Clones conditions doesn't work on clone dead

Clones conditions doesn't work on clone dead

in Mesmer

Posted by: Surt.3120

Surt.3120

Every Mesmer knows it:

Conditions stacked by a clone stop working after clone dead.

Wich means that I can’t shatter my clones on big mobs or I lost all the damage I can do.
Since conditions like bleed needs much time to be profitable.

Will be great if the “1 more bounce” on the traits applyed to the clones too.

(edited by Surt.3120)

Clones conditions doesn't work on clone dead

in Mesmer

Posted by: Carighan.6758

Carighan.6758

I’m confused. ;_;

What do boons on clones have to do with the bleeds they apply via Sharper Images?

The strength of heart to face oneself has been made manifest. The persona Carighan has appeared.

Clones conditions doesn't work on clone dead

in Mesmer

Posted by: Surt.3120

Surt.3120

Yep, my fault, I mean “conditions” not “boons”.
After a clone dies, all the stacked conditions by that clone did not work.

Sharper Images it’s includes in the bug. Can’t see the bleed effect after clone dead do any damage.

(edited by Surt.3120)

Clones conditions doesn't work on clone dead

in Mesmer

Posted by: Snoxx.7943

Snoxx.7943

This really hurts all staff mesmers out there, especially if they spec Sharper Images.

Staff + Sharper Images + Deceptive Evasion* would be a pretty cool combination, but it’s really hard to pull that off, especially in a PvP situation.

(*) Deceptive Evasion is also bugged, since the spawned clones will attack anything near at random instead of assisting on your target.

Clones conditions doesn't work on clone dead

in Mesmer

Posted by: SuburbanLion.8095

SuburbanLion.8095

IIRC, the damage numbers stop showing when the illusions die but the conditions continue to deal damage.

Clones conditions doesn't work on clone dead

in Mesmer

Posted by: Surt.3120

Surt.3120

IIRC, the damage numbers stop showing when the illusions die but the conditions continue to deal damage.

Is that true? I can’t see damage on life bar (on a golem in the Mist)
Does it count as damage done by us(the mesmer)? since we can’t see it… maybe it does not count for exp or drop

Clones conditions doesn't work on clone dead

in Mesmer

Posted by: Surt.3120

Surt.3120

Confirmed, it does damage but numbers are not showing.
What I can’t know is if that damage is taked as damage done by us.

Clones conditions doesn't work on clone dead

in Mesmer

Posted by: Snoxx.7943

Snoxx.7943

Indeed, it seems to be only a display bug.

I was testing it on dummy golems again, and even while no numbers were showing up, the life bar of the golem kept moving.

Clones conditions doesn't work on clone dead

in Mesmer

Posted by: NeuroMuse.1763

NeuroMuse.1763

(*) Deceptive Evasion is also bugged, since the spawned clones will attack anything near at random instead of assisting on your target.

Just to clarify on what is happening here. Clones spawned from Deceptive Evasion will attack the nearest target.