(edited by Coxy.5269)
Condi/pu Bleeds
i can see a need for condi clear in alot of situations but 5 seconds of chainable stun is so strong.. starting out a fight with iduelest/stun/confusion beam/cover your duelest with block vs cleave damage/stun. this + chaos storm and stealths leave your target only having chances to attack while you have a block up.
This is a situation that will actually play out once in 50 times. Fights never go perfectly as planned, and having no condition removal will get you killed over and over. There’s simply so many ways that you could easily counter that. Say someone blinds the duelist cast, or reflects it (warrior sword block would be tough here). If everything doesn’t go perfect, you could end up eating a face-full of condies very rapidly.
seems wierd that you say this will happen once in 50 times.. when ive actually played the spec and you have not. i understand the importance of condtion clear and when it would have saved me durring fights. if you were to use the spec you can put condi clear in it and play it in that style and i wouldnt make a once in 50 claim. ive played both ways and as for right now the stun works for me and im not getting punished that hard with condis. if i end up getting punished alot with condis i will put a cleanse in the place. at this point im not getting killed because of a lack of condi clear so the stun is a strong offesnive choice.
This is because you apparently aren’t playing against any competent condie players. The key is that condie builds are more tanky and survivable. They won’t crumple and die in your first little combo. They’ll pop a stunbreak, clear the bleeds, then go after you. The thing is that even with the bit of power from rampagers, your duelists still barely tickle, particularly to a tanky condie build. This means that your only pressure is bleeds (which are also weaker than normal).
Maybe if you can get them into a perfect lockdown it’ll hurt, but that’s nearly impossible to do. Signet is easy to dodge, magic bullet doesn’t last very long, and just up and casting confusing images is a great way to get your face pushed in with condies.
Now normally this wouldn’t be an issue. You’d hit a condie clear and continue applying pressure. With your build though, you’ll simply keel over and die when condies are applied. You have no way to remove them. Blinds will stay until you miss with something. Cripple and weakness will hamper your movement. Poison will hurt your healing, bleeds burning and torment will kill you.
I don’t need to play your build to know what will happen if you engage a competent player with no condition removal.
I didn’t say the spec sucks overall. Rampagers is actually somewhat viable in PvP, due to the vitality it has as opposed to the pure squishyness it is elsewhere. However, I am telling you that with 0 access to condie removals, any competent condie player will destroy it. In order to be viable against good players, it needs at least some form of condition removal.
Edit: or a team that can remove the conditions for you, like shatter mesmers will do.
Doubleedit: People calling me fay feels odd
It’s always funny when someone’s unable to argue with Pyro’s logic and ends up just calling him a bitter troll and getting all hurt.
He’s right, and I’m sure you know that deep down.
People calling me fay feels odd
Phayro!