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Posted by: clipnotdone.9634

clipnotdone.9634

On paper is seems pretty good, but in practice I just cant really seem to justify taking it over time catches up even in a purely interrupt based build.

Superspeed on shatter is useful in basically any build, its an amazing trait.

3 second of slow is a bit odd on interrupt because realistically, you are getting 2 seconds if not less 90% of the time since you threw a cc out at the target.

If slow spamming is what you want, between the Avenger and lost time, you really have all the application you could ever need.

Maybe if Chrono had a deathly chill equivalent for slow I could see it being handy, since you could justify stacking up condi duration but otherwise I just don’t really see a need for it.

Has anybody really seen any good use out of it?

25/90 never forget.

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Posted by: Silverkey.2078

Silverkey.2078

I think the trait is decent, but probably suffers from competition. It reminds me a lot of furious interruption (a good interrupt trait but the shatter competitor is just too good to pass) and I actually would love if both were merged since they are thematically related.

The best use I found for it was to synergize with Danger Time, so in a sense similarly to deathly chill, as a way to increase your damage to slowed foes. But Danger Time is not as potent as deathly chill for sure.