Edit: feel free to skip to the bulleted points
From a PvP player’s perspective with 4300 ranked queues on mesmer, about 95% of which are on power Shatter mesmer, i will attempt to discuss changes that could serve to improve the classic domination/dueling/illusions Shatter mesmer without powercreeping already more effective chronomancer builds (Bunker, condition etc.) and without making it more cheesy or easy to play. Obviously not all are needed and there are easier options to make Shatter strong but simple measures often result in very little diversity of choice (think: sword offhand for three years).
Weapons
Greatsword
- Mind Stabs’s boon removal aspect is lost due to an increased number of boons in the game. It needs to remove circa 3 boons before it will actually be saved and used for this intent instead of just a little extra damage every time it goes off cooldown (which is a shame).
Sword offhand
- Block needs to block everything for a duration.
- Active of block needs to be much quicker (essentially instant) to compete with Tides of time.
- Phantasm needs an additional effect (think: shield).
Focus offhand
- Defense on Phantasmal Warden as an additional effect (think: shield).
Pistol offhand
- Additional effect on phantasm (think: shield).
Utilities
Mirror images
- Decoy is currently always better, which restricts the choices of Shatter mesmer.
- Needs a much shorter cooldown.
Domination
Shattered concentration
- Without doubt a good trait, however, it is also an integral and necessary aspect of any viable Domination build to date. One can’t help but wonder if it should take the spot as a minor trait in place of Illusion of Vulnerability. See below.
Illusion of vulnerability
- Could with benefit be merged with the trait Dazzling as they are very similar in effect. To replace it could be something like Shattered concentration (see above) or Rending shatter to continue the vulnerability trend of this traitline’s minors.
Furious interruption
- It won’t compete with Shattered concentration even if the ICD is changed. Needs a new position in the traitline or alternatively a new effect to do this.
- Could with benefit be merged with the trait Dazzling as they are very similar in effect. To replace it could be something like Rending shatter.
Rending shatter
- Really really terrible, especially compared to confounding suggestions. It needs to go up to 3 vulnerability stacks to have a chance to compete.
Imagined burden
- Can not compete with Powerblock or Mental anguish.
- In addition to current effects, should give +1 bounce on Mirror blade, to make up for the nerf to Mirror blade whilst keeping the maximum burst in check due to the fact that it competes with the aforementioned traits.
Dueling
Desperate decoy
- It interrupts skills so it can quite often screw you over.
- Should be interchanged with something less passive and less random.
- One suggestion that would work well for shatter mesmer is to swap spot with Fencer’s Finesse. This allows you to take Fencer’s and Blinding dissipation.
Illusions
Compounding power
- Currently too weak to matter.
- As a hybrid trait in a hybrid traitline, perhaps it should be merged with Shattered strength, a trait with a remarkably similar effect in practice.
New trait
- As consequence of Shattered Strength and compounding power being merged.
- A new trait would have to provide a large enough benefit to power Shatter mesmer to that of the Chronomancer line. The alternative would be to nerf Chronomancer to the degree where it is no longer the only choice for Shatter Mesmer.
I can’t wait until the day power Shatter mesmer becomes a fun and viable build to play again and until then i will at least try to help Anet along the road as opposed to complaining uselessly as is so common. Thanks to anyone with patience.
Edit: kitten this thread sounds more serious than my testamente.
^ Usually only characer that i play on