Distortion Not Always Working?
Ive noticed it too. I also use the reflect on distortion trait. Maybe the trait is the culprit maybe not but i do still get hit sometimes under distortion.
This is the main reason why I find running Masterful Reflection trait frustrating. The animation far surpasses the actual time distortion and reflection are given, so when you feel as if you’re safe, the animation is still playing and you’re able to be attacked (this only happening at the end of your distortion.) This is something I’ve been meaning to report for a while. In the mean time, I’d suggest keeping an eye at your buffs rather than watching the the on screen animation to know when and when not you are safe.
Fort Aspenwood
Ow didn’t notice that tnx for the info!
I’ve noticed this more in PvE less so in sPvP if that means anything.
“Maybe I was the illusion all along!”
This is the main reason why I find running Masterful Reflection trait frustrating. The animation far surpasses the actual time distortion and reflection are given, so when you feel as if you’re safe, the animation is still playing and you’re able to be attacked (this only happening at the end of your distortion.) This is something I’ve been meaning to report for a while. In the mean time, I’d suggest keeping an eye at your buffs rather than watching the the on screen animation to know when and when not you are safe.
Naw, I was considering reporting it but the bug animation can actually help the mesmer giving another second of safety because the enemy is being fooled
This is the main reason why I find running Masterful Reflection trait frustrating. The animation far surpasses the actual time distortion and reflection are given, so when you feel as if you’re safe, the animation is still playing and you’re able to be attacked (this only happening at the end of your distortion.) This is something I’ve been meaning to report for a while. In the mean time, I’d suggest keeping an eye at your buffs rather than watching the the on screen animation to know when and when not you are safe.
Naw, I was considering reporting it but the bug animation can actually help the mesmer giving another second of safety because the enemy is being fooled
More often then not, if the enemy isn’t ranged, they’ll just spam you. So it’s only hurting Mesmers IMO.
Fort Aspenwood
noticed that too and cry of frustration doesnent give retaliation half the time.
[AVTR]
Isle of Kickaspenwood
noticed that too and cry of frustration doesnent give retaliation half the time.
Cry of frustration grants retaliation to the same AoE that the clones shatter. That being, if you’re not in the middle of it, you will not get retaliation.
Fort Aspenwood
noticed that too and cry of frustration doesnent give retaliation half the time.
Cry of frustration grants retaliation to the same AoE that the clones shatter. That being, if you’re not in the middle of it, you will not get retaliation.
I noticed the same thing about retaliation, but this is good to know. Most of the time I run Illusionary Persona, but I haven’t paid close enough attention to know what’s actually going on.
At any rate, I’ve ditched those traits post-nerf. I spend way too much in WvW and re-geared accordingly.
Dragonbrand