Lv.80 Scrapper (Alchemist Persenia)
Lv.80 Druid (Mender Zalintyre)
Hey all,
I was thinking lately about how continuum split works and realized it could be a lot better given its current state. I have one major suggestion that I think could work great with the shatter.
When the Continuum split is up, and you are removed from the current timeline, and you DIE while in the removed timeline… Continuum split should end and you return to the original timeline with your previous health, etc.
Not sure if this is a realistic idea but maybe there could be some buffs or new function to allow it to work? What do you all think? It’s just a creative idea I had. I’ve seen other games with classes or characters with a smiliar mechanic, ( Smite -cough- league of legends -cough- lol). Maybe it would be a good idea for it to work for Chronomancers.
You mean “if you would die during CS, CS ends” ?
Isn’t this already how it works? If I take lethal damage while in Continuum Split, it almost always automatically ends and reverts me back to the original timeline, so to speak.
When ANet announced Chrono and Continuim Split, ANet specifically designed CS so that it would NOT affect the downstate.
Isn’t this already how it works? If I take lethal damage while in Continuum Split, it almost always automatically ends and reverts me back to the original timeline, so to speak.
If CS itself dies, it will revert you back to the original timeline, but not when YOU die during CS, because …
When ANet announced Chrono and Continuim Split, ANet specifically designed CS so that it would NOT affect the downstate.
… this
Edit: This post is garbage Sry for the wrong informations! :<
(edited by Xyonon.3987)
Isn’t this already how it works? If I take lethal damage while in Continuum Split, it almost always automatically ends and reverts me back to the original timeline, so to speak.
If CS itself dies, it will revert you back to the original timeline, but not when YOU die during CS, because …
When ANet announced Chrono and Continuim Split, ANet specifically designed CS so that it would NOT affect the downstate.
… this
I’m actually quite sure about this… If I take lethal damage while in CS, it automatically reverts back.
Here are two videos showing this:
https://vid.me/8yRk
https://vid.me/D41n
In both cases, I cast Continuum Split with 3 illusions, take lethal damage a couple of seconds later, and without pressing F5 again, it automatically reverts me back. This happens in 99% of the cases for me, the 1% being random, rare instances when it doesn’t work, in which case I assume it bugged out.
Ohhhhhhhhhhhhh, I always tought it reverts because of the CS itself dying wich could be the cast in the first vid (but there are 2 damage numbers so it’s not), but the 2nd one clearly shows that I am wrong!
Well thanks for that, the more you know. Strange …. I tought they really said “it’s not gonna work like this” but apparently it really is.
Thanks for the nice vids btw! Very helpful!
Ohhhhhhhhhhhhh, I always tought it reverts because of the CS itself dying wich could be the cast in the first vid (but there are 2 damage numbers so it’s not), but the 2nd one clearly shows that I am wrong!
Well thanks for that, the more you know. Strange …. I tought they really said “it’s not gonna work like this” but apparently it really is.
Thanks for the nice vids btw!
Very helpful!
Yeah, in fact that’s why I made the second video. In the first it kinda looks like the Continuum Rift object gets destroyed, which is what reverts me, so I made another video afterwards where I cast CS safe from harm.
You’re welcome for the videos! Unfortunately, as I said earlier, this doesn’t happen all the time. Sometimes, on very rare occasions, I actually get downed while in CS. I managed to take a screenshot of one time where I died even though I was in CS – as you can see the rift was still open, but I still got downed upon taking lethal damage.
I have been trying to figure out why this happens, but so far I can’t consistently replicate it. It seems to happen randomly and very rarely.
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