DE Suggestion - Only Destroy Clones

DE Suggestion - Only Destroy Clones

in Mesmer

Posted by: Quiggle.4215

Quiggle.4215

First, I respect that anet has said they want to not have classes with permanent vigor (to engineers on the speedy kits change), and while that part is a nerf, its not what I’m most concerned about.

The deceptive evasion change (which I understand has upsides for other mesmer builds) is just hurting clone death mesmers.

There are THREE traits which involve clone death, its not just a random build concept.

Suggestion, only allow deceptive evasion to cause clone death of other clones, not phantasms —- keeps someone with 3x phantasms out happy, and still allows for clone death with dodge.

AND/OR

Speed up the scepter auto-attack to provide for a better clone death weapon.

DE Suggestion - Only Destroy Clones

in Mesmer

Posted by: Adrianna.3092

Adrianna.3092

what??? you do realize they did this as a nerf to clone death builds right? the point was to weaken them.. so why would they buff them instead?

This had nothing to do with phantasms at all.. it was a nerf to clone death mesmers… period… that was its intended purpose.. so as you said.. it did exactly as it was supposed to do.

(edited by Adrianna.3092)

DE Suggestion - Only Destroy Clones

in Mesmer

Posted by: Quiggle.4215

Quiggle.4215

There is an upside to hybrid builds using the trait and using phantasms, and not having them overwritten. My point is just that you can keep that benefit, by doing as I suggested.