Confusing Images

Confusing Images

in Mesmer

Posted by: runeblade.7514

runeblade.7514

Confusing Images- Inflicts 25 stacks of confusion each pulse.
0 Damage, no cleaving damage.
Channel time- 1-3 seconds.

What it does is that every second, the targeted enemy will gain 25 stacks of confusion. I would like to see Mesmer scepter be a shutdown weapon set and making Scepter be more like Empathy from GW1.

http://wiki.guildwars.com/wiki/Empathy

Yes, it is meant for you to not attack while you are struck by confusing images. Anyone who does deserve to die and doesn’t deserve to cry nerf.

I figure this skill would be more fun than just passive confusion.

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Confusing Images

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Posted by: Carighan.6758

Carighan.6758

So if I coordinate with a Necro I can supply a group with 25 stacks of confusion and the initial guy will have already blown their cleansing? Sounds like something nerfed a day after. :P

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Confusing Images

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Posted by: WyldKat.4712

WyldKat.4712

How would you balance this?

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Confusing Images

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Posted by: Alissah.9281

Alissah.9281

The confusion only lasts for as long the channel lasts, right?

Maybe 10 stacks for 1-2 second would be more… humane.

This skill already has a huge windup time…. Interesting idea.

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Confusing Images

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Posted by: Carighan.6758

Carighan.6758

Hrm, that’s an interesting idea. 5s channel, 25 stacks Confusion for 1s, unaffected by +conditionduration items, 5 ticks, one each second.

The strength of heart to face oneself has been made manifest. The persona Carighan has appeared.

Confusing Images

in Mesmer

Posted by: runeblade.7514

runeblade.7514

So if I coordinate with a Necro I can supply a group with 25 stacks of confusion and the initial guy will have already blown their cleansing? Sounds like something nerfed a day after. :P

Your necro will only be spreading 25 stacks of confusion for 1 second to the entire group.

5x Warrior, 5x Ranger, 4x Elementalist, 4x Engineer,
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant

Confusing Images

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Posted by: runeblade.7514

runeblade.7514

How would you balance this?

The way I would balance this is: Confusing images no longer damages enemy and no longer cleaves. This way, enemies will not feel forced to attack the mesmer in a 1v1 situation.

CI is no longer a passive debuff and it now plays an active role in shutting down players.

5x Warrior, 5x Ranger, 4x Elementalist, 4x Engineer,
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant

Confusing Images

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Posted by: Heinel.6548

Heinel.6548

If it’s just one second.. why not just interrupt the target?

“… but I hate the idea ‘It may not make sense at first’.
I want it to make sense right away, then another sense later. Murkiness =/= quality "
- CCP Abraxis

Confusing Images

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Posted by: Elidath.5679

Elidath.5679

Because it would be 1s of confusion each second of channeling, so 3s at most. More like a daze, then, but the target still has the choice of powering through it, or LoS/range it.

Confusing Images

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Posted by: runeblade.7514

runeblade.7514

If it’s just one second.. why not just interrupt the target?

Different flavor of CC and that current Confusing Images is just lacking.

5x Warrior, 5x Ranger, 4x Elementalist, 4x Engineer,
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant

Confusing Images

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Posted by: Ross Biddle.2367

Ross Biddle.2367

0 damage?

So in my condition/crit setup I’m potentially loosing 3k’s or more worth of attack/crit damage on top of the ongoing confusion damage I’ve stacked?

I’ll pass. Nice idea though.

Confusing Images

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Posted by: runeblade.7514

runeblade.7514

0 damage?

So in my condition/crit setup I’m potentially loosing 3k’s or more worth of attack/crit damage on top of the ongoing confusion damage I’ve stacked?

I’ll pass. Nice idea though.

vs. a nice new noob killer skill and 3 second indirect CC, I’ll take that over yours.

5x Warrior, 5x Ranger, 4x Elementalist, 4x Engineer,
4x Necromancer, 3x Mesmer, 4x Guardian, 4x Thief, 4 Revenant

Confusing Images

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Posted by: Heinel.6548

Heinel.6548

The beam actually hits quite hard in a power build, not counting the confusion. IMO the problem with scepter has always been the auto attack. I quite like the other 2 abilities.

“… but I hate the idea ‘It may not make sense at first’.
I want it to make sense right away, then another sense later. Murkiness =/= quality "
- CCP Abraxis

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Posted by: Phloww.1048

Phloww.1048

Having it strictly pure condition weapon would make opponents know what type of mesmer they’re facing right off and would forced power mesmers who need a MH range to be using just their offhand. It also doesn’t allow flexibility, like how other weapons are.

I agree with Heinel that the autoattack chain is the issue with the scepter. I like that it can do both power and condition damage. Nice idea, but I’d hate to be pigeon-holed to specific category because of a mainhand.