Crono variant questions

Crono variant questions

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Posted by: Wolfric.9380

Wolfric.9380

Hi

1.) Most seem to use shield. Yes the block creating clones is nice but is it realy so much better then other offhand? Will torch be viable here as tactical cloak?

2.) I made a build long before current meta that is close what emerged now.
There i use dueling with two swords and trait for lower cooldown. This gives more summons and damage. Bad or a viable variant?

3.) I understand improved shatter fits especialy with Inspirations. But i would take Ineptitude if dueling with blinding dissipation is used. Or is improeved shatter still better? I doupt.

4.) When using dueling i have the clone on dodge. There are not this large number of interrupts. (Diversion and propably shield wave + fear from rune). I agree the 4 stacks will hurt but how much interrupts will land? Maybe without using nightmare and shield i never felt its to useful.

5.) I use berserker rune but its a non crono build at the moment. Straight forward more damage on both sides instead of duration. Good option?

6.) Would wanderer make sense?

7.) For shattering chronophatasma is good, but you already gain one clone on shattering fromillusionary reversion (respawing will overwite it?) and if you have a high crit chance is lost time a good option?

Here would be an option like i would try. Shure much more offensive, condi focused and low condi defence.

http://gw2skills.net/editor/?vhAQNAW8fncfC1qhFqBeoBMrhFcjqOWr1dtMAWtfBN3OpdA-TpRFABKt/AAHBgzLDgwFAgtDCQyPAAA

Thanx for answers in advance :-)

Greetings

Wolf

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Posted by: Fay.2357

Fay.2357

1.) Most seem to use shield. Yes the block creating clones is nice but is it realy so much better then other offhand? Will torch be viable here as tactical cloak?

The block creates phantasms, not clones. In addition, the shield has a massive aoe stun/buff skill. Ultimately, if you absolutely need the stealth from torch and just can’t live without it, then you’ll have to take torch. However, the shield is a far better weapon in general.

2.) I made a build long before current meta that is close what emerged now.

Ok…

There i use dueling with two swords and trait for lower cooldown.

Ok, nothing about this is even remotely similar to the current meta.

This gives more summons and damage. Bad or a viable variant?

So this isn’t a variant. Anyway, it’s hard to say just from that brief description. I’m going to guess that it won’t be viable just because of how ineffective phantasm based builds are in the current meta.

3.) I understand improved shatter fits especialy with Inspirations. But i would take Ineptitude if dueling with blinding dissipation is used. Or is improeved shatter still better? I doupt.

Master of fragmentation is a questionably good trait when compared to ineptitude, particularly if you’re taking blinding dissipation.

4.) When using dueling i have the clone on dodge. There are not this large number of interrupts. (Diversion and propably shield wave + fear from rune). I agree the 4 stacks will hurt but how much interrupts will land? Maybe without using nightmare and shield i never felt its to useful.

You’ve got aoe interrupts from shield 5, diversion, and chaos storm. That’s plenty of interrupts to get good mileage out of the confusion on interrupt trait. Remember, you don’t have to interrupt everyone multiple times. You just need to interrupt a couple people once, and that’s good for 8 confusion aoe.

5.) I use berserker rune but its a non crono build at the moment. Straight forward more damage on both sides instead of duration. Good option?

Berserker runes are a decent option. I think I might use undead atm because I like the extra toughness, but there’s nothing wrong with berserker.

6.) Would wanderer make sense?

Wanderer is ok, but giving up vitality for a bit of condition duration doesn’t really make sense.

7.) For shattering chronophatasma is good, but you already gain one clone on shattering fromillusionary reversion (respawing will overwite it?) and if you have a high crit chance is lost time a good option?

So if you have 3 fresh phantasms out, then chronophantasma will respawn all 3 of them and there’s no need for illusionary reversion. However, if even 1 of those phantasms is not fresh, illusionary reversion will fill in the last spot that would normally end up empty. Since you’ll basically never have 3 fresh phantasms, this isn’t a conflict you need to worry about.

Lost time is bad regardless of crit chance. It has an internal cooldown that makes it useless for the specific situation when it could have been good: rapidly hitting attacks.

Here would be an option like i would try. Shure much more offensive, condi focused and low condi defence.

http://gw2skills.net/editor/?vhAQNAW8fncfC1qhFqBeoBMrhFcjqOWr1dtMAWtfBN3OpdA-TpRFABKt/AAHBgzLDgwFAgtDCQyPAAA

As I mentioned, lost time is bad, don’t use it. Other than that, the build would work I suppose. Torch really isn’t doing you any favors though, it’s objectively worse than shield. You can use it if you want and it’ll be ok, but it’s not as good. Phantasmal disenchanter also may end up being difficult to work with due to the long cast time and fragility of the phantasm. If it stays alive you’re golden, but that can be tough to accomplish.

