Clone Aggro
Currently, I’m finding the way aggro works to be extremely puzzling. When I summon a clone (not a phantasm), technically, according to the game mechanics, i should no longer be targeted.
Following this assumption, especially if I’m no longer attacking the mob after wards, I would figure that it would go for my clones.
Most of the time the mob goes for me. I also noticed that a large portion of the time, my phantasms are taken out first, even if I’m doing more damage or there is a lull in their attacks.
I’m not entirely sure that the whole “stop targeting” feature of summoning clones is happening in PvE. I’ve even been attacked while using decoy and under stealth. Clone gets ignored and I’m attacked instead.
The major oddity i’ve seen is when I had 3 wardens up for the entire fight against the centaur boss in CM explorable. For whatever reason, the centaur never attacked my wardens. I kept shattering and bringing em back, but not once did he go for em.
Hm, I wonder if SI bleed ticks or other DOT sources are being attributed to the Mesmer immediately on Clone generation, thereby picking up aggro. E.g. not letting the Clone say hello upon spawning.