOoBEgilXjycFGuaqeYT2lFNAypnD-TxxXABDr8Dg9HU8UAMq+gsVCO3TAYW1fCAcAsbdr7uBGf8xHf8xb3d3d3d3NA-e