Do I need a different build ????
Well torch is subpar on CI ( focus or staff are better ) and with all the rangers in blob fights you’ll never get tired of using feedback and trying to read your screen of white numbers >:D
(edited by Sadrien.3470)
Well torch is subparagraph on CI ( focus or staff are better ) and with all the rangers in blob fights you’ll never get tired of using feedback and trying to read your screen of white numbers >:D
The trouble is you’re reflecting those backliners, and those guys withdraw the moment they lose HP’s and rarely ever see the downed state.
With those weapons you could just go standard 4, 4, 0, 0, 6 shatter with zerk, take torch CD and long range manips. Focus your attention on bursting down anyone out on the wings, or anyone who over extends. You can also dump a quick bomb after an engage when the enemy is low to try and proc downs.
Use your stealth and long range blink to get back out to safety.
Caos Danzante has a very nice thread somewhere of about 7 or 8 builds he’s made and tried for zerging. I gotta say it’s effective. You can spike people down, heal allies and interrupt and punish regroups with it as well as bringing portal/veil.
You might learn something
https://www.youtube.com/channel/UC35aDKJOQ2LN92aNWhm6tUA/feed
You might learn something
https://www.youtube.com/channel/UC35aDKJOQ2LN92aNWhm6tUA/feed
That just took me to a page with a bunch of video’s that really don’t seems to offer any input on my desire to change things up a bit. I do how ever appreciate the effort.
Well torch is subparagraph on CI ( focus or staff are better ) and with all the rangers in blob fights you’ll never get tired of using feedback and trying to read your screen of white numbers >:D
The trouble is you’re reflecting those backliners, and those guys withdraw the moment they lose HP’s and rarely ever see the downed state.
With those weapons you could just go standard 4, 4, 0, 0, 6 shatter with zerk, take torch CD and long range manips. Focus your attention on bursting down anyone out on the wings, or anyone who over extends. You can also dump a quick bomb after an engage when the enemy is low to try and proc downs.
Use your stealth and long range blink to get back out to safety.
You obviously don’t play in a skillgroup ross. The first thign you have to take out is an enemy zergs backlien otherwise the cleanse + heal and counter pressure will prevent you from killing their frontline, but the frontline is virtually useless on its own in may cases ( not enough dps to down anyone) so you use CCs to catch any backliners that become in range, the only other option is to use venom wells which we refuse to run ( because pulsing stun + immobilize so it can’t be cleansed inside of wells is brokenly strong if used properly). Even if they do manage to escape that means they have been taken out of the fight and aren’t bombing our frontline who are now having a hay-day mashing the other enemies. I run with a very strong skill group fighting in 10v20-60s and winning consistently ( and im not talking about eotm or fighting pugs) . In smaller group fights any backliner that breaks position will be oneshot and stomped by our thie(f/ves).
I must mention that portal is always nice as is vale but with CI I recommend you take / massinvis and no vale and keep portal/reflect bubble.
(edited by Sadrien.3470)
Since it’s been mentioned, the thread where I was discussing my builds for WvW is here if you want to take a look
Consider that the scenario I made the build for is quite different: I’m running with an organized group, usually about 15 people fighting almost always outnumbered.
About the videos, I can recommend:
- Backline mesmer gameplay – sort of an introduction to how I’m playing mesmer in an organized group (quite old video)
- Testing mesmer builds for the new meta – one of the first videos I made after the changes to Stability that made me switch my build around a bit
- Fighting guilds in top silver league – our most recent fights against guild groups
- Thinking with Portals in the new meta – some clips in which I was focusing on portalling behind the enemies with traited blink (1200 range)
Make WvW Eventful! – WvW, 4 years in
Yes, I have 5 lv 80 mesmers – Funny Puns
Thanks for linking your thread Caos, couldn’t find it myself.
I’ve tried your builds in the pug zerg, they do pretty well there too and help tagging really well. I definitely feel more use running a build like yours than the roaming power shatter.
Yea, I been thinking of switching to gs and staff. So I am forsure gonna change that. Just not sure how to get rid of stupid “conditions”, other than “null field”. Portal bombs are nice, just getting commanders to use them is tuff. Blink is something else I really rely on allot.
Did see you use a skill I never tried before, looks like a monkey patting his head. Gonna play with that instead of using decoy. I appreciate all the input. Thank you so very much.
The build I use from the many has blink, mantra of pain and either portal or veil with mass invis as elite. Conditions are sorted by mantra of recovery with menders purity to remove 2 conditions on heal skill use.
If you find yourself in a really tight spot with lots of conditions and no cleanses then you blink and play a little more defensive till mantra of recovery is recharged. You can spam mantra of pain for a 2.5k heal every 3s to get you through the worst of it if you use restorative mantras.
I generally save blink for getting out of tight spots if I have nothing else or to get onto a high ledge where I will be safe for a while.