(edited by Telekinesis.8312)
Condition Chronomancer Burst (PvE)
Umm yeah we all knew Mesmer was good in everything but it’s suoper broken in pvp now
Umm yeah we all knew Mesmer was good in everything but it’s suoper broken in pvp now
So you base that the Chronomancer is OP in PvP, on a condition Mesmer in PvE that unloads everything he got on a mob standing still? Great, much evidence such wow!
WvW Roaming movies!
Umm yeah we all knew Mesmer was good in everything but it’s suoper broken in pvp now
This is to showcase the damage potential of a pve condition mesmer using chronomancy, it wont work this way in pvp by a very large margin.
ahh its good to see my fellow condi mesmer friend making waves. good build broski. I was hating chrono all day today but was using it wrong. ive seen the light
thx bro.. there are way more uses for continuum split.. still in the ways of figuring stuff out :-)
im going to mess with it as well tmrw. im looking forward to what you come up with
so.. i’v been playing it a lot more.. the superspeed on illusions when you activate shatters is really really good. i’v been spoiled with that trait, cant seem to play without it :-(
so.. i’v been playing it a lot more.. the superspeed on illusions when you activate shatters is really really good. i’v been spoiled with that trait, cant seem to play without it :-(
I totally feel the same way haha
WvW Roaming movies!
yeah.. i mean.. i hate to see my illusions walk to the target now :P
Even b4 this beta testing, I have been testing condi shatter in PVE and I have to say it not far off a power build.
The only mobs that I cannot get out the full damage is the mob that puts torment on the ground. Before my clones get to them they died. I do have a way around this by stunning then shatter but once stun is on CD it really a pain.
Even with power build, I will say it always the same problem the torment they lay on the ground just don’t help our illusions.
So with the super speed from Chrono, this will help the clone get to their destination before they expire
Once those ground torment mobs have moved from a place to another with that torment on the ground.. illusion superspeed is awesome, but.. interrupts will wreck them if timed properly when they’re about to move (chaos storm, magic bullet, diversion)