Chronotanks
Hey all I am trying to get more into the pve and raiding side of the game as of late and have settled on playing a chronomancer. I know 100% quickness uptime and being able to “tank” are the reasons most chronos get into the raids so my question lies along those lines… What % boon duration should I be aiming for with the changes to alacrity? And does having a herald in your group effect the way you all gear out? Or should I simply stick with the gear to be able to provide that on my own with no outside aid?
I am currently farming for all of the Commander’s weapons and armor set but am a bit confused if I need the accessories? How much armor I need to shoot for? I have seen some people still take zerker accessories and trinkets but I am not sure if that has changed with the alacrity nerf as well. Is 50% still the gold standard of 100% quickness uptime?
So you can keep 100% uptime on quickness with no more than the 50% duration provided by a herald. You can use commanders gear and/or that one expensive sigil to boost your duration further for more flexibility in rotations.
You only need to have more toughness than the next highest toughness on the team. Ideally, this is nothing more than a single knights stat trinket, but obviously this will be determined by the team you raid with.
It’s worth noting that you also should be aiming to maintain 100% alacrity uptime on your subgroup. This is accomplished by maintaining at least 2 shield phantasms at all times.