Condition Chronomancer Burst (PvE)

Condition Chronomancer Burst (PvE)

in Mesmer

Posted by: Telekinesis.8312

Telekinesis.8312

Started the burst after he finished his charge.

Video – https://www.youtube.com/watch?v=9qtxJ_HtB1A

Build – http://dulfy.net/gw2traits#build=AgMFdALYBlg~

Connected post – https://forum-en.gw2archive.eu/forum/professions/mesmer/Chronomancer-PvE-Condition-Build/first#post5358935

This was just a trial, but you can use Continuum split much better than i did in the video.. meaning.. you can dump in another extra skill as well since.. i started shattering a little late.. but the damage and burst can be noticed with a 7k+ confusion hit at the end when he starts to charge again.

(edited by Telekinesis.8312)

Condition Chronomancer Burst (PvE)

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Posted by: WizardBro.4510

WizardBro.4510

Umm yeah we all knew Mesmer was good in everything but it’s suoper broken in pvp now

Condition Chronomancer Burst (PvE)

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Posted by: Amadeus.5687

Amadeus.5687

Umm yeah we all knew Mesmer was good in everything but it’s suoper broken in pvp now

So you base that the Chronomancer is OP in PvP, on a condition Mesmer in PvE that unloads everything he got on a mob standing still? Great, much evidence such wow!

Condition Chronomancer Burst (PvE)

in Mesmer

Posted by: Telekinesis.8312

Telekinesis.8312

Umm yeah we all knew Mesmer was good in everything but it’s suoper broken in pvp now

This is to showcase the damage potential of a pve condition mesmer using chronomancy, it wont work this way in pvp by a very large margin.

Condition Chronomancer Burst (PvE)

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Posted by: Azure.8670

Azure.8670

ahh its good to see my fellow condi mesmer friend making waves. good build broski. I was hating chrono all day today but was using it wrong. ive seen the light

Condition Chronomancer Burst (PvE)

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Posted by: Telekinesis.8312

Telekinesis.8312

thx bro.. there are way more uses for continuum split.. still in the ways of figuring stuff out :-)

Condition Chronomancer Burst (PvE)

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Posted by: Azure.8670

Azure.8670

im going to mess with it as well tmrw. im looking forward to what you come up with

Condition Chronomancer Burst (PvE)

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Posted by: Telekinesis.8312

Telekinesis.8312

so.. i’v been playing it a lot more.. the superspeed on illusions when you activate shatters is really really good. i’v been spoiled with that trait, cant seem to play without it :-(

Condition Chronomancer Burst (PvE)

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Posted by: Amadeus.5687

Amadeus.5687

so.. i’v been playing it a lot more.. the superspeed on illusions when you activate shatters is really really good. i’v been spoiled with that trait, cant seem to play without it :-(

I totally feel the same way haha

Condition Chronomancer Burst (PvE)

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Posted by: Telekinesis.8312

Telekinesis.8312

yeah.. i mean.. i hate to see my illusions walk to the target now :P

Condition Chronomancer Burst (PvE)

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Posted by: Blades of Sabatine.5639

Blades of Sabatine.5639

Even b4 this beta testing, I have been testing condi shatter in PVE and I have to say it not far off a power build.

The only mobs that I cannot get out the full damage is the mob that puts torment on the ground. Before my clones get to them they died. I do have a way around this by stunning then shatter but once stun is on CD it really a pain.

Even with power build, I will say it always the same problem the torment they lay on the ground just don’t help our illusions.

So with the super speed from Chrono, this will help the clone get to their destination before they expire

Condition Chronomancer Burst (PvE)

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Posted by: Telekinesis.8312

Telekinesis.8312

Once those ground torment mobs have moved from a place to another with that torment on the ground.. illusion superspeed is awesome, but.. interrupts will wreck them if timed properly when they’re about to move (chaos storm, magic bullet, diversion)