Deceptive Evasion is horrible in dungeons.
hi lazy soulmate. i don’t change traits in dungeons too.
cheap workaround for us:
dodge. dodge. F4
Why change traits if your build is already optimal for the dungeon. It’s this one trait and it’s bugged nature. No reason for the clone to go rouge. It should attack the mob you’re targeting. And I do change traits when it’s necessary. It just shouldn’t be in this case.
I agree completely, the DE clone should target who you have selected not whatever random mob or inanimate object (my dumb clones where always blowing up on the scenery in Tixx…..) that happens to be nearby
I hate having to turn it off when it’s so useful for the build I’m running. I try to avoid it, but sometimes I have to. It’s the only case where I’ve seen clones target something other than what I’m attacking and it’s really annoying. I hope they read this and get working on it. :/