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Posted by: Wolfric.9380

Wolfric.9380

Thanx for the detailed answer. The torch was there because it synergizes for the blind and would be a disengage or engage option. Also the burn from the phatasm will add nicely. But i understand that shield is good and better in teamfights. I am not bound on torch and never used it only used double sword before hot.
I see that mistrust is realy powerful better now. Still not shure if the clone on dodge might pay off.
Lost time has 1/4 internal CD. This sould only dampen the rate slightly when i use wanderer. But you are more experienced for shure.
For the disenchater: yes the cast time is the bad part … But this additional phantasm on 16s CD did work well till now.

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Posted by: Windwalker.7421

Windwalker.7421

Lost Times CD is only half the issue, it was double-nerfed into uselessness by requiring 5 crits instead of 3. The person behind that nerf clearly didn’t have a strong grasp of basic math, nor an iota of a clue for what a GM in an Elite line should be like, especially considering what LT has to compete with.

The only reason to make it take 5 crits instead of 3 would be fast attacks, which of course are already nerfed by the CD. It’s a typical double-whammy Anet nerf taking an ability from decent to completely unused. I mean, it’s a Slow…a 2s single-target Slow….really Anet?

It’s terrible. Stay away from it IMO. Chronophantasm is hugely powerful, and so is StM.

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Posted by: Fay.2357

Fay.2357

Yeah, I forgot about that double nerf. Basically the trait punishes you for clear execution of complex burst. If you’re able to land your entire burst that contains 6-8 hits in <.5 seconds, the trait punishes you by only counting 1 or 2 hits towards the slow proc. This is just such an awful mechanic that it completely ruined an already semi-weak trait.

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Posted by: Wolfric.9380

Wolfric.9380

So think i will try to learn playing mesmer again with the following variant.
when i tired mesmer last time in PvP it felt super squishy. But maybe because i tried viper XD. thanx for the advices. Well i usualy would like to add slow as active support and as another condition but if its so bad …

http://gw2skills.net/editor/?vhAQNAW8encfC1qhFqBeoBMrhFcjCN3OpdoOWr1etMAWtXD-TpRFABMcEAA4CAw2BB48yAKt/QyPAAA

(edited by Wolfric.9380)

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Posted by: Fay.2357

Fay.2357

So think i will try to learn playing mesmer again with the following variant.
when i tired mesmer last time in PvP it felt super squishy. But maybe because i tried viper XD. thanx for the advices. Well i usualy would like to add slow as active support and as another condition but if its so bad …

http://gw2skills.net/editor/?vhAQNAW8encfC1qhFqBeoBMrhFcjCN3OpdoOWr1etMAWtXD-TpRFABMcEAA4CAw2BB48yAKt/QyPAAA

If you want slow, add it with delayed reactions: slow on interrupt. It’s also worth noting that the build you’ve posted there has zero stunbreaks and zero access to stability. You’re basically a walking target for everyone.

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Posted by: JDjitsu.7895

JDjitsu.7895

So think i will try to learn playing mesmer again with the following variant.
when i tired mesmer last time in PvP it felt super squishy. But maybe because i tried viper XD. thanx for the advices. Well i usualy would like to add slow as active support and as another condition but if its so bad …

http://gw2skills.net/editor/?vhAQNAW8encfC1qhFqBeoBMrhFcjCN3OpdoOWr1etMAWtXD-TpRFABMcEAA4CAw2BB48yAKt/QyPAAA

If you want slow, add it with delayed reactions: slow on interrupt. It’s also worth noting that the build you’ve posted there has zero stunbreaks and zero access to stability. You’re basically a walking target for everyone.

No stun break is probably the biggest detriment to the build. Maybe slot Blink over the Phant. Defender and your build should work fine unless you get condi-bombed. I’d suggest maybe a doom and/or hydo sigil for cover condi. Not that your sigil choices are bad though. I appreciate that you’re trying something different. It’s fun to experiment.

Wiggin/LittleEnder/XeroCool/Filthydirtyrotten/MizDemeanor/EnderThaXenocide/ShadowOfWiggin-
Maguuma & A Few alts on other NA/EU servers

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Posted by: Wolfric.9380

Wolfric.9380

Tis build (the previous version) normaly has mirror image not portal. But portal is a main skill in PvP and i guess this is no option … And i fear removing signet of illusions would hurt much. If i take it instead of the disenchanter maybe but then the already low condi defence suffers. The teleport is clasical and good i know this…. Decoy or signet of midnight would also fit …. This build should do a lot damage and help with blinds.