Chronololo
For PvP and WvW, it gives you CS, which reduces the CD of your elites (specifically Moa) to 90 seconds (105 in PvP), 76.5 traited. It also gives you alacrity, to get your skills up quicker, and gives you chronophantasam allowing you to shatter your phantasms without losing them.
There really isn’t a downside to taking that line, though some core mesmer builds are still decent if played well
Well there is downside if other trait lines are performing better, I am not saying that it must outperform other trait lines, but it just seems to be falling behind compared to other trait lines.
That’s my opinion thought.
Which 3 traitlines do you think outperform the chronomancer line?
Sorry for late reply.
For me I play wall vs wall and mostly playing power.
I play inspiration, dueling and domination, even if I make changes, any other trait line I would pick it would be better than chrono.
The only trait line that I can’t tell for sure right now is chaos, other than that for me they all seem to outperform the chronomancer.
For the most part, they really don’t. A few builds do better without chrono, but it just offers so much, that there aren’t many of them anymore.
Sorry for late reply.
For me I play wall vs wall and mostly playing power.
I play inspiration, dueling and domination, even if I make changes, any other trait line I would pick it would be better than chrono.The only trait line that I can’t tell for sure right now is chaos, other than that for me they all seem to outperform the chronomancer.
Insp, dueling, and domination.
If this is a power shatter build relying on deceptive evasion, chrono is far better than dueling for general utility and illusion generation.
If this is focused on interrupts and conditions with mistrust, chrono is far better than domination. If focused on interrupts and power, chrono is far better than dueling again.
I am going to assume here that you never tried playing chronoshatter build? There is reason its been top mesmer build in pvp for months now. It just (imo) outperforms the core power shatter GS build by far.
To answer your question: Yes, there is much point taking chrono in pvp for three simple reasons: utility, skills and traits.
Lets see the skills first… with chrono you get access to use shield which brings by far the strongest mesmer skills ingame EVER.
1.Echo of Memory is the best block a mesmer could’ve wished for and the avangers that spawn from it are the strongest phantasms we have -both- in pve and pvp.
2.Tides Of Time is the perfect skill for opening your strongest burst with the CS rotation and burst your enemy while they are locked in place.
3. Continuum Split (the bread and butter of the chrono). The strongest skill in both PvE and PvP. In pvp it grants you access to what? 9 shatter bursts and 3 distorts when combined with Signet of Illusions in a very short order.
4. Gravity Well – Extremely strong CC, especially useful in large fights and having 2 available with CS is all that more great.
Should I give you more reason to pick chrono? Well there you go some more.
Traits:
1. Time Catches Up – Activating a shatter gives your illussions superspeed. Very powerful trait, which makes it impossible for your burst to be avoided in most cases.
2. Illusionary Reversion – Shattering skills generate a clone if you have enough illusions present – helps keeping the shatter fiesta up and running.
3. Chronophantasma – Ressumons all your phantasms the first time they are destroyed, which makes it possible to perform your CS burst TWICE!
Enough of a point? I certainly think so. The recent nerfs werent that hard and chronoshatter is still one of the strongest builds at this moment imo.
I am going to assume here that you never tried playing chronoshatter build? There is reason its been top mesmer build in pvp for months now. It just (imo) outperforms the core power shatter GS build by far.
To answer your question: Yes, there is much point taking chrono in pvp for three simple reasons: utility, skills and traits.Lets see the skills first…
You forgot Well of Eternity.
The potential of Continuum Split with so many different plays is pretty hard to ignore in WvW. It provides so much flexibility and unpredictable behavior that you’re hard to read and counter